My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Goblin Hut Guards
Zap
Goblin Hut Guards
Barbarian Barrel
Goblin Hut Guards Executioner
The Log
Mini P.E.K.K.A Hog Rider Goblin Hut Guards
Earthquake
Hog Rider Goblin Hut Guards
Arrows
Goblin Hut Guards
Royal Delivery
Mini P.E.K.K.A Hog Rider Goblin Hut Guards Executioner P.E.K.K.A
Fireball
Hog Rider Goblin Hut Executioner
Poison
Goblin Hut Guards Executioner
Lightning
Mini P.E.K.K.A Goblin Hut Executioner
Rocket
Hog Rider Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Guards Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Mini P.E.K.K.A Hog Rider Goblin Hut Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Mini P.E.K.K.A Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Mini P.E.K.K.A Lightning
Mini P.E.K.K.A
Arrows Hog Rider Goblin Hut Lightning
Hog Rider
Arrows Lightning Mini P.E.K.K.A Goblin Hut Guards Executioner
Goblin Hut
Mini P.E.K.K.A Hog Rider
Guards
Hog Rider
Executioner
Hog Rider P.E.K.K.A
Lightning
Hog Rider Arrows Mini P.E.K.K.A
P.E.K.K.A
Arrows Executioner

Defense Synergies 0 8

Arrows
Mini P.E.K.K.A Goblin Hut Lightning P.E.K.K.A
Mini P.E.K.K.A
Arrows Goblin Hut Guards Executioner
Hog Rider
Goblin Hut
Arrows Mini P.E.K.K.A
Guards
Mini P.E.K.K.A Executioner
Executioner
Mini P.E.K.K.A Guards
Lightning
Arrows
P.E.K.K.A
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Hut Executioner
Mini P.E.K.K.A P.E.K.K.A Goblin Hut Executioner
Mini P.E.K.K.A Goblin Hut P.E.K.K.A Executioner Lightning
Mini P.E.K.K.A Goblin Hut P.E.K.K.A Guards
Lightning Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Guards Executioner
Lightning Arrows Goblin Hut Executioner
Lightning Arrows P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Hut
Guards Mini P.E.K.K.A
Guards Executioner Arrows Goblin Hut
Arrows Executioner Goblin Hut
Mini P.E.K.K.A Goblin Hut P.E.K.K.A Guards Lightning
Executioner Arrows Mini P.E.K.K.A Goblin Hut Guards P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut Lightning P.E.K.K.A
Arrows Mini P.E.K.K.A Goblin Hut Executioner P.E.K.K.A
Arrows Goblin Hut Guards Executioner
Arrows Executioner Goblin Hut Guards
Mini P.E.K.K.A P.E.K.K.A Goblin Hut
Arrows Mini P.E.K.K.A Guards Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Goblin Hut P.E.K.K.A
Arrows Mini P.E.K.K.A Executioner Lightning
Guards P.E.K.K.A Mini P.E.K.K.A Goblin Hut Lightning
Mini P.E.K.K.A Guards Lightning P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Goblin Hut Guards Executioner
Arrows Executioner Goblin Hut
Mini P.E.K.K.A Guards P.E.K.K.A Goblin Hut Lightning
Mini P.E.K.K.A P.E.K.K.A
Lightning P.E.K.K.A Mini P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut Guards
P.E.K.K.A Mini P.E.K.K.A Goblin Hut Guards
Lightning P.E.K.K.A Arrows Guards
Mini P.E.K.K.A Lightning P.E.K.K.A Guards Executioner
Executioner
Goblin Hut Guards Mini P.E.K.K.A Executioner Lightning P.E.K.K.A
Arrows Executioner Mini P.E.K.K.A Goblin Hut P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards
Arrows Executioner
Lightning Arrows Goblin Hut
Lightning Arrows Guards
Executioner Arrows
Arrows Executioner
Arrows Executioner
Arrows Executioner Lightning
Arrows Lightning
Lightning Mini P.E.K.K.A Guards
Lightning Arrows
Lightning Arrows Executioner
Lightning Goblin Hut Executioner
Lightning Arrows
Lightning Arrows Goblin Hut
Lightning Arrows Goblin Hut Executioner
Lightning Arrows Goblin Hut Executioner
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mini P.E.K.K.A Executioner
Lightning Arrows
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Executioner
Arrows Executioner Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Executioner
Lightning Goblin Hut Guards
Lightning Mini P.E.K.K.A
Lightning Arrows
Lightning Arrows
P.E.K.K.A
Arrows Lightning
Lightning Goblin Hut Guards
Lightning Arrows Executioner
Arrows
Lightning Mini P.E.K.K.A Executioner
Arrows Executioner Lightning
Lightning Arrows
Executioner P.E.K.K.A
Guards Lightning
Executioner Lightning
Lightning Executioner

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