My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Elixir Collector Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Zappies Baby Dragon Graveyard
Zap
Zappies Graveyard
Barbarian Barrel
Zappies Graveyard
The Log
Zappies Graveyard
Earthquake
Zappies Elixir Collector Graveyard
Arrows
Zappies Graveyard
Royal Delivery
Zappies Baby Dragon P.E.K.K.A Graveyard
Fireball
Zappies Elixir Collector Baby Dragon
Poison
Zappies Elixir Collector Graveyard
Lightning
Elixir Collector Baby Dragon
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Collector Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Zappies Baby Dragon Graveyard Elixir Collector Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Zappies Baby Dragon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Graveyard Lightning
Zappies
Baby Dragon P.E.K.K.A Graveyard
Elixir Collector
Baby Dragon
Graveyard Zappies Lightning P.E.K.K.A
Lightning
Arrows Baby Dragon
P.E.K.K.A
Arrows Zappies Baby Dragon The Log Graveyard
The Log
P.E.K.K.A Graveyard
Graveyard
Arrows Baby Dragon Zappies P.E.K.K.A The Log

Defense Synergies 1 7

Arrows
Lightning P.E.K.K.A
Zappies
P.E.K.K.A The Log
Elixir Collector
Baby Dragon
P.E.K.K.A The Log
Lightning
Arrows The Log
P.E.K.K.A
The Log Arrows Zappies Baby Dragon
The Log
P.E.K.K.A Zappies Baby Dragon Lightning
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies Baby Dragon The Log
P.E.K.K.A Zappies The Log
P.E.K.K.A Zappies Lightning
P.E.K.K.A Zappies
Lightning Arrows P.E.K.K.A The Log
Arrows The Log Zappies Baby Dragon
Lightning Arrows Zappies Baby Dragon
Lightning Arrows Baby Dragon P.E.K.K.A The Log
Zappies P.E.K.K.A
Zappies
Arrows Zappies Baby Dragon The Log
Arrows Zappies Baby Dragon
P.E.K.K.A Zappies Lightning The Log
Arrows Zappies Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Zappies
Zappies Lightning P.E.K.K.A The Log
Arrows Zappies P.E.K.K.A
Arrows Zappies Baby Dragon The Log
Arrows Baby Dragon The Log Zappies
P.E.K.K.A Zappies
Arrows Zappies Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies P.E.K.K.A
Arrows Baby Dragon Lightning The Log
Zappies P.E.K.K.A Lightning The Log
Lightning P.E.K.K.A Zappies The Log
P.E.K.K.A Zappies
Arrows Zappies Baby Dragon
P.E.K.K.A Zappies Lightning
P.E.K.K.A Zappies
Lightning P.E.K.K.A Zappies Baby Dragon The Log
P.E.K.K.A Zappies
P.E.K.K.A Zappies
Lightning P.E.K.K.A Arrows The Log
Lightning P.E.K.K.A Zappies
Zappies Baby Dragon
Zappies Baby Dragon Lightning P.E.K.K.A The Log
Arrows Zappies Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Lightning Arrows Baby Dragon The Log
Lightning Arrows The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon Lightning
Arrows The Log Lightning
Lightning
Lightning Arrows The Log
Lightning Arrows Baby Dragon
Lightning Baby Dragon The Log
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon The Log
Lightning Arrows Baby Dragon The Log
Lightning Arrows Baby Dragon The Log
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon The Log
Lightning Arrows Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Arrows
Lightning The Log
Lightning Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Baby Dragon Lightning
Lightning Arrows Baby Dragon The Log
Lightning Arrows Baby Dragon The Log
Lightning Arrows Baby Dragon
Lightning Zappies
Lightning
Lightning Arrows The Log
Lightning Arrows Zappies
P.E.K.K.A
Arrows Lightning The Log
Lightning Zappies
Lightning Arrows Zappies Baby Dragon
Arrows The Log
Lightning Baby Dragon
Arrows The Log Baby Dragon Lightning
Lightning Arrows
P.E.K.K.A
Zappies Baby Dragon Lightning The Log
Zappies Lightning
Lightning Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: