My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards
Zap
Dart Goblin Guards
Barbarian Barrel
Tesla Dart Goblin Valkyrie Guards
The Log
Dart Goblin Guards
Earthquake
Tesla Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Valkyrie Guards
Fireball
Tesla Dart Goblin
Poison
Dart Goblin Guards
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Dart Goblin Guards Tesla Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Dart Goblin

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Mega Knight
Tesla
Dart Goblin
Valkyrie Mirror The Log Mega Knight
Valkyrie
Dart Goblin
Mirror
Arrows The Log Dart Goblin
Guards
The Log
The Log
Mirror Dart Goblin Guards Mega Knight
Mega Knight
Arrows Dart Goblin The Log

Defense Synergies 4 16

Arrows
Mirror Mega Knight Tesla Valkyrie
Tesla
Mirror The Log Arrows Dart Goblin Valkyrie Guards
Dart Goblin
Tesla Valkyrie Mirror Guards The Log Mega Knight
Valkyrie
Arrows Tesla Dart Goblin Mirror The Log
Mirror
Arrows Tesla Dart Goblin Valkyrie The Log Mega Knight
Guards
Tesla Dart Goblin The Log
The Log
Tesla Dart Goblin Valkyrie Mirror Guards Mega Knight
Mega Knight
Arrows Dart Goblin Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Valkyrie The Log
Tesla Dart Goblin Valkyrie The Log Mega Knight
Tesla Mega Knight Dart Goblin Valkyrie
Tesla Dart Goblin Valkyrie Guards Mega Knight
Arrows Valkyrie The Log Mega Knight
Arrows The Log Tesla Dart Goblin Valkyrie Guards Mega Knight
Tesla Dart Goblin Arrows
Arrows Tesla Dart Goblin Valkyrie The Log Mega Knight
Tesla
Guards Tesla Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Guards Arrows Tesla The Log Mega Knight
Arrows Tesla Dart Goblin
Tesla Mega Knight Valkyrie Guards The Log
Valkyrie Mega Knight Arrows Tesla Dart Goblin Guards The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Arrows Valkyrie
Arrows Tesla Valkyrie Mega Knight Dart Goblin Guards The Log
Arrows Valkyrie The Log Tesla Dart Goblin Guards Mega Knight
Tesla Dart Goblin
Valkyrie Mega Knight Arrows Tesla Dart Goblin Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Tesla
Arrows Tesla Valkyrie The Log Mega Knight
Guards Mega Knight Valkyrie The Log
Valkyrie Guards Mega Knight Tesla The Log
Tesla Valkyrie Guards Mega Knight
Arrows Tesla Dart Goblin
Guards Tesla Dart Goblin Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie The Log
Tesla Dart Goblin Guards
Mega Knight Tesla Dart Goblin Valkyrie Guards
Mega Knight Arrows Valkyrie Guards The Log
Mega Knight Tesla Valkyrie Guards
Tesla Dart Goblin Valkyrie Mega Knight
Tesla Guards Dart Goblin Valkyrie The Log
Arrows Valkyrie Mega Knight Tesla Dart Goblin The Log
Arrows
Tesla Mega Knight
Tesla Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie Guards The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Valkyrie Guards The Log
Arrows Valkyrie The Log Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Guards
Arrows Dart Goblin Valkyrie The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log Mega Knight
Arrows
Arrows Dart Goblin The Log Mega Knight
Arrows Dart Goblin Valkyrie The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Mega Knight
Arrows The Log Dart Goblin
Arrows The Log Mega Knight
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin Guards
Arrows Dart Goblin The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Dart Goblin Guards
Arrows Dart Goblin
Arrows The Log
Dart Goblin Valkyrie Mega Knight
Arrows The Log Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin Guards The Log
Dart Goblin
Dart Goblin The Log Mega Knight
Dart Goblin Mega Knight

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