My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Executioner Giant Skeleton Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Giant Skeleton
Giant Snowball
Skeleton Army Baby Dragon Balloon Lumberjack
Zap
Skeleton Army Balloon
Barbarian Barrel
Skeleton Army Executioner Giant Skeleton Ice Wizard Lumberjack
The Log
Skeleton Army Giant Skeleton Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Baby Dragon Balloon Executioner Giant Skeleton Ice Wizard Lumberjack
Fireball
Skeleton Army Baby Dragon Balloon Executioner Ice Wizard Lumberjack
Poison
Skeleton Army Balloon Executioner Ice Wizard
Lightning
Baby Dragon Balloon Executioner Ice Wizard Lumberjack
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Executioner Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Ice Wizard Baby Dragon Lumberjack Balloon Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Ice Wizard Baby Dragon

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Baby Dragon Executioner Giant Skeleton Ice Wizard Lumberjack
Skeleton Army
Baby Dragon
Zap Balloon Giant Skeleton Ice Wizard Lumberjack
Balloon
Zap Lumberjack Baby Dragon Executioner Giant Skeleton Ice Wizard
Executioner
Zap Balloon
Giant Skeleton
Zap Baby Dragon Balloon Ice Wizard Lumberjack
Ice Wizard
Zap Baby Dragon Balloon Giant Skeleton Lumberjack
Lumberjack
Balloon Zap Baby Dragon Giant Skeleton Ice Wizard

Defense Synergies 1 17

Zap
Skeleton Army Baby Dragon Executioner Giant Skeleton Ice Wizard Lumberjack
Skeleton Army
Zap Executioner Giant Skeleton Ice Wizard Lumberjack
Baby Dragon
Ice Wizard Zap Giant Skeleton Lumberjack
Balloon
Executioner
Zap Skeleton Army Giant Skeleton Lumberjack
Giant Skeleton
Zap Skeleton Army Baby Dragon Executioner Ice Wizard Lumberjack
Ice Wizard
Baby Dragon Zap Skeleton Army Giant Skeleton Lumberjack
Lumberjack
Zap Skeleton Army Baby Dragon Executioner Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Executioner
Skeleton Army Lumberjack Zap Executioner Ice Wizard
Skeleton Army Lumberjack Executioner Giant Skeleton Ice Wizard
Skeleton Army Lumberjack Ice Wizard
Skeleton Army Giant Skeleton Lumberjack
Skeleton Army Zap Baby Dragon Executioner Ice Wizard Lumberjack
Zap Baby Dragon Executioner Ice Wizard
Zap Baby Dragon Giant Skeleton
Skeleton Army Ice Wizard Lumberjack
Skeleton Army Giant Skeleton Ice Wizard Lumberjack
Skeleton Army Executioner Ice Wizard Zap Baby Dragon Giant Skeleton Lumberjack
Executioner Zap Baby Dragon Ice Wizard
Skeleton Army Lumberjack Zap Giant Skeleton Ice Wizard
Skeleton Army Executioner Zap Baby Dragon Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap Lumberjack
Skeleton Army Executioner Lumberjack
Zap Skeleton Army Baby Dragon Executioner Ice Wizard Lumberjack
Zap Baby Dragon Executioner Giant Skeleton Ice Wizard Lumberjack
Lumberjack
Skeleton Army Baby Dragon Executioner Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Giant Skeleton
Zap Baby Dragon Executioner Lumberjack
Skeleton Army Giant Skeleton Lumberjack Zap
Skeleton Army Giant Skeleton Lumberjack Zap
Giant Skeleton Skeleton Army Executioner Lumberjack
Executioner Zap Baby Dragon Ice Wizard
Skeleton Army Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Skeleton Army Lumberjack
Zap Giant Skeleton Skeleton Army Baby Dragon
Skeleton Army
Giant Skeleton Lumberjack
Skeleton Army Zap Giant Skeleton
Skeleton Army Giant Skeleton Executioner Lumberjack
Skeleton Army Baby Dragon Executioner
Skeleton Army Zap Baby Dragon Executioner Giant Skeleton Lumberjack
Executioner Zap Baby Dragon Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton
Zap Baby Dragon Executioner Ice Wizard
Baby Dragon Giant Skeleton
Giant Skeleton
Executioner Zap Baby Dragon
Executioner Zap Baby Dragon Ice Wizard
Baby Dragon Executioner
Zap Baby Dragon Executioner Ice Wizard
Zap
Lumberjack
Zap
Zap Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Executioner
Baby Dragon Executioner
Zap Baby Dragon Executioner
Zap Baby Dragon
Baby Dragon Giant Skeleton
Zap Baby Dragon
Zap Baby Dragon Executioner Ice Wizard
Zap Baby Dragon Executioner Ice Wizard
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Executioner Ice Wizard
Zap
Zap
Zap
Giant Skeleton
Zap Skeleton Army
Zap Baby Dragon Executioner Ice Wizard
Baby Dragon Executioner Lumberjack
Zap Baby Dragon Executioner
Zap Giant Skeleton
Executioner
Zap Baby Dragon Giant Skeleton
Zap Executioner
Zap Baby Dragon Executioner Giant Skeleton

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