My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Barbarian Barrel Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards
Zap
Firecracker Goblin Barrel Guards
Barbarian Barrel
Firecracker Tesla Goblin Barrel Guards
The Log
Firecracker Mini P.E.K.K.A Goblin Barrel Guards
Earthquake
Firecracker Tesla Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Barrel Guards Boss Bandit
Fireball
Firecracker Tesla Goblin Barrel Boss Bandit
Poison
Firecracker Guards Boss Bandit
Lightning
Tesla Mini P.E.K.K.A Boss Bandit
Rocket
Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Guards Boss Bandit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Goblin Barrel Guards Tesla Mini P.E.K.K.A Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Firecracker Goblin Barrel

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel
Firecracker
Mini P.E.K.K.A Barbarian Barrel Goblin Barrel
Tesla
Mini P.E.K.K.A
Arrows Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Mini P.E.K.K.A Goblin Barrel
Goblin Barrel
Arrows Firecracker Barbarian Barrel Guards
Guards
Goblin Barrel
Boss Bandit

Defense Synergies 0 13

Arrows
Tesla Mini P.E.K.K.A Barbarian Barrel
Firecracker
Tesla Mini P.E.K.K.A Barbarian Barrel Guards
Tesla
Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel Guards
Mini P.E.K.K.A
Arrows Firecracker Tesla Barbarian Barrel Guards
Barbarian Barrel
Arrows Firecracker Tesla Mini P.E.K.K.A Guards
Goblin Barrel
Guards
Firecracker Tesla Mini P.E.K.K.A Barbarian Barrel
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Barbarian Barrel
Mini P.E.K.K.A Firecracker Tesla
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Firecracker Guards
Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel
Arrows Barbarian Barrel Firecracker Tesla Guards
Tesla Arrows Firecracker
Arrows Tesla Barbarian Barrel
Tesla Mini P.E.K.K.A
Guards Firecracker Tesla Mini P.E.K.K.A Barbarian Barrel
Guards Arrows Firecracker Tesla Barbarian Barrel
Arrows Tesla Firecracker
Tesla Mini P.E.K.K.A Guards
Arrows Firecracker Tesla Mini P.E.K.K.A Barbarian Barrel Guards
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Arrows Firecracker Mini P.E.K.K.A
Arrows Tesla Firecracker Barbarian Barrel Guards
Arrows Barbarian Barrel Firecracker Tesla Guards
Mini P.E.K.K.A Tesla
Arrows Firecracker Tesla Mini P.E.K.K.A Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Tesla Barbarian Barrel
Arrows Firecracker Tesla Mini P.E.K.K.A Barbarian Barrel
Guards Mini P.E.K.K.A
Mini P.E.K.K.A Guards Tesla Barbarian Barrel
Tesla Mini P.E.K.K.A Guards
Arrows Firecracker Tesla
Mini P.E.K.K.A Guards Tesla
Mini P.E.K.K.A Tesla
Firecracker Mini P.E.K.K.A Barbarian Barrel
Tesla Guards
Tesla Mini P.E.K.K.A Guards
Arrows Guards
Mini P.E.K.K.A Tesla Guards
Firecracker Tesla
Tesla Guards Firecracker Mini P.E.K.K.A Barbarian Barrel
Arrows Firecracker Tesla Mini P.E.K.K.A Barbarian Barrel
Arrows
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel Guards
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Guards
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Mini P.E.K.K.A Guards
Firecracker Arrows Barbarian Barrel
Arrows Firecracker
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Firecracker Guards
Mini P.E.K.K.A
Arrows
Arrows Firecracker
Arrows Firecracker
Barbarian Barrel Guards
Arrows Firecracker
Arrows Barbarian Barrel
Firecracker Mini P.E.K.K.A
Arrows Firecracker
Arrows
Firecracker
Firecracker Guards
Firecracker
Firecracker Barbarian Barrel
Firecracker

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