My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Clone Inferno Dragon
Giant Snowball
Goblin Gang Mega Minion Clone Inferno Dragon
Zap
Goblin Gang Clone Inferno Dragon
Barbarian Barrel
Goblin Gang Clone Magic Archer
The Log
Goblin Gang Clone
Earthquake
Goblin Gang Clone
Arrows
Goblin Gang Clone
Royal Delivery
Goblin Gang Mega Minion Clone Inferno Dragon Magic Archer
Fireball
Goblin Gang Mega Minion Clone Inferno Dragon Magic Archer
Poison
Goblin Gang Mega Minion Clone Magic Archer
Lightning
Mega Minion Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Clone Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Arrows Goblin Gang Mega Minion Clone Inferno Dragon Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Arrows Goblin Gang

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Mega Minion The Log Magic Archer
Arrows
Mega Minion
Goblin Gang
Clone
Mega Minion
Giant Snowball Arrows
Clone
Goblin Gang Inferno Dragon Magic Archer
The Log
Giant Snowball Magic Archer
Inferno Dragon
Clone
Magic Archer
Giant Snowball Clone The Log

Defense Synergies 1 11

Giant Snowball
Goblin Gang Mega Minion The Log Inferno Dragon Magic Archer
Arrows
Mega Minion
Goblin Gang
Giant Snowball The Log Inferno Dragon Magic Archer
Mega Minion
Giant Snowball Arrows The Log
Clone
The Log
Giant Snowball Goblin Gang Mega Minion Inferno Dragon Magic Archer
Inferno Dragon
Giant Snowball Goblin Gang The Log
Magic Archer
Giant Snowball Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion The Log Magic Archer
Inferno Dragon Goblin Gang Mega Minion The Log
Goblin Gang Giant Snowball Mega Minion Inferno Dragon
Inferno Dragon Goblin Gang Mega Minion
Arrows The Log
Arrows Goblin Gang The Log Giant Snowball Mega Minion Magic Archer
Giant Snowball Mega Minion Inferno Dragon Arrows Goblin Gang Magic Archer
Arrows The Log Magic Archer
Inferno Dragon Goblin Gang
Goblin Gang Giant Snowball
Goblin Gang Giant Snowball Arrows Mega Minion The Log Magic Archer
Arrows Mega Minion Inferno Dragon Giant Snowball Goblin Gang Magic Archer
Giant Snowball Goblin Gang The Log
Giant Snowball Arrows Goblin Gang Mega Minion The Log Magic Archer
Inferno Dragon Goblin Gang
Giant Snowball Goblin Gang The Log Inferno Dragon
Arrows Goblin Gang
Arrows Giant Snowball Goblin Gang Mega Minion The Log Magic Archer
Giant Snowball Arrows The Log Mega Minion Inferno Dragon Magic Archer
Inferno Dragon
Goblin Gang Giant Snowball Arrows The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball
Giant Snowball Arrows Goblin Gang Mega Minion The Log Inferno Dragon Magic Archer
Goblin Gang The Log
Goblin Gang The Log
Goblin Gang Inferno Dragon
Arrows Giant Snowball Goblin Gang Magic Archer
Goblin Gang Mega Minion
Inferno Dragon
Giant Snowball Mega Minion The Log Inferno Dragon Magic Archer
Goblin Gang Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Giant Snowball Arrows The Log
Goblin Gang
Magic Archer
Goblin Gang Mega Minion The Log Inferno Dragon Magic Archer
Arrows Giant Snowball Mega Minion The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows The Log
Arrows Giant Snowball The Log Magic Archer
Arrows The Log Magic Archer
Arrows The Log
Giant Snowball Arrows The Log Magic Archer
Arrows Giant Snowball Mega Minion Magic Archer
Arrows The Log Magic Archer
Arrows The Log Giant Snowball Magic Archer
Arrows The Log Giant Snowball
Giant Snowball Goblin Gang
Arrows The Log Magic Archer
Giant Snowball Arrows Magic Archer
Giant Snowball The Log Magic Archer
Arrows Magic Archer
Giant Snowball Arrows The Log Magic Archer
Giant Snowball Arrows The Log Magic Archer
Magic Archer Arrows The Log
Giant Snowball Arrows
Giant Snowball Arrows Mega Minion The Log Magic Archer
Giant Snowball Arrows The Log Magic Archer
The Log Magic Archer
Giant Snowball Arrows
The Log
Giant Snowball Arrows The Log
Giant Snowball Arrows The Log Magic Archer
Mega Minion Inferno Dragon
Arrows The Log Giant Snowball Magic Archer
Giant Snowball Arrows The Log Magic Archer
Arrows The Log Magic Archer
Giant Snowball Arrows Magic Archer
Giant Snowball Mega Minion
Giant Snowball Mega Minion
Giant Snowball Arrows The Log Magic Archer
Giant Snowball Arrows Magic Archer
Giant Snowball Arrows The Log Magic Archer
Goblin Gang Magic Archer
Giant Snowball Arrows Mega Minion Magic Archer
Arrows The Log
Goblin Gang Mega Minion Magic Archer
Arrows The Log Giant Snowball Magic Archer
Giant Snowball Arrows
Mega Minion
Giant Snowball Goblin Gang The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer

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