My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Bomb Tower
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Bomb Tower Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Firecracker Bomb Tower Hog Rider
Poison
Firecracker Bomb Tower
Lightning
Mini P.E.K.K.A Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bomb Tower The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Mini P.E.K.K.A Bomb Tower Hog Rider Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Mini P.E.K.K.A

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Lightning Mega Knight
Firecracker
Hog Rider Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Hog Rider Lightning The Log Mega Knight
Bomb Tower
Hog Rider
Arrows Firecracker Lightning The Log Mini P.E.K.K.A Mega Knight
Lightning
Hog Rider Arrows Mini P.E.K.K.A
The Log
Hog Rider Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 4 9

Arrows
Mega Knight Mini P.E.K.K.A Bomb Tower Lightning
Firecracker
The Log Mini P.E.K.K.A Bomb Tower Mega Knight
Mini P.E.K.K.A
The Log Arrows Firecracker Bomb Tower
Bomb Tower
The Log Arrows Firecracker Mini P.E.K.K.A
Hog Rider
Lightning
Arrows The Log
The Log
Firecracker Mini P.E.K.K.A Bomb Tower Lightning Mega Knight
Mega Knight
Arrows Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker The Log
Mini P.E.K.K.A Bomb Tower Firecracker The Log Mega Knight
Mini P.E.K.K.A Bomb Tower Mega Knight Lightning
Mini P.E.K.K.A Bomb Tower Firecracker Mega Knight
Lightning Arrows Firecracker Mini P.E.K.K.A Bomb Tower The Log Mega Knight
Arrows The Log Firecracker Bomb Tower Mega Knight
Lightning Arrows Firecracker Bomb Tower
Lightning Arrows Bomb Tower The Log Mega Knight
Mini P.E.K.K.A Bomb Tower
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Bomb Tower The Log Mega Knight
Arrows Firecracker
Mini P.E.K.K.A Bomb Tower Mega Knight Lightning The Log
Bomb Tower Mega Knight Arrows Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bomb Tower Mega Knight
Bomb Tower Mini P.E.K.K.A Lightning The Log Mega Knight
Bomb Tower Mega Knight Arrows Firecracker Mini P.E.K.K.A
Arrows Bomb Tower Mega Knight Firecracker The Log
Arrows Bomb Tower The Log Firecracker Mega Knight
Mini P.E.K.K.A Bomb Tower
Mega Knight Arrows Firecracker Mini P.E.K.K.A Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Arrows Firecracker Mini P.E.K.K.A Bomb Tower Lightning The Log Mega Knight
Mega Knight Mini P.E.K.K.A Bomb Tower Lightning The Log
Mini P.E.K.K.A Lightning Mega Knight The Log
Mini P.E.K.K.A Mega Knight
Arrows Firecracker Bomb Tower
Mini P.E.K.K.A Bomb Tower Lightning
Mini P.E.K.K.A Mega Knight Bomb Tower
Lightning Mega Knight Firecracker Mini P.E.K.K.A Bomb Tower The Log
Mega Knight Mini P.E.K.K.A Bomb Tower
Lightning Mega Knight Arrows The Log
Mini P.E.K.K.A Lightning Mega Knight Bomb Tower
Firecracker Bomb Tower Mega Knight
Firecracker Mini P.E.K.K.A Bomb Tower Lightning The Log
Arrows Mega Knight Firecracker Mini P.E.K.K.A Bomb Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker The Log
Arrows Firecracker The Log
Lightning Arrows The Log
Lightning Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker Lightning
Arrows The Log Firecracker Lightning
Lightning Mini P.E.K.K.A
Firecracker Lightning Arrows The Log
Lightning Arrows Firecracker
Lightning Firecracker The Log
Lightning Arrows Firecracker
Lightning Arrows Firecracker The Log
Lightning Arrows Firecracker The Log
Lightning Arrows Firecracker The Log Mega Knight
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Firecracker Mini P.E.K.K.A The Log Mega Knight
Lightning Arrows Firecracker The Log Mega Knight
Lightning The Log Mega Knight
Lightning Arrows
Lightning The Log
Lightning Arrows The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Lightning
Lightning Arrows The Log Mega Knight
Lightning Arrows Firecracker The Log
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Mini P.E.K.K.A
Lightning Arrows The Log Mega Knight
Lightning Arrows Firecracker
Mega Knight
Arrows Firecracker Lightning The Log
Lightning
Lightning Arrows Firecracker
Arrows The Log
Lightning Firecracker Mini P.E.K.K.A Mega Knight
Arrows The Log Firecracker Lightning
Lightning Arrows
Firecracker Mega Knight
Firecracker Lightning The Log
Firecracker Lightning
Lightning Firecracker The Log Mega Knight

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