My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Royal Ghost Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Ram Rider
Zap
Minions Firecracker Ram Rider
Barbarian Barrel
Firecracker Wizard Royal Ghost
The Log
Firecracker Ram Rider
Earthquake
Firecracker
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Wizard Royal Ghost Mother Witch Ram Rider
Fireball
Minions Firecracker Wizard Mother Witch Ram Rider
Poison
Minions Firecracker Wizard Mother Witch
Lightning
Wizard Mother Witch Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Firecracker Royal Ghost Fireball Mother Witch Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Firecracker Royal Ghost

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mother Witch Ram Rider
Minions
Firecracker Ram Rider
Firecracker
Minions Ram Rider
Fireball
Arrows Ram Rider
Wizard
Royal Ghost Ram Rider
Royal Ghost
Wizard Mother Witch Ram Rider
Mother Witch
Arrows Royal Ghost Ram Rider
Ram Rider
Arrows Minions Firecracker Fireball Wizard Royal Ghost Mother Witch

Defense Synergies 0 7

Arrows
Fireball Mother Witch
Minions
Firecracker Ram Rider
Firecracker
Minions
Fireball
Arrows Ram Rider
Wizard
Royal Ghost
Royal Ghost
Wizard Mother Witch
Mother Witch
Arrows Royal Ghost
Ram Rider
Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Fireball Wizard Ram Rider
Minions Firecracker Ram Rider
Ram Rider Minions
Minions Firecracker Ram Rider
Arrows Firecracker Fireball
Arrows Fireball Minions Firecracker Royal Ghost Mother Witch
Minions Ram Rider Arrows Firecracker Fireball Wizard
Arrows Fireball Ram Rider
Minions
Firecracker Royal Ghost
Minions Mother Witch Arrows Firecracker Fireball Wizard Royal Ghost Ram Rider
Arrows Minions Firecracker Fireball Wizard Ram Rider
Minions Fireball Wizard Ram Rider
Fireball Wizard Arrows Minions Firecracker Royal Ghost
Ram Rider
Fireball Ram Rider
Wizard Arrows Minions Firecracker Fireball
Arrows Fireball Minions Firecracker Wizard Royal Ghost Ram Rider
Arrows Wizard Minions Firecracker Fireball Royal Ghost Mother Witch Ram Rider
Ram Rider
Wizard Royal Ghost Arrows Minions Firecracker Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost
Fireball Arrows Firecracker Wizard Royal Ghost
Minions Ram Rider
Fireball Ram Rider
Ram Rider
Arrows Firecracker Fireball Wizard Mother Witch Minions Ram Rider
Minions Fireball Ram Rider
Minions Firecracker Fireball
Minions
Arrows Fireball
Fireball Wizard Ram Rider
Wizard Firecracker Fireball
Minions Firecracker Fireball
Arrows Minions Firecracker Fireball Wizard Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Royal Ghost
Arrows Firecracker Fireball Royal Ghost Ram Rider
Arrows Fireball
Arrows Firecracker Fireball
Fireball Wizard Arrows Firecracker
Arrows Firecracker Fireball Wizard Mother Witch Minions Ram Rider
Arrows Firecracker Wizard
Arrows Fireball Firecracker Wizard Ram Rider
Arrows Fireball Firecracker Wizard Ram Rider
Minions Fireball
Firecracker Arrows Fireball Wizard Ram Rider
Fireball Arrows Firecracker Wizard
Firecracker Fireball
Arrows Minions Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Wizard
Arrows Firecracker Fireball Wizard
Arrows Fireball
Minions
Arrows Firecracker Fireball Wizard
Arrows Firecracker Fireball Wizard Mother Witch
Minions Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Firecracker Mother Witch Fireball Wizard
Arrows Firecracker Fireball Wizard Royal Ghost Ram Rider
Fireball Arrows Wizard Ram Rider
Fireball Arrows Firecracker
Arrows Firecracker Fireball Wizard Mother Witch
Minions Firecracker Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Firecracker Fireball
Arrows Firecracker Fireball Wizard
Minions Fireball
Fireball Arrows Firecracker Wizard Ram Rider
Arrows Fireball
Fireball Firecracker Wizard
Arrows Firecracker Fireball Wizard
Arrows Fireball
Firecracker
Minions Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Royal Ghost

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