My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Skeleton Dragons Royal Recruits Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Elite Barbarians Royal Recruits Royal Hogs Bandit
Giant Snowball
Bats Archers Skeleton Dragons Royal Recruits Royal Hogs
Zap
Bats Archers Royal Hogs Bandit
Barbarian Barrel
Archers Elite Barbarians Royal Recruits Royal Hogs Bandit
The Log
Archers Elite Barbarians Royal Recruits Royal Hogs Bandit
Earthquake
Archers Royal Hogs
Arrows
Bats Archers Skeleton Dragons Royal Recruits Royal Hogs
Royal Delivery
Bats Archers Skeleton Dragons Elite Barbarians Royal Recruits Royal Hogs Bandit
Fireball
Archers Skeleton Dragons Elite Barbarians Royal Hogs Bandit
Poison
Bats Archers Skeleton Dragons Royal Recruits Royal Hogs
Lightning
Skeleton Dragons Elite Barbarians Bandit
Rocket
Elite Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Bandit Skeleton Dragons Royal Hogs Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Bandit

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Elite Barbarians Royal Recruits Royal Hogs Bandit
Archers
Arrows Elite Barbarians Royal Recruits Royal Hogs Bandit
Arrows
Elite Barbarians Royal Hogs Archers Bandit
Skeleton Dragons
Bats Royal Recruits Royal Hogs
Elite Barbarians
Arrows Bats Archers Bandit
Royal Recruits
Bats Archers Skeleton Dragons Royal Hogs Bandit
Royal Hogs
Arrows Bats Archers Skeleton Dragons Royal Recruits Bandit
Bandit
Bats Archers Arrows Elite Barbarians Royal Recruits Royal Hogs

Defense Synergies 0 7

Bats
Royal Recruits Bandit
Archers
Skeleton Dragons Royal Recruits Bandit
Arrows
Bandit
Skeleton Dragons
Archers Bandit
Elite Barbarians
Royal Recruits
Bats Archers
Royal Hogs
Bandit
Bats Archers Arrows Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Royal Recruits
Elite Barbarians Bats Skeleton Dragons Royal Recruits Bandit
Bats Archers Skeleton Dragons Elite Barbarians Royal Recruits Bandit
Elite Barbarians Royal Recruits Bats Skeleton Dragons Bandit
Arrows Elite Barbarians Royal Recruits
Arrows Bats Archers Skeleton Dragons Bandit
Bats Skeleton Dragons Archers Arrows
Arrows Skeleton Dragons Royal Recruits Bandit
Elite Barbarians Royal Recruits
Elite Barbarians Archers Royal Recruits Bandit
Bats Archers Skeleton Dragons Arrows Royal Recruits Bandit
Arrows Skeleton Dragons Bats Archers
Royal Recruits Bats Skeleton Dragons Elite Barbarians Bandit
Bats Arrows Skeleton Dragons Royal Recruits
Elite Barbarians Royal Recruits Bandit
Elite Barbarians Royal Recruits Bandit
Bats Arrows Skeleton Dragons Elite Barbarians Royal Recruits
Arrows Bats Archers Skeleton Dragons Elite Barbarians Royal Recruits Bandit
Arrows Bats Archers Skeleton Dragons Royal Recruits Bandit
Elite Barbarians Royal Recruits
Skeleton Dragons Royal Recruits Bats Archers Arrows Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Elite Barbarians Bandit
Bandit Archers Arrows Skeleton Dragons Elite Barbarians
Royal Recruits Bandit Bats Elite Barbarians
Royal Recruits Bats Elite Barbarians Bandit
Royal Recruits Elite Barbarians Bandit
Arrows Skeleton Dragons Bats Archers
Royal Recruits Bats Archers Elite Barbarians Bandit
Elite Barbarians Royal Recruits
Royal Recruits Bats Skeleton Dragons Elite Barbarians Bandit
Royal Recruits Skeleton Dragons
Bats Elite Barbarians Royal Recruits
Royal Recruits Arrows Elite Barbarians
Elite Barbarians Royal Recruits Bandit
Royal Recruits Archers Skeleton Dragons
Elite Barbarians Royal Recruits Bats Archers Skeleton Dragons
Bats Arrows Archers Skeleton Dragons Elite Barbarians Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Royal Recruits Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bats
Archers Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bandit
Bats Elite Barbarians
Arrows Skeleton Dragons Royal Recruits Bandit
Archers Arrows Skeleton Dragons
Skeleton Dragons Elite Barbarians Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Elite Barbarians
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Royal Recruits Bandit
Arrows
Bats Skeleton Dragons
Archers Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Arrows Skeleton Dragons
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons Bandit
Elite Barbarians Bats Archers Arrows Skeleton Dragons
Bats Skeleton Dragons
Elite Barbarians
Arrows Skeleton Dragons Bandit
Arrows Skeleton Dragons
Arrows
Bats Archers Royal Recruits Bandit
Archers Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Dragons Elite Barbarians Royal Recruits
Bats Skeleton Dragons Elite Barbarians Royal Recruits
Bats Skeleton Dragons
Royal Recruits Bandit

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