My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Barbarians Goblin Barrel Witch Princess Inferno Dragon
Zap
Goblin Barrel Witch Princess Inferno Dragon
Barbarian Barrel
Barbarians Valkyrie Wizard Goblin Barrel Witch Princess
The Log
Barbarians Goblin Barrel Witch Princess
Earthquake
Barbarians Goblin Barrel Witch
Arrows
Goblin Barrel Witch Princess
Royal Delivery
Barbarians Valkyrie Wizard Goblin Barrel Witch Princess Inferno Dragon
Fireball
Barbarians Wizard Goblin Barrel Witch Princess Inferno Dragon
Poison
Barbarians Wizard Witch Princess
Lightning
Valkyrie Wizard Witch Inferno Dragon
Rocket
Barbarians Valkyrie Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Princess Valkyrie Freeze Inferno Dragon Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Princess Valkyrie Freeze

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Valkyrie
Goblin Barrel Wizard Witch
Wizard
Valkyrie
Goblin Barrel
Valkyrie Princess
Freeze
Witch
Valkyrie
Princess
Goblin Barrel
Inferno Dragon

Defense Synergies 0 5

Barbarians
Valkyrie
Wizard Freeze Witch Princess
Wizard
Valkyrie Freeze
Goblin Barrel
Freeze
Valkyrie Wizard
Witch
Valkyrie
Princess
Valkyrie
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Barbarians Inferno Dragon Valkyrie Witch
Barbarians Witch Valkyrie Freeze Inferno Dragon
Barbarians Witch Inferno Dragon Valkyrie
Barbarians Valkyrie Princess
Freeze Valkyrie
Inferno Dragon Wizard Freeze Witch Princess
Barbarians Valkyrie
Barbarians Witch Inferno Dragon Princess
Barbarians Valkyrie
Barbarians Valkyrie Witch Wizard Freeze Princess
Inferno Dragon Wizard Witch Princess
Barbarians Valkyrie Wizard Freeze Witch
Valkyrie Wizard Barbarians Freeze Witch Princess
Barbarians Inferno Dragon
Barbarians Freeze Inferno Dragon
Barbarians Wizard Valkyrie Witch
Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Freeze Witch Barbarians Princess Inferno Dragon
Barbarians Inferno Dragon
Valkyrie Wizard Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Witch
Valkyrie Wizard Inferno Dragon
Barbarians Valkyrie Witch
Valkyrie Barbarians
Barbarians Valkyrie Witch Inferno Dragon
Wizard Freeze Witch Princess
Barbarians Valkyrie Witch
Barbarians Valkyrie Inferno Dragon
Freeze Barbarians Valkyrie Witch Inferno Dragon
Witch Barbarians Inferno Dragon
Inferno Dragon Barbarians Valkyrie Witch
Barbarians Valkyrie
Barbarians Valkyrie Wizard Witch
Wizard Barbarians Valkyrie Witch Princess
Barbarians Witch Valkyrie Freeze Inferno Dragon
Valkyrie Barbarians Wizard Freeze Witch Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Freeze
Princess
Barbarians Valkyrie Freeze
Wizard Valkyrie
Wizard Freeze Witch Princess
Wizard Witch Princess
Wizard Freeze Princess
Wizard
Valkyrie Wizard Princess
Wizard Princess
Princess
Freeze Princess
Princess
Wizard Witch Princess
Wizard Princess
Freeze
Wizard Princess
Valkyrie Wizard Witch Princess
Wizard Princess
Barbarians
Freeze Valkyrie Wizard Witch Princess
Witch Inferno Dragon
Wizard Witch Princess
Wizard Witch Princess
Wizard Witch Princess
Wizard Freeze Witch
Wizard
Freeze Princess
Wizard Princess
Barbarians Freeze Witch Princess
Wizard Witch Princess
Freeze
Valkyrie Wizard Princess
Wizard Princess
Freeze Witch Princess
Witch Princess
Freeze Witch Princess

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