My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Barbarians Minion Horde Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Barbarians Valkyrie Wizard Electro Wizard
The Log
Barbarians
Earthquake
Barbarians
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Valkyrie Wizard Balloon Electro Wizard
Fireball
Barbarians Minion Horde Wizard Balloon Electro Wizard
Poison
Barbarians Minion Horde Wizard Balloon Electro Wizard
Lightning
Valkyrie Wizard Balloon Electro Wizard
Rocket
Barbarians Minion Horde Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Valkyrie Electro Wizard Barbarians Minion Horde Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Valkyrie Electro Wizard Barbarians

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Minion Horde
Rage Mega Knight
Valkyrie
Balloon Wizard Electro Wizard
Wizard
Valkyrie Rage Balloon Mega Knight
Rage
Minion Horde Balloon Wizard Electro Wizard
Balloon
Valkyrie Rage Barbarians Wizard Electro Wizard Mega Knight
Electro Wizard
Valkyrie Rage Balloon Mega Knight
Mega Knight
Minion Horde Wizard Balloon Electro Wizard

Defense Synergies 0 6

Barbarians
Minion Horde
Minion Horde
Barbarians
Valkyrie
Wizard Electro Wizard
Wizard
Valkyrie Electro Wizard Mega Knight
Rage
Balloon
Electro Wizard
Valkyrie Wizard Mega Knight
Mega Knight
Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Electro Wizard
Barbarians Minion Horde Valkyrie Electro Wizard Mega Knight
Barbarians Minion Horde Mega Knight Valkyrie Electro Wizard
Barbarians Minion Horde Valkyrie Electro Wizard Mega Knight
Barbarians Valkyrie Mega Knight
Valkyrie Electro Wizard Mega Knight
Minion Horde Electro Wizard Wizard
Barbarians Valkyrie Electro Wizard Mega Knight
Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Electro Wizard Mega Knight
Barbarians Minion Horde Valkyrie Electro Wizard Wizard Mega Knight
Minion Horde Wizard Electro Wizard
Barbarians Minion Horde Mega Knight Valkyrie Wizard Electro Wizard
Valkyrie Wizard Mega Knight Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Electro Wizard Mega Knight
Barbarians Minion Horde Electro Wizard Mega Knight
Barbarians Minion Horde Wizard Mega Knight Valkyrie Electro Wizard
Mega Knight Barbarians Minion Horde Valkyrie Wizard Electro Wizard
Valkyrie Wizard Barbarians Electro Wizard Mega Knight
Barbarians Electro Wizard
Valkyrie Wizard Mega Knight Barbarians Minion Horde Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Electro Wizard
Electro Wizard Valkyrie Wizard Mega Knight
Barbarians Mega Knight Minion Horde Valkyrie Electro Wizard
Valkyrie Mega Knight Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Valkyrie Mega Knight
Wizard Minion Horde Electro Wizard
Barbarians Minion Horde Valkyrie Electro Wizard
Mega Knight Barbarians Minion Horde Valkyrie
Minion Horde Electro Wizard Mega Knight Barbarians Valkyrie
Barbarians Minion Horde
Mega Knight Barbarians Minion Horde Valkyrie
Mega Knight Barbarians Valkyrie Electro Wizard
Barbarians Mega Knight Minion Horde Valkyrie Wizard
Wizard Barbarians Minion Horde Valkyrie Mega Knight
Barbarians Electro Wizard Minion Horde Valkyrie
Valkyrie Mega Knight Barbarians Minion Horde Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Electro Wizard
Minion Horde
Barbarians Valkyrie
Wizard Minion Horde Valkyrie Mega Knight
Wizard Minion Horde
Minion Horde Wizard
Wizard
Wizard
Minion Horde Electro Wizard
Minion Horde Valkyrie Wizard Electro Wizard
Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Wizard Mega Knight
Minion Horde
Wizard Electro Wizard Mega Knight
Valkyrie Wizard Mega Knight
Minion Horde Mega Knight
Wizard
Barbarians Minion Horde
Valkyrie Wizard Mega Knight
Minion Horde
Wizard Electro Wizard
Wizard Mega Knight
Minion Horde Wizard Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde
Minion Horde Wizard Mega Knight
Minion Horde Electro Wizard
Minion Horde Mega Knight
Wizard
Minion Horde Electro Wizard Barbarians
Wizard Electro Wizard
Minion Horde Valkyrie Wizard Electro Wizard Mega Knight
Wizard
Minion Horde Mega Knight
Minion Horde Electro Wizard
Electro Wizard
Electro Wizard Mega Knight

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