My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Firecracker Tesla Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider Prince
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers Firecracker Prince
Barbarian Barrel
Archers Firecracker Tesla
The Log
Archers Firecracker Hog Rider Prince
Earthquake
Archers Firecracker Tesla Hog Rider
Arrows
Bats Archers Firecracker
Royal Delivery
Bats Archers Firecracker Hog Rider Prince
Fireball
Archers Firecracker Tesla Hog Rider
Poison
Bats Archers Firecracker
Lightning
Tesla Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Arrows Firecracker Tesla Hog Rider Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Archers Arrows

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Prince
Archers
Arrows Hog Rider Prince
Arrows
Hog Rider Archers Prince
Firecracker
Hog Rider Bats Prince
Tesla
Hog Rider
Bats Arrows Firecracker The Log Archers Prince
Prince
Bats Archers Arrows Firecracker Hog Rider The Log
The Log
Hog Rider Prince

Defense Synergies 3 12

Bats
Firecracker Tesla Prince The Log
Archers
Firecracker Tesla The Log
Arrows
Tesla Prince
Firecracker
The Log Bats Archers Tesla Prince
Tesla
The Log Bats Archers Arrows Firecracker Prince
Hog Rider
Prince
The Log Bats Arrows Firecracker Tesla
The Log
Firecracker Tesla Prince Bats Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Bats Firecracker Tesla Prince The Log
Tesla Prince Bats Archers
Tesla Prince Bats Firecracker
Arrows Firecracker Prince The Log
Arrows The Log Bats Archers Firecracker Tesla
Bats Tesla Archers Arrows Firecracker
Arrows Tesla The Log
Tesla Prince
Archers Firecracker Tesla Prince
Bats Archers Arrows Firecracker Tesla The Log
Arrows Tesla Bats Archers Firecracker
Tesla Prince Bats The Log
Bats Arrows Firecracker Tesla Prince The Log
Tesla Prince
Tesla Prince The Log
Tesla Bats Arrows Firecracker Prince
Arrows Tesla Bats Archers Firecracker Prince The Log
Arrows The Log Bats Archers Firecracker Tesla
Tesla Prince
Bats Archers Arrows Firecracker Tesla Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Prince
Archers Arrows Firecracker Tesla Prince The Log
Bats Prince The Log
Prince Bats Tesla The Log
Tesla Prince
Arrows Firecracker Bats Archers Tesla
Prince Bats Archers Tesla
Tesla Prince
Bats Firecracker Prince The Log
Tesla
Bats Tesla Prince
Arrows Prince The Log
Prince Tesla
Archers Firecracker Tesla
Tesla Bats Archers Firecracker Prince The Log
Bats Arrows Archers Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Prince The Log
Arrows Firecracker The Log
Arrows Firecracker Bats
Archers Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Bats Prince
Firecracker Arrows Prince The Log
Archers Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker Prince The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Bats
Archers Arrows Firecracker Prince The Log
Arrows Firecracker The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Prince The Log
Arrows Firecracker The Log
Bats Archers Arrows Firecracker
Bats Firecracker
Arrows The Log
Arrows Firecracker
Prince
Arrows Firecracker The Log
Bats Archers Prince
Archers Arrows Firecracker
Arrows The Log
Firecracker Prince
Arrows The Log Firecracker
Arrows
Firecracker Prince
Bats Firecracker The Log
Firecracker Bats
Firecracker Prince The Log

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