My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Clone
Giant Snowball
Royal Recruits Clone Witch Lumberjack
Zap
Clone Witch
Barbarian Barrel
Royal Recruits Clone Witch Lumberjack
The Log
Royal Recruits Clone Witch Lumberjack
Earthquake
Clone Witch
Arrows
Royal Recruits Clone Witch
Royal Delivery
Royal Recruits Clone Witch Lumberjack
Fireball
Clone Witch Lumberjack
Poison
Royal Recruits Clone Witch
Lightning
Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Earthquake Clone Lumberjack Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Earthquake Clone

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Lumberjack Mega Knight
Royal Recruits
Clone Lumberjack
Earthquake
Arrows The Log Mega Knight
Clone
Royal Recruits Witch Lumberjack
Witch
Clone Lumberjack Mega Knight
The Log
Earthquake Lumberjack Mega Knight
Lumberjack
Arrows Royal Recruits Clone Witch The Log Mega Knight
Mega Knight
Arrows Earthquake Witch The Log Lumberjack

Defense Synergies 1 9

Arrows
Mega Knight Lumberjack
Royal Recruits
The Log
Earthquake
The Log Mega Knight
Clone
Witch
The Log Lumberjack Mega Knight
The Log
Royal Recruits Earthquake Witch Lumberjack Mega Knight
Lumberjack
Arrows Witch The Log
Mega Knight
Arrows Earthquake Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits The Log
Lumberjack Royal Recruits Witch The Log Mega Knight
Witch Lumberjack Mega Knight Royal Recruits
Royal Recruits Witch Lumberjack Mega Knight
Arrows Royal Recruits Earthquake The Log Lumberjack Mega Knight
Arrows The Log Earthquake Lumberjack Mega Knight
Arrows Witch
Earthquake Arrows Royal Recruits The Log Mega Knight
Witch Royal Recruits Lumberjack
Royal Recruits Lumberjack Mega Knight
Witch Arrows Royal Recruits Earthquake The Log Lumberjack Mega Knight
Arrows Witch
Royal Recruits Lumberjack Mega Knight Earthquake Witch The Log
Mega Knight Arrows Royal Recruits Earthquake Witch The Log Lumberjack
Royal Recruits Lumberjack Mega Knight
Royal Recruits The Log Lumberjack Mega Knight
Mega Knight Arrows Royal Recruits Witch Lumberjack
Arrows Mega Knight Royal Recruits Witch The Log Lumberjack
Arrows Earthquake Witch The Log Royal Recruits Lumberjack Mega Knight
Royal Recruits Lumberjack
Royal Recruits Mega Knight Arrows Earthquake Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Mega Knight Witch
Arrows The Log Lumberjack Mega Knight
Royal Recruits Lumberjack Mega Knight Witch The Log
Royal Recruits Lumberjack Mega Knight The Log
Royal Recruits Witch Lumberjack Mega Knight
Arrows Witch
Royal Recruits Witch Lumberjack
Mega Knight Royal Recruits Lumberjack
Royal Recruits Mega Knight Witch The Log
Royal Recruits Witch
Mega Knight Royal Recruits Witch Lumberjack
Royal Recruits Mega Knight Arrows The Log
Royal Recruits Mega Knight Witch Lumberjack
Royal Recruits Witch Mega Knight
Royal Recruits Witch The Log Lumberjack
Arrows Mega Knight Royal Recruits Earthquake Witch The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Royal Recruits The Log
Arrows The Log
Earthquake Arrows The Log
Earthquake Arrows Royal Recruits The Log
Arrows Earthquake The Log Mega Knight
Arrows Witch
Arrows Earthquake Witch The Log
Arrows Earthquake The Log
Arrows The Log
Lumberjack
Arrows Royal Recruits Earthquake The Log
Arrows
Earthquake The Log
Earthquake Arrows
Earthquake Arrows The Log
Earthquake Arrows Witch The Log
Earthquake Arrows Royal Recruits The Log Mega Knight
Arrows Earthquake
Arrows Earthquake The Log Mega Knight
Arrows Earthquake Witch The Log Mega Knight
Earthquake The Log Mega Knight
Arrows
The Log
Earthquake Arrows Royal Recruits The Log
Arrows Earthquake The Log Witch Mega Knight
Witch
Arrows The Log Earthquake Witch
Arrows Witch The Log Mega Knight
Arrows The Log
Arrows Witch
Witch
Arrows Earthquake The Log Mega Knight
Arrows
Mega Knight
Arrows Earthquake The Log
Earthquake Royal Recruits Witch
Arrows Witch
Arrows The Log
Lumberjack Mega Knight
Arrows The Log Earthquake
Arrows
Royal Recruits Mega Knight
Royal Recruits Witch The Log
Witch
Royal Recruits Witch The Log Mega Knight

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