My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Executioner Giant Skeleton Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Miner Fisherman
Giant Snowball
Bats Baby Dragon Miner Fisherman
Zap
Bats Fisherman
Barbarian Barrel
Executioner Giant Skeleton
The Log
Giant Skeleton Fisherman
Earthquake
Arrows
Bats
Royal Delivery
Bats Baby Dragon Executioner Giant Skeleton Miner Fisherman
Fireball
Baby Dragon Executioner Fisherman
Poison
Bats Executioner Fisherman
Lightning
Baby Dragon Executioner Fisherman
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Poison Executioner Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Miner Fisherman Baby Dragon Poison Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Miner Fisherman

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Barbarian Barrel Baby Dragon Fisherman
Barbarian Barrel
Bats Baby Dragon Executioner Giant Skeleton Miner
Baby Dragon
Bats Barbarian Barrel Poison Giant Skeleton Miner Fisherman
Poison
Miner Baby Dragon Giant Skeleton
Executioner
Barbarian Barrel Miner
Giant Skeleton
Bats Barbarian Barrel Baby Dragon Poison Miner Fisherman
Miner
Bats Poison Barbarian Barrel Baby Dragon Executioner Giant Skeleton
Fisherman
Bats Baby Dragon Giant Skeleton

Defense Synergies 0 10

Bats
Barbarian Barrel Baby Dragon Giant Skeleton Fisherman
Barbarian Barrel
Bats Baby Dragon Poison Giant Skeleton Miner
Baby Dragon
Bats Barbarian Barrel Giant Skeleton
Poison
Barbarian Barrel
Executioner
Giant Skeleton
Giant Skeleton
Bats Barbarian Barrel Baby Dragon Executioner
Miner
Barbarian Barrel
Fisherman
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Baby Dragon Executioner
Bats Executioner Fisherman
Fisherman Bats Executioner Giant Skeleton
Bats Fisherman
Barbarian Barrel Poison Giant Skeleton
Barbarian Barrel Bats Baby Dragon Executioner
Bats Baby Dragon Poison Executioner
Barbarian Barrel Baby Dragon Poison Giant Skeleton
Fisherman
Barbarian Barrel Giant Skeleton Miner Fisherman
Bats Poison Executioner Barbarian Barrel Baby Dragon Giant Skeleton Fisherman
Executioner Bats Baby Dragon Poison
Bats Giant Skeleton
Executioner Bats Barbarian Barrel Baby Dragon Poison
Fisherman
Bats Poison Executioner Fisherman
Bats Barbarian Barrel Baby Dragon Executioner Fisherman
Barbarian Barrel Baby Dragon Poison Executioner Bats Giant Skeleton Fisherman
Fisherman
Bats Barbarian Barrel Baby Dragon Poison Executioner Giant Skeleton Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Giant Skeleton Fisherman
Poison Barbarian Barrel Baby Dragon Executioner Miner Fisherman
Giant Skeleton Bats Fisherman
Giant Skeleton Bats Barbarian Barrel Fisherman
Giant Skeleton Executioner Fisherman
Poison Executioner Bats Baby Dragon
Bats Giant Skeleton
Giant Skeleton Fisherman
Giant Skeleton Bats Barbarian Barrel Baby Dragon Poison
Bats Giant Skeleton
Poison Giant Skeleton
Giant Skeleton Executioner
Baby Dragon Executioner
Bats Barbarian Barrel Baby Dragon Poison Executioner Giant Skeleton Fisherman
Bats Poison Executioner Barbarian Barrel Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Baby Dragon Giant Skeleton
Poison Barbarian Barrel Baby Dragon Executioner Miner Fisherman
Barbarian Barrel Baby Dragon Poison Giant Skeleton Miner
Barbarian Barrel Poison Giant Skeleton
Poison Executioner Barbarian Barrel Baby Dragon
Poison Executioner Bats Baby Dragon
Baby Dragon Poison Executioner
Poison Barbarian Barrel Baby Dragon Executioner
Poison Miner Fisherman
Bats Poison Fisherman
Poison Miner Barbarian Barrel Fisherman
Poison Baby Dragon Executioner
Poison Barbarian Barrel Baby Dragon Executioner Miner Fisherman
Barbarian Barrel Baby Dragon Poison Fisherman
Barbarian Barrel Baby Dragon Poison Fisherman
Barbarian Barrel Baby Dragon Poison Executioner
Barbarian Barrel Baby Dragon Poison Executioner
Barbarian Barrel Poison
Bats Fisherman
Barbarian Barrel Baby Dragon Poison Executioner Fisherman
Barbarian Barrel Baby Dragon Poison Miner
Baby Dragon Poison Giant Skeleton
Poison
Fisherman
Barbarian Barrel Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon Executioner
Fisherman
Poison Miner Barbarian Barrel Baby Dragon Executioner Fisherman
Baby Dragon Poison Miner Fisherman
Poison Miner Barbarian Barrel Baby Dragon Fisherman
Poison Bats Baby Dragon Executioner
Bats Poison
Poison Miner
Poison
Giant Skeleton
Poison
Bats Barbarian Barrel
Poison Baby Dragon Executioner
Barbarian Barrel
Poison Miner Baby Dragon Executioner
Baby Dragon Poison Executioner
Poison Giant Skeleton
Executioner
Bats Baby Dragon Poison Giant Skeleton
Bats Poison Executioner
Poison Barbarian Barrel Baby Dragon Executioner Giant Skeleton Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: