My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Executioner Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Sparky
Giant Snowball
Goblin Gang Goblin Hut Inferno Dragon
Zap
Goblin Gang Goblin Hut Inferno Dragon Sparky
Barbarian Barrel
Goblin Gang Valkyrie Goblin Hut Executioner Sparky
The Log
Goblin Gang Goblin Hut Sparky
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Valkyrie Goblin Hut Executioner Inferno Dragon Sparky
Fireball
Goblin Gang Goblin Hut Executioner Inferno Dragon Sparky
Poison
Goblin Gang Goblin Hut Executioner Sparky
Lightning
Valkyrie Goblin Hut Executioner Inferno Dragon Sparky
Rocket
Valkyrie Goblin Hut Executioner Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Executioner Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Valkyrie Inferno Dragon Goblin Hut Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Valkyrie Inferno Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mega Knight
Goblin Gang
Valkyrie Goblin Hut Sparky
Valkyrie
Goblin Gang Goblin Hut Executioner Sparky
Goblin Hut
Goblin Gang Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Inferno Dragon
Mega Knight
Sparky
Arrows Goblin Gang Valkyrie
Mega Knight
Inferno Dragon Arrows Goblin Hut Executioner

Defense Synergies 1 12

Arrows
Mega Knight Valkyrie Goblin Hut Sparky
Goblin Gang
Valkyrie Goblin Hut Inferno Dragon Sparky
Valkyrie
Arrows Goblin Gang Goblin Hut Executioner Sparky
Goblin Hut
Arrows Goblin Gang Valkyrie
Executioner
Valkyrie Mega Knight
Inferno Dragon
Goblin Gang Mega Knight
Sparky
Arrows Goblin Gang Valkyrie
Mega Knight
Arrows Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Executioner Sparky
Inferno Dragon Sparky Goblin Gang Valkyrie Goblin Hut Executioner Mega Knight
Goblin Gang Goblin Hut Sparky Mega Knight Valkyrie Executioner Inferno Dragon
Goblin Hut Inferno Dragon Sparky Goblin Gang Valkyrie Mega Knight
Arrows Valkyrie Sparky Mega Knight
Arrows Goblin Gang Valkyrie Executioner Mega Knight
Inferno Dragon Arrows Goblin Gang Goblin Hut Executioner
Arrows Valkyrie Sparky Mega Knight
Inferno Dragon Sparky Goblin Gang Goblin Hut
Goblin Gang Valkyrie Sparky Mega Knight
Goblin Gang Valkyrie Executioner Arrows Goblin Hut Mega Knight
Arrows Executioner Inferno Dragon Goblin Gang Goblin Hut
Goblin Hut Sparky Mega Knight Goblin Gang Valkyrie
Valkyrie Executioner Sparky Mega Knight Arrows Goblin Gang Goblin Hut
Inferno Dragon Sparky Goblin Gang Goblin Hut Mega Knight
Goblin Gang Goblin Hut Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Arrows Goblin Gang Valkyrie Goblin Hut Executioner
Arrows Valkyrie Mega Knight Goblin Gang Goblin Hut Executioner
Arrows Valkyrie Executioner Goblin Hut Inferno Dragon Mega Knight
Sparky Goblin Hut Inferno Dragon
Goblin Gang Valkyrie Mega Knight Arrows Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Goblin Hut Sparky
Arrows Goblin Gang Valkyrie Executioner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Valkyrie Goblin Hut Sparky
Goblin Gang Valkyrie Mega Knight Sparky
Goblin Gang Valkyrie Goblin Hut Executioner Inferno Dragon Sparky Mega Knight
Arrows Executioner Goblin Gang Goblin Hut
Goblin Gang Sparky Valkyrie Goblin Hut
Mega Knight Valkyrie Inferno Dragon Sparky
Mega Knight Valkyrie Goblin Hut Inferno Dragon Sparky
Goblin Gang Goblin Hut Inferno Dragon Sparky
Inferno Dragon Mega Knight Valkyrie Goblin Hut Sparky
Mega Knight Arrows Valkyrie
Mega Knight Goblin Gang Valkyrie Executioner Sparky
Valkyrie Executioner Sparky Mega Knight
Goblin Gang Goblin Hut Sparky Valkyrie Executioner Inferno Dragon
Arrows Valkyrie Executioner Mega Knight Goblin Hut Inferno Dragon Sparky
Arrows Goblin Hut
Mega Knight
Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Sparky
Arrows Executioner
Arrows Goblin Hut Sparky
Arrows Valkyrie Sparky
Executioner Arrows Valkyrie Sparky Mega Knight
Arrows Executioner
Arrows Executioner Sparky
Arrows Executioner
Arrows
Goblin Gang Sparky
Arrows Valkyrie Sparky
Arrows Executioner
Goblin Hut Executioner Sparky
Arrows
Arrows Goblin Hut Sparky
Arrows Goblin Hut Executioner Sparky
Arrows Goblin Hut Executioner Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Executioner Sparky Mega Knight
Arrows Valkyrie Mega Knight
Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Valkyrie Executioner Sparky Mega Knight
Inferno Dragon
Arrows Executioner Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Arrows Executioner Sparky
Goblin Hut
Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Sparky Mega Knight
Arrows Sparky
Goblin Gang Goblin Hut
Arrows Executioner
Arrows
Goblin Gang Valkyrie Executioner Sparky Mega Knight
Arrows Executioner
Arrows Sparky
Executioner Sparky Mega Knight
Goblin Gang Sparky
Executioner
Executioner Sparky Mega Knight
Inferno Dragon Sparky
Sparky Mega Knight

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