My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Executioner P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Guards Inferno Dragon
Giant Snowball
Skeleton Barrel Hog Rider Guards Inferno Dragon
Zap
Skeleton Barrel Guards Inferno Dragon
Barbarian Barrel
Skeleton Barrel Guards Executioner
The Log
Skeleton Barrel Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Skeleton Barrel Guards
Royal Delivery
Skeleton Barrel Hog Rider Guards Executioner P.E.K.K.A Inferno Dragon
Fireball
Skeleton Barrel Hog Rider Executioner Inferno Dragon
Poison
Skeleton Barrel Guards Executioner
Lightning
Executioner Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Guards Executioner P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Earthquake Guards Hog Rider Inferno Dragon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Earthquake Guards

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Skeleton Barrel Earthquake
Skeleton Barrel
Arrows Hog Rider Guards Inferno Dragon
Earthquake
Hog Rider Arrows P.E.K.K.A
Hog Rider
Arrows Earthquake Skeleton Barrel Guards Executioner
Guards
Skeleton Barrel Hog Rider
Executioner
Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Earthquake Executioner
Inferno Dragon
Skeleton Barrel

Defense Synergies 0 2

Arrows
P.E.K.K.A
Skeleton Barrel
Earthquake
Hog Rider
Guards
Executioner
Executioner
Guards
P.E.K.K.A
Arrows
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Executioner
P.E.K.K.A Inferno Dragon Executioner
P.E.K.K.A Executioner Inferno Dragon
P.E.K.K.A Inferno Dragon Guards
Arrows Earthquake P.E.K.K.A
Arrows Earthquake Guards Executioner
Inferno Dragon Arrows Executioner
Earthquake Arrows Skeleton Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon
Guards
Guards Executioner Arrows Earthquake
Arrows Executioner Inferno Dragon
P.E.K.K.A Earthquake Guards
Executioner Arrows Earthquake Guards P.E.K.K.A
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon
Arrows Executioner P.E.K.K.A
Arrows Guards Executioner
Arrows Earthquake Executioner Guards Inferno Dragon
P.E.K.K.A Inferno Dragon
Arrows Earthquake Guards Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A
Arrows Skeleton Barrel Executioner Inferno Dragon
Guards P.E.K.K.A
Guards P.E.K.K.A
P.E.K.K.A Guards Executioner Inferno Dragon
Arrows Executioner Skeleton Barrel
Guards P.E.K.K.A
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Guards Inferno Dragon
P.E.K.K.A Inferno Dragon Guards
P.E.K.K.A Arrows Guards
P.E.K.K.A Guards Executioner
Executioner
Guards Executioner P.E.K.K.A Inferno Dragon
Arrows Executioner Earthquake P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Arrows Guards
Arrows Skeleton Barrel Executioner
Earthquake Arrows Skeleton Barrel
Earthquake Arrows Skeleton Barrel Guards
Executioner Arrows Earthquake
Arrows Executioner Skeleton Barrel
Arrows Earthquake Executioner
Arrows Earthquake Skeleton Barrel Executioner
Arrows Skeleton Barrel
Guards
Arrows Skeleton Barrel Earthquake
Arrows Executioner
Earthquake Skeleton Barrel Executioner
Earthquake Arrows Skeleton Barrel
Earthquake Arrows Skeleton Barrel
Earthquake Arrows Skeleton Barrel Executioner
Earthquake Arrows Skeleton Barrel Executioner
Arrows Earthquake
Arrows Skeleton Barrel Earthquake Executioner
Arrows Skeleton Barrel Earthquake
Earthquake
Arrows
Earthquake Arrows Skeleton Barrel
Arrows Earthquake Executioner
Inferno Dragon
Arrows Skeleton Barrel Earthquake Executioner
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Executioner
Skeleton Barrel Guards
Arrows Earthquake
Arrows
P.E.K.K.A
Arrows Earthquake
Skeleton Barrel Earthquake Guards
Arrows Executioner
Arrows
Executioner
Arrows Skeleton Barrel Earthquake Executioner
Arrows
Executioner P.E.K.K.A
Guards
Executioner
Skeleton Barrel Executioner

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