My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Royal Recruits Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Recruits Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Fisherman
Giant Snowball
Bats Goblin Gang Royal Recruits Fisherman
Zap
Bats Goblin Gang Firecracker Goblin Giant Fisherman
Barbarian Barrel
Knight Goblin Gang Firecracker Royal Recruits
The Log
Goblin Gang Firecracker Royal Recruits Fisherman
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Royal Recruits
Royal Delivery
Bats Knight Goblin Gang Firecracker Royal Recruits Fisherman
Fireball
Goblin Gang Firecracker Fisherman
Poison
Bats Goblin Gang Firecracker Royal Recruits Fisherman
Lightning
Knight Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Goblin Gang Firecracker Fisherman Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Goblin Gang

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Firecracker Royal Recruits Goblin Giant Fisherman
Arrows
Knight Goblin Giant
Knight
Bats Goblin Gang Firecracker Arrows
Goblin Gang
Knight Firecracker Royal Recruits Goblin Giant
Firecracker
Knight Bats Goblin Gang Royal Recruits Goblin Giant Fisherman
Royal Recruits
Bats Goblin Gang Firecracker
Goblin Giant
Bats Arrows Goblin Gang Firecracker Fisherman
Fisherman
Bats Firecracker Goblin Giant

Defense Synergies 3 11

Bats
Knight Firecracker Royal Recruits Goblin Giant Fisherman
Arrows
Knight
Knight
Bats Goblin Gang Firecracker Arrows Fisherman
Goblin Gang
Knight Firecracker Royal Recruits Fisherman
Firecracker
Knight Bats Goblin Gang Royal Recruits Fisherman
Royal Recruits
Bats Goblin Gang Firecracker
Goblin Giant
Bats
Fisherman
Bats Knight Goblin Gang Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Royal Recruits Goblin Giant
Bats Knight Goblin Gang Firecracker Royal Recruits Fisherman
Goblin Gang Fisherman Bats Knight Royal Recruits
Royal Recruits Bats Knight Goblin Gang Firecracker Fisherman
Arrows Firecracker Royal Recruits
Arrows Goblin Gang Bats Firecracker
Bats Arrows Goblin Gang Firecracker
Arrows Royal Recruits Goblin Giant
Goblin Gang Royal Recruits Fisherman
Knight Goblin Gang Firecracker Royal Recruits Fisherman
Bats Goblin Gang Arrows Knight Firecracker Royal Recruits Goblin Giant Fisherman
Arrows Bats Goblin Gang Firecracker
Royal Recruits Bats Knight Goblin Gang
Bats Arrows Goblin Gang Firecracker Royal Recruits
Royal Recruits Knight Goblin Gang
Goblin Gang Royal Recruits Fisherman
Bats Arrows Knight Goblin Gang Firecracker Royal Recruits Fisherman
Arrows Bats Knight Goblin Gang Firecracker Royal Recruits Fisherman
Arrows Bats Knight Firecracker Royal Recruits Fisherman
Royal Recruits Fisherman
Goblin Gang Royal Recruits Bats Arrows Knight Firecracker Goblin Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Royal Recruits Fisherman
Arrows Knight Goblin Gang Firecracker Fisherman
Goblin Gang Royal Recruits Bats Knight Goblin Giant Fisherman
Goblin Gang Royal Recruits Bats Knight Goblin Giant Fisherman
Royal Recruits Knight Goblin Gang Goblin Giant Fisherman
Arrows Firecracker Bats Goblin Gang Goblin Giant
Goblin Gang Royal Recruits Bats Knight Goblin Giant
Knight Royal Recruits Goblin Giant Fisherman
Royal Recruits Bats Knight Firecracker
Royal Recruits Goblin Gang Goblin Giant
Bats Knight Royal Recruits
Royal Recruits Arrows Goblin Giant
Royal Recruits Knight Goblin Gang Goblin Giant
Royal Recruits Firecracker
Goblin Gang Royal Recruits Bats Knight Firecracker Goblin Giant Fisherman
Bats Arrows Firecracker Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Royal Recruits
Arrows Firecracker Fisherman
Arrows Goblin Giant
Arrows Knight Firecracker Royal Recruits
Arrows Firecracker
Arrows Firecracker Bats Goblin Giant
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Fisherman
Bats Goblin Gang Fisherman
Firecracker Arrows Knight Royal Recruits Fisherman
Arrows Firecracker
Knight Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows
Bats Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Arrows
Fisherman
Arrows Royal Recruits
Arrows Firecracker
Fisherman
Arrows Firecracker Fisherman
Arrows Fisherman
Arrows Firecracker Fisherman
Bats Arrows Firecracker
Bats Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Bats Goblin Gang Royal Recruits
Arrows Firecracker
Arrows
Knight Goblin Gang Firecracker
Arrows Firecracker
Arrows
Firecracker Royal Recruits
Bats Goblin Gang Firecracker Royal Recruits
Firecracker Bats
Firecracker Royal Recruits Goblin Giant

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