My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider Furnace
Zap
Furnace
Barbarian Barrel
Barbarians Furnace Executioner
The Log
Barbarians Hog Rider Furnace
Earthquake
Barbarians Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Barbarians Hog Rider Executioner
Fireball
Barbarians Hog Rider Furnace Executioner
Poison
Barbarians Furnace Executioner
Lightning
Furnace Executioner
Rocket
Barbarians Hog Rider Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Tornado Fireball Hog Rider Furnace Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Tornado Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Fireball
Hog Rider Mirror Tornado The Log
Hog Rider
Fireball The Log Barbarians Furnace Mirror Tornado Executioner
Furnace
Hog Rider Mirror
Mirror
Fireball The Log Hog Rider Furnace Tornado
Tornado
Fireball Executioner Hog Rider Mirror The Log
Executioner
Tornado Hog Rider The Log
The Log
Hog Rider Mirror Fireball Tornado Executioner

Defense Synergies 6 6

Barbarians
Furnace
Fireball
Mirror Tornado The Log
Hog Rider
Furnace
Mirror Barbarians Tornado
Mirror
Fireball Furnace Tornado Executioner The Log
Tornado
Fireball Mirror Executioner Furnace The Log
Executioner
Tornado Mirror The Log
The Log
Fireball Mirror Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log
Barbarians Furnace Executioner The Log
Barbarians Furnace Tornado Executioner
Barbarians Furnace
Barbarians Fireball Tornado The Log
Fireball Tornado The Log Furnace Executioner
Furnace Tornado Fireball Executioner
Barbarians Fireball The Log
Barbarians Furnace Tornado
Tornado Barbarians
Barbarians Executioner Fireball Furnace Tornado The Log
Executioner Fireball Furnace Tornado
Barbarians Furnace Fireball The Log
Fireball Executioner Barbarians Furnace Tornado The Log
Barbarians Furnace
Barbarians Tornado Fireball Furnace The Log
Barbarians Fireball Furnace Tornado Executioner
Fireball Barbarians Furnace Tornado Executioner The Log
Furnace Tornado Executioner The Log Barbarians Fireball
Barbarians Tornado
Barbarians Fireball Furnace Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Furnace
Fireball Executioner The Log
Barbarians Furnace The Log
Barbarians Fireball Tornado The Log
Barbarians Executioner
Fireball Furnace Executioner Tornado
Barbarians Fireball Furnace
Barbarians
Barbarians Fireball Tornado The Log
Barbarians
Barbarians
Barbarians Fireball Tornado The Log
Barbarians Fireball Executioner
Barbarians Fireball Furnace Executioner
Barbarians Fireball Furnace Tornado Executioner The Log
Executioner Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Executioner The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Executioner Furnace The Log
Fireball Executioner Furnace Tornado
Furnace Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Fireball Tornado
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Executioner The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Executioner The Log
Fireball Furnace Executioner The Log
Fireball Tornado
Fireball Executioner The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Barbarians Fireball The Log
Tornado The Log Fireball Furnace Executioner
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Furnace Tornado Executioner
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Barbarians Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Executioner
The Log Fireball Executioner
Fireball Tornado
Executioner
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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