My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon Inferno Dragon
Giant Snowball
Bats Furnace Guards Balloon Inferno Dragon Lumberjack
Zap
Bats Furnace Guards Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Furnace Guards Lumberjack
The Log
Furnace Guards Lumberjack
Earthquake
Furnace Guards
Arrows
Bats Furnace Guards
Royal Delivery
Bats Valkyrie Guards Balloon Inferno Dragon Lumberjack
Fireball
Furnace Balloon Inferno Dragon Lumberjack
Poison
Bats Furnace Guards Balloon
Lightning
Valkyrie Furnace Balloon Inferno Dragon Lumberjack
Rocket
Valkyrie Furnace Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Guards Valkyrie Furnace Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Guards Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Inferno Dragon Lumberjack
Arrows
Balloon Lumberjack
Valkyrie
Bats Balloon Lumberjack Furnace
Furnace
Valkyrie Balloon
Guards
Lumberjack
Balloon
Bats Arrows Valkyrie Lumberjack Furnace
Inferno Dragon
Bats
Lumberjack
Valkyrie Balloon Bats Arrows Guards

Defense Synergies 0 11

Bats
Valkyrie Inferno Dragon Lumberjack
Arrows
Valkyrie Furnace Lumberjack
Valkyrie
Bats Arrows Furnace Lumberjack
Furnace
Arrows Valkyrie Guards Lumberjack
Guards
Furnace Lumberjack
Balloon
Inferno Dragon
Bats
Lumberjack
Bats Arrows Valkyrie Furnace Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Inferno Dragon Lumberjack Bats Valkyrie Furnace
Furnace Lumberjack Bats Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Bats Valkyrie Furnace Guards
Arrows Valkyrie Lumberjack
Arrows Bats Valkyrie Furnace Guards Lumberjack
Bats Furnace Inferno Dragon Arrows
Arrows Valkyrie
Inferno Dragon Furnace Lumberjack
Guards Valkyrie Lumberjack
Bats Valkyrie Guards Arrows Furnace Lumberjack
Arrows Inferno Dragon Bats Furnace
Furnace Lumberjack Bats Valkyrie Guards
Valkyrie Bats Arrows Furnace Guards Lumberjack
Inferno Dragon Furnace Lumberjack
Furnace Inferno Dragon Lumberjack
Bats Arrows Valkyrie Furnace Lumberjack
Arrows Bats Valkyrie Furnace Guards Lumberjack
Arrows Valkyrie Furnace Bats Guards Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Bats Arrows Furnace Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Furnace
Arrows Valkyrie Inferno Dragon Lumberjack
Guards Lumberjack Bats Valkyrie Furnace
Valkyrie Guards Lumberjack Bats
Valkyrie Guards Inferno Dragon Lumberjack
Arrows Furnace Bats
Guards Bats Valkyrie Furnace Lumberjack
Valkyrie Inferno Dragon Lumberjack
Bats Valkyrie Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Bats Valkyrie Guards Lumberjack
Arrows Valkyrie Guards
Valkyrie Guards Lumberjack
Valkyrie Furnace
Guards Bats Valkyrie Furnace Inferno Dragon Lumberjack
Bats Arrows Valkyrie Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows
Arrows
Arrows Valkyrie Guards
Arrows Valkyrie Furnace
Arrows Bats Furnace
Arrows Furnace
Arrows
Arrows
Bats Guards Lumberjack
Arrows Valkyrie
Arrows
Arrows
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows
Bats
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Furnace
Inferno Dragon
Arrows
Arrows
Arrows
Bats Arrows Furnace
Bats Guards
Arrows
Arrows
Arrows
Bats Guards
Arrows
Arrows
Valkyrie Lumberjack
Arrows
Arrows
Bats Guards
Bats

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