My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Valkyrie Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Witch
Zap
Mortar Dark Prince Witch
Barbarian Barrel
Mortar Valkyrie Dark Prince Witch Electro Wizard
The Log
Dark Prince Witch
Earthquake
Mortar Witch
Arrows
Witch
Royal Delivery
Valkyrie Dark Prince Witch Electro Wizard
Fireball
Mortar Witch Electro Wizard
Poison
Mortar Witch Electro Wizard
Lightning
Mortar Valkyrie Dark Prince Witch Electro Wizard
Rocket
Mortar Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Valkyrie Tornado Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Mortar Valkyrie Dark Prince Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Mortar Valkyrie

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Dark Prince Mega Knight
Mortar
Arrows Tornado Dark Prince
Valkyrie
Tornado Dark Prince Witch Electro Wizard
Tornado
Mortar Valkyrie Dark Prince Witch Mega Knight
Dark Prince
Arrows Mortar Valkyrie Tornado Witch Electro Wizard
Witch
Valkyrie Tornado Dark Prince Mega Knight
Electro Wizard
Valkyrie Dark Prince Mega Knight
Mega Knight
Arrows Tornado Witch Electro Wizard

Defense Synergies 1 19

Arrows
Mega Knight Mortar Valkyrie Tornado Dark Prince
Mortar
Arrows Valkyrie Tornado Electro Wizard
Valkyrie
Arrows Mortar Tornado Witch Electro Wizard
Tornado
Arrows Mortar Valkyrie Dark Prince Witch Electro Wizard Mega Knight
Dark Prince
Arrows Tornado Witch Electro Wizard
Witch
Valkyrie Tornado Dark Prince Electro Wizard Mega Knight
Electro Wizard
Mortar Valkyrie Tornado Dark Prince Witch Mega Knight
Mega Knight
Arrows Tornado Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie Electro Wizard
Mortar Valkyrie Dark Prince Witch Electro Wizard Mega Knight
Mortar Tornado Witch Mega Knight Valkyrie Dark Prince Electro Wizard
Witch Mortar Valkyrie Dark Prince Electro Wizard Mega Knight
Arrows Valkyrie Tornado Dark Prince Mega Knight
Arrows Tornado Valkyrie Dark Prince Electro Wizard Mega Knight
Tornado Electro Wizard Arrows Mortar Witch
Arrows Valkyrie Electro Wizard Mega Knight
Witch Mortar Tornado
Tornado Valkyrie Dark Prince Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Arrows Tornado Dark Prince Mega Knight
Arrows Tornado Witch Electro Wizard
Mortar Mega Knight Valkyrie Dark Prince Witch Electro Wizard
Valkyrie Mega Knight Arrows Mortar Tornado Dark Prince Witch Electro Wizard
Mortar Electro Wizard Mega Knight
Tornado Mortar Electro Wizard Mega Knight
Mega Knight Arrows Mortar Valkyrie Tornado Dark Prince Witch Electro Wizard
Arrows Mortar Mega Knight Valkyrie Tornado Dark Prince Witch Electro Wizard
Arrows Mortar Valkyrie Tornado Witch Dark Prince Electro Wizard Mega Knight
Mortar Tornado Electro Wizard
Valkyrie Dark Prince Mega Knight Arrows Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Dark Prince Witch Electro Wizard
Electro Wizard Arrows Mortar Valkyrie Mega Knight
Mega Knight Valkyrie Dark Prince Witch Electro Wizard
Valkyrie Dark Prince Mega Knight Tornado Electro Wizard
Valkyrie Dark Prince Witch Mega Knight
Arrows Tornado Witch Electro Wizard
Dark Prince Valkyrie Witch Electro Wizard
Mega Knight Valkyrie Dark Prince
Electro Wizard Mega Knight Mortar Valkyrie Tornado Dark Prince Witch
Witch
Mega Knight Valkyrie Dark Prince Witch
Mega Knight Arrows Valkyrie Tornado Dark Prince Electro Wizard
Dark Prince Mega Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Witch Electro Wizard Mortar Valkyrie Tornado Dark Prince
Arrows Valkyrie Mega Knight Dark Prince Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Valkyrie
Arrows Mortar Tornado Electro Wizard
Arrows
Arrows Valkyrie Dark Prince
Arrows Mortar Valkyrie Dark Prince Mega Knight
Arrows Tornado Witch
Arrows Mortar Tornado Witch
Arrows Tornado
Arrows Mortar Tornado
Tornado Electro Wizard
Arrows Mortar Valkyrie Tornado Dark Prince Electro Wizard
Arrows Tornado
Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar Witch
Arrows Mortar Mega Knight
Arrows Mortar Tornado
Arrows Mortar Dark Prince Electro Wizard Mega Knight
Arrows Mortar Valkyrie Tornado Witch Mega Knight
Mega Knight
Arrows Tornado
Tornado
Arrows Mortar
Arrows Tornado Mortar Valkyrie Dark Prince Witch Mega Knight
Witch
Arrows Mortar Tornado Witch Electro Wizard
Arrows Mortar Tornado Witch Mega Knight
Arrows Mortar Tornado
Arrows Tornado Witch Electro Wizard
Electro Wizard Witch
Arrows Mortar Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Dark Prince Witch
Arrows Tornado Witch Electro Wizard
Arrows
Valkyrie Dark Prince Electro Wizard Mega Knight
Arrows Mortar
Arrows Tornado
Dark Prince Mega Knight
Tornado Witch Electro Wizard
Tornado Witch Electro Wizard
Mortar Tornado Dark Prince Witch Electro Wizard Mega Knight

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