My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Baby Dragon Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Baby Dragon Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Baby Dragon Witch Little Prince
Zap
Bats Firecracker Witch Little Prince
Barbarian Barrel
Firecracker Witch Little Prince
The Log
Firecracker Mini P.E.K.K.A Witch Little Prince
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch Little Prince
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Baby Dragon Witch Little Prince
Fireball
Firecracker Baby Dragon Witch Little Prince
Poison
Bats Firecracker Witch Little Prince
Lightning
Mini P.E.K.K.A Baby Dragon Witch Little Prince
Rocket
Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Little Prince Mini P.E.K.K.A Baby Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Little Prince

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon
Arrows
Mini P.E.K.K.A Mega Knight
Firecracker
Bats Mini P.E.K.K.A Baby Dragon Mega Knight
Mini P.E.K.K.A
Bats Arrows Firecracker Baby Dragon Mega Knight Little Prince
Baby Dragon
Bats Firecracker Mini P.E.K.K.A Witch Mega Knight
Witch
Baby Dragon Mega Knight
Mega Knight
Bats Arrows Firecracker Mini P.E.K.K.A Baby Dragon Witch
Little Prince
Mini P.E.K.K.A

Defense Synergies 1 15

Bats
Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Little Prince
Firecracker
Bats Mini P.E.K.K.A Baby Dragon Mega Knight
Mini P.E.K.K.A
Bats Arrows Firecracker Baby Dragon Witch
Baby Dragon
Bats Firecracker Mini P.E.K.K.A Witch Mega Knight Little Prince
Witch
Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Arrows Bats Firecracker Baby Dragon Witch
Little Prince
Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon
Mini P.E.K.K.A Bats Firecracker Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Bats
Mini P.E.K.K.A Witch Bats Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Bats Firecracker Baby Dragon Mega Knight
Bats Arrows Firecracker Baby Dragon Witch Little Prince
Arrows Baby Dragon Mega Knight
Mini P.E.K.K.A Witch
Firecracker Mini P.E.K.K.A Mega Knight Little Prince
Bats Witch Arrows Firecracker Baby Dragon Mega Knight
Arrows Bats Firecracker Baby Dragon Witch
Mini P.E.K.K.A Mega Knight Bats Witch
Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Witch
Arrows Mega Knight Bats Firecracker Baby Dragon Witch Little Prince
Arrows Baby Dragon Witch Bats Firecracker Mega Knight Little Prince
Mini P.E.K.K.A
Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Baby Dragon Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Bats
Mini P.E.K.K.A Witch Mega Knight
Arrows Firecracker Bats Baby Dragon Witch
Mini P.E.K.K.A Bats Witch
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Baby Dragon Witch
Witch
Mega Knight Bats Mini P.E.K.K.A Witch
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Witch
Firecracker Baby Dragon Witch Mega Knight
Witch Bats Firecracker Mini P.E.K.K.A Baby Dragon Little Prince
Bats Arrows Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Bats Baby Dragon Witch
Arrows Firecracker Baby Dragon Witch
Arrows Firecracker Baby Dragon
Arrows Firecracker
Bats Mini P.E.K.K.A
Firecracker Arrows
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Witch
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Witch Mega Knight Little Prince
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Witch Mega Knight Little Prince
Witch
Arrows Firecracker Baby Dragon Witch
Arrows Baby Dragon Witch Mega Knight
Arrows Firecracker Baby Dragon
Bats Arrows Firecracker Baby Dragon Witch Little Prince
Bats Firecracker Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bats Witch
Arrows Firecracker Baby Dragon Witch
Arrows
Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Bats Firecracker Baby Dragon Witch
Firecracker Bats Witch
Firecracker Baby Dragon Witch Mega Knight Little Prince

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