My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel
Giant Snowball
Minions Tombstone Goblin Barrel Witch
Zap
Minions Tombstone Goblin Barrel Witch
Barbarian Barrel
Tombstone Goblin Barrel Witch
The Log
Tombstone Mini P.E.K.K.A Goblin Barrel Witch
Earthquake
Tombstone Goblin Barrel Witch
Arrows
Minions Tombstone Goblin Barrel Witch
Royal Delivery
Minions Mini P.E.K.K.A Goblin Barrel Witch
Fireball
Minions Tombstone Goblin Barrel Witch
Poison
Minions Tombstone Witch
Lightning
Tombstone Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Tombstone Goblin Barrel Void Fireball Mini P.E.K.K.A Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Tombstone Goblin Barrel

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Void Mini P.E.K.K.A Goblin Barrel
Minions
Mini P.E.K.K.A
Tombstone
Fireball
Arrows
Mini P.E.K.K.A
Arrows Minions
Goblin Barrel
Arrows
Void
Arrows
Witch

Defense Synergies 0 8

Arrows
Tombstone Fireball Mini P.E.K.K.A Void
Minions
Tombstone
Tombstone
Arrows Minions Fireball
Fireball
Arrows Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Fireball Witch
Goblin Barrel
Void
Arrows
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tombstone Fireball Void
Mini P.E.K.K.A Minions Tombstone Witch
Mini P.E.K.K.A Witch Minions Tombstone Void
Mini P.E.K.K.A Witch Minions Tombstone
Arrows Tombstone Fireball Mini P.E.K.K.A
Arrows Fireball Minions
Minions Arrows Tombstone Fireball Void Witch
Arrows Fireball Void
Mini P.E.K.K.A Witch Minions Tombstone
Mini P.E.K.K.A
Minions Witch Arrows Tombstone Fireball
Arrows Minions Fireball Witch
Tombstone Mini P.E.K.K.A Minions Fireball Witch
Fireball Arrows Minions Tombstone Mini P.E.K.K.A Witch
Mini P.E.K.K.A Tombstone
Fireball Mini P.E.K.K.A
Arrows Minions Tombstone Fireball Mini P.E.K.K.A Witch
Arrows Tombstone Fireball Minions Witch
Arrows Witch Minions Tombstone Fireball
Mini P.E.K.K.A
Arrows Minions Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone Fireball Void Witch
Fireball Void Arrows Mini P.E.K.K.A
Tombstone Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Fireball
Tombstone Mini P.E.K.K.A Witch
Arrows Fireball Minions Witch
Mini P.E.K.K.A Minions Tombstone Fireball Void Witch
Mini P.E.K.K.A
Void Minions Tombstone Fireball Mini P.E.K.K.A Witch
Witch Tombstone
Minions Tombstone Mini P.E.K.K.A Witch
Arrows Fireball Void
Mini P.E.K.K.A Tombstone Fireball Witch
Fireball Witch
Tombstone Witch Minions Fireball Mini P.E.K.K.A
Arrows Minions Fireball Mini P.E.K.K.A Witch
Arrows Tombstone Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Arrows
Arrows Fireball Void
Arrows Fireball Void
Arrows Fireball Void
Fireball Arrows
Arrows Fireball Minions Witch
Arrows Witch
Arrows Fireball
Arrows Fireball Void
Minions Fireball Mini P.E.K.K.A Void
Void Arrows Fireball
Fireball Void Arrows
Fireball Void
Arrows Minions Fireball Void
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Minions Mini P.E.K.K.A
Void Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Witch
Minions Fireball Void
Arrows Fireball Void
Void
Arrows Fireball Void
Arrows Fireball Witch
Witch
Arrows Fireball Void Witch
Fireball Void Arrows Witch
Fireball Void Arrows
Arrows Fireball Witch
Minions Fireball Void Witch
Fireball Mini P.E.K.K.A Void
Void Arrows Fireball
Void Arrows Fireball
Arrows Fireball
Minions Tombstone Fireball Void Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Void Mini P.E.K.K.A
Arrows Fireball
Void Arrows Fireball
Minions Fireball Witch
Fireball Void Witch
Void Fireball Witch

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