My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Ram Rider
Giant Snowball
Barbarians Baby Dragon Witch Miner Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Barbarians Valkyrie Witch
The Log
Barbarians Witch Ram Rider
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Valkyrie Baby Dragon Witch Miner Ram Rider
Fireball
Barbarians Baby Dragon Witch Ram Rider
Poison
Barbarians Witch
Lightning
Valkyrie Baby Dragon Witch Ram Rider
Rocket
Barbarians Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Baby Dragon Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Valkyrie Baby Dragon Freeze Barbarians Witch Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Valkyrie Baby Dragon Freeze

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Valkyrie
Baby Dragon Witch Ram Rider
Rocket
Miner
Baby Dragon
Valkyrie Witch Miner Ram Rider
Freeze
Witch
Valkyrie Baby Dragon Miner Ram Rider
Miner
Rocket Baby Dragon Witch
Ram Rider
Valkyrie Baby Dragon Witch

Defense Synergies 0 4

Barbarians
Valkyrie
Baby Dragon Freeze Witch
Rocket
Baby Dragon
Valkyrie Witch
Freeze
Valkyrie
Witch
Valkyrie Baby Dragon
Miner
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Baby Dragon Ram Rider
Barbarians Valkyrie Witch Ram Rider
Barbarians Rocket Witch Ram Rider Valkyrie Freeze
Barbarians Witch Valkyrie Ram Rider
Barbarians Valkyrie Rocket
Freeze Valkyrie Baby Dragon
Rocket Ram Rider Baby Dragon Freeze Witch
Rocket Barbarians Valkyrie Baby Dragon Ram Rider
Barbarians Witch
Barbarians Valkyrie Miner
Barbarians Valkyrie Witch Baby Dragon Freeze Ram Rider
Baby Dragon Witch Ram Rider
Barbarians Valkyrie Rocket Freeze Witch Ram Rider
Valkyrie Rocket Barbarians Baby Dragon Freeze Witch
Barbarians Ram Rider
Barbarians Rocket Freeze Ram Rider
Barbarians Valkyrie Witch
Barbarians Valkyrie Baby Dragon Witch Ram Rider
Valkyrie Baby Dragon Freeze Witch Barbarians Ram Rider
Barbarians Ram Rider
Valkyrie Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Witch
Valkyrie Rocket Baby Dragon Miner
Barbarians Valkyrie Rocket Witch Ram Rider
Valkyrie Rocket Barbarians Ram Rider
Barbarians Valkyrie Witch Ram Rider
Rocket Baby Dragon Freeze Witch Ram Rider
Rocket Barbarians Valkyrie Witch Ram Rider
Barbarians Valkyrie
Rocket Freeze Barbarians Valkyrie Baby Dragon Witch
Witch Barbarians
Barbarians Valkyrie Witch
Rocket Barbarians Valkyrie
Barbarians Rocket Valkyrie Witch Ram Rider
Barbarians Valkyrie Baby Dragon Witch
Barbarians Witch Valkyrie Rocket Baby Dragon Freeze
Valkyrie Barbarians Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon Freeze
Baby Dragon Miner Ram Rider
Rocket Baby Dragon Miner
Barbarians Valkyrie Rocket Freeze
Rocket Valkyrie Baby Dragon
Rocket Baby Dragon Freeze Witch Ram Rider
Baby Dragon Witch
Baby Dragon Freeze Ram Rider
Miner Ram Rider
Rocket
Rocket Miner Valkyrie Ram Rider
Rocket Baby Dragon
Rocket Baby Dragon Miner
Rocket Baby Dragon Freeze
Baby Dragon
Rocket Baby Dragon Witch
Rocket Baby Dragon
Rocket Freeze
Rocket
Rocket Baby Dragon
Rocket Valkyrie Baby Dragon Witch Miner
Rocket Baby Dragon
Rocket
Rocket
Rocket Barbarians Baby Dragon
Freeze Valkyrie Baby Dragon Witch
Witch
Miner Baby Dragon Witch Ram Rider
Baby Dragon Witch Miner Ram Rider
Rocket Miner Baby Dragon
Baby Dragon Witch
Rocket Freeze Witch
Rocket Miner
Rocket Freeze
Rocket
Barbarians Rocket Freeze Witch
Rocket Baby Dragon Witch Ram Rider
Freeze
Miner Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket
Rocket Baby Dragon Freeze Witch
Rocket Witch
Rocket Baby Dragon Freeze Witch Miner

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