My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon Graveyard
Giant Snowball
Witch Inferno Dragon Graveyard
Zap
Firecracker Witch Inferno Dragon Graveyard
Barbarian Barrel
Firecracker Valkyrie Witch Graveyard
The Log
Firecracker Witch Graveyard
Earthquake
Firecracker Witch Graveyard
Arrows
Firecracker Witch Graveyard
Royal Delivery
Firecracker Valkyrie Witch Inferno Dragon Graveyard
Fireball
Firecracker Witch Inferno Dragon
Poison
Firecracker Witch Graveyard
Lightning
Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Valkyrie Inferno Dragon Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Graveyard
Firecracker
Valkyrie Giant Inferno Dragon
Fireball
Arrows Graveyard Giant
Valkyrie
Graveyard Firecracker Giant Witch
Giant
Arrows Graveyard Firecracker Fireball Valkyrie Witch
Witch
Valkyrie Giant Graveyard
Inferno Dragon
Firecracker
Graveyard
Arrows Fireball Valkyrie Giant Witch

Defense Synergies 1 4

Arrows
Fireball Valkyrie
Firecracker
Valkyrie
Fireball
Arrows Valkyrie
Valkyrie
Firecracker Arrows Fireball Witch
Giant
Witch
Valkyrie
Inferno Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Inferno Dragon Firecracker Valkyrie Witch
Witch Valkyrie Inferno Dragon
Witch Inferno Dragon Firecracker Valkyrie
Arrows Firecracker Fireball Valkyrie
Arrows Fireball Firecracker Valkyrie
Inferno Dragon Arrows Firecracker Fireball Witch
Arrows Fireball Valkyrie
Witch Inferno Dragon
Firecracker Valkyrie
Valkyrie Witch Arrows Firecracker Fireball
Arrows Inferno Dragon Firecracker Fireball Witch
Fireball Valkyrie Witch
Fireball Valkyrie Arrows Firecracker Witch
Inferno Dragon
Fireball Inferno Dragon
Arrows Firecracker Fireball Valkyrie Witch
Arrows Fireball Firecracker Valkyrie Witch
Arrows Valkyrie Witch Firecracker Fireball Inferno Dragon
Inferno Dragon
Valkyrie Arrows Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Arrows Firecracker Valkyrie Inferno Dragon
Valkyrie Witch
Valkyrie Fireball
Valkyrie Witch Inferno Dragon
Arrows Firecracker Fireball Witch
Fireball Valkyrie Witch
Valkyrie Inferno Dragon
Firecracker Fireball Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch
Arrows Fireball Valkyrie
Fireball Valkyrie Witch
Firecracker Fireball Valkyrie Witch
Witch Firecracker Fireball Valkyrie Inferno Dragon
Arrows Valkyrie Firecracker Fireball Witch Inferno Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Valkyrie Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Witch
Witch Inferno Dragon
Arrows Firecracker Fireball Witch
Fireball Arrows Witch
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch

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