My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Cannon Cart Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Miner
Giant Snowball
Baby Dragon Miner
Zap
Cannon Cart
Barbarian Barrel
Valkyrie Cannon Cart Ice Wizard
The Log
Cannon Cart
Earthquake
Arrows
Royal Delivery
Valkyrie Baby Dragon Cannon Cart Miner Ice Wizard
Fireball
Baby Dragon Cannon Cart Ice Wizard
Poison
Ice Wizard
Lightning
Valkyrie Baby Dragon Cannon Cart Ice Wizard
Rocket
Valkyrie Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Baby Dragon Poison Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Ice Wizard Valkyrie Baby Dragon Poison Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Miner Ice Wizard Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Cannon Cart Baby Dragon
Rocket
Miner
Baby Dragon
Valkyrie Poison Cannon Cart Miner Ice Wizard
Poison
Miner Baby Dragon Cannon Cart The Log
Cannon Cart
Valkyrie The Log Baby Dragon Poison Miner
The Log
Cannon Cart Poison Miner
Miner
Poison Rocket Baby Dragon Cannon Cart The Log
Ice Wizard
Baby Dragon

Defense Synergies 1 12

Valkyrie
Baby Dragon Cannon Cart The Log Ice Wizard
Rocket
The Log
Baby Dragon
Ice Wizard Valkyrie Cannon Cart The Log
Poison
The Log Ice Wizard
Cannon Cart
Valkyrie Baby Dragon Ice Wizard
The Log
Valkyrie Rocket Baby Dragon Poison Miner Ice Wizard
Miner
The Log
Ice Wizard
Baby Dragon Valkyrie Poison Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Valkyrie Baby Dragon The Log
Valkyrie Cannon Cart The Log Ice Wizard
Rocket Valkyrie Cannon Cart Ice Wizard
Valkyrie Cannon Cart Ice Wizard
Valkyrie Rocket Poison The Log
The Log Valkyrie Baby Dragon Cannon Cart Ice Wizard
Rocket Baby Dragon Poison Ice Wizard
Rocket Valkyrie Baby Dragon Poison Cannon Cart The Log
Ice Wizard
Valkyrie Cannon Cart Miner Ice Wizard
Valkyrie Poison Ice Wizard Baby Dragon Cannon Cart The Log
Baby Dragon Poison Ice Wizard
Valkyrie Rocket Cannon Cart The Log Ice Wizard
Valkyrie Rocket Baby Dragon Poison Cannon Cart The Log
Cannon Cart
Rocket The Log
Valkyrie Poison Cannon Cart
Valkyrie Baby Dragon Cannon Cart The Log Ice Wizard
Valkyrie Baby Dragon Poison The Log Cannon Cart Ice Wizard
Cannon Cart
Valkyrie Baby Dragon Poison Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Cannon Cart
Poison Valkyrie Rocket Baby Dragon Cannon Cart The Log Miner
Valkyrie Rocket Cannon Cart The Log
Valkyrie Rocket Cannon Cart The Log
Valkyrie Cannon Cart
Rocket Poison Baby Dragon Ice Wizard
Rocket Valkyrie Cannon Cart Ice Wizard
Valkyrie Cannon Cart
Rocket Valkyrie Baby Dragon Poison Cannon Cart The Log
Valkyrie Cannon Cart
Rocket Valkyrie Poison The Log
Rocket Cannon Cart Valkyrie
Valkyrie Baby Dragon Cannon Cart
Valkyrie Rocket Baby Dragon Poison Cannon Cart The Log
Valkyrie Poison Baby Dragon Cannon Cart The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Rocket Baby Dragon The Log
Poison Baby Dragon The Log Miner Ice Wizard
Rocket Baby Dragon Poison Cannon Cart The Log Miner
Cannon Cart Valkyrie Rocket Poison The Log
Rocket Poison Valkyrie Baby Dragon The Log
Poison Rocket Baby Dragon Ice Wizard
Baby Dragon Poison The Log
Poison The Log Baby Dragon Ice Wizard
Poison The Log Miner
Rocket Poison
Rocket Poison Miner Valkyrie Cannon Cart The Log
Poison Rocket Baby Dragon
Rocket Poison Baby Dragon Cannon Cart The Log Miner
Rocket Baby Dragon Poison Cannon Cart
Baby Dragon Poison Cannon Cart The Log
Rocket Baby Dragon Poison Cannon Cart The Log
Rocket Baby Dragon Poison Cannon Cart The Log
Rocket Poison
Rocket
Rocket Baby Dragon Poison The Log
Rocket Valkyrie Baby Dragon Poison The Log Miner
Rocket Baby Dragon Poison The Log
Rocket Poison
Rocket The Log
Rocket Baby Dragon Poison Cannon Cart The Log
Poison The Log Valkyrie Baby Dragon Ice Wizard
Poison The Log Miner Baby Dragon Ice Wizard
Baby Dragon Poison The Log Miner
Rocket Poison Miner Baby Dragon The Log
Poison Baby Dragon Ice Wizard
Rocket Poison
Poison Rocket The Log Miner
Rocket Poison
Rocket Poison The Log
Rocket Cannon Cart
Rocket Poison Baby Dragon Ice Wizard
The Log
Poison Miner Valkyrie Rocket Baby Dragon Cannon Cart
The Log Baby Dragon Poison
Rocket Poison
Cannon Cart
Rocket Baby Dragon Poison The Log
Rocket Poison
Poison Rocket Baby Dragon Cannon Cart The Log Miner

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