My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Musketeer Flying Machine Guards
Zap
Flying Machine Guards
Barbarian Barrel
Knight Tesla Musketeer Guards
The Log
Musketeer Guards
Earthquake
Tesla Guards
Arrows
Flying Machine Guards
Royal Delivery
Knight Musketeer Flying Machine Guards
Fireball
Tesla Musketeer Flying Machine
Poison
Musketeer Flying Machine Guards
Lightning
Knight Tesla Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Knight Guards Tesla Musketeer Flying Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Knight Guards

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Knight Mega Knight
Knight
Musketeer Arrows Flying Machine
Tesla
Musketeer
Knight Mirror Mega Knight
Flying Machine
Knight Mirror Mega Knight
Mirror
Arrows Musketeer Flying Machine
Guards
Mega Knight
Arrows Musketeer Flying Machine

Defense Synergies 7 11

Arrows
Mirror Mega Knight Knight Tesla
Knight
Tesla Musketeer Arrows Flying Machine
Tesla
Knight Musketeer Mirror Arrows Guards
Musketeer
Knight Tesla Guards Flying Machine Mirror Mega Knight
Flying Machine
Knight Musketeer Mirror Guards Mega Knight
Mirror
Arrows Tesla Musketeer Flying Machine Mega Knight
Guards
Musketeer Tesla Flying Machine
Mega Knight
Arrows Musketeer Flying Machine Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Musketeer Flying Machine
Knight Tesla Musketeer Flying Machine Mega Knight
Tesla Mega Knight Knight Musketeer
Tesla Knight Musketeer Guards Mega Knight
Arrows Mega Knight
Arrows Tesla Musketeer Flying Machine Guards Mega Knight
Tesla Musketeer Arrows Flying Machine
Arrows Tesla Musketeer Flying Machine Mega Knight
Tesla Musketeer
Knight Guards Tesla Musketeer Mega Knight
Guards Arrows Knight Tesla Musketeer Flying Machine Mega Knight
Arrows Tesla Musketeer Flying Machine
Tesla Mega Knight Knight Musketeer Flying Machine Guards
Mega Knight Arrows Tesla Guards
Knight Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Arrows Knight Musketeer
Arrows Tesla Mega Knight Knight Musketeer Flying Machine Guards
Arrows Knight Tesla Musketeer Flying Machine Guards Mega Knight
Tesla Musketeer
Mega Knight Arrows Knight Tesla Musketeer Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Tesla
Arrows Knight Tesla Musketeer Flying Machine Mega Knight
Guards Mega Knight Knight Musketeer
Guards Mega Knight Knight Tesla Musketeer
Knight Tesla Musketeer Guards Mega Knight
Arrows Tesla Musketeer Flying Machine
Guards Knight Tesla Musketeer Flying Machine
Mega Knight Knight Tesla
Mega Knight Knight Flying Machine
Tesla Musketeer Guards
Mega Knight Knight Tesla Musketeer Flying Machine Guards
Mega Knight Arrows Guards
Mega Knight Knight Tesla Guards
Tesla Musketeer Flying Machine Mega Knight
Tesla Guards Knight Musketeer Flying Machine
Arrows Mega Knight Tesla Musketeer Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Flying Machine Guards
Arrows Musketeer Flying Machine
Arrows Flying Machine
Arrows Knight Musketeer Flying Machine Guards
Arrows Mega Knight
Arrows Musketeer Flying Machine
Arrows Musketeer Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Musketeer Guards
Arrows Knight Musketeer Flying Machine
Arrows Musketeer Flying Machine
Flying Machine Knight Musketeer
Arrows Musketeer Flying Machine
Arrows Musketeer Flying Machine
Arrows Musketeer Flying Machine
Arrows Musketeer Flying Machine Mega Knight
Arrows
Arrows Musketeer Flying Machine Mega Knight
Arrows Flying Machine Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Musketeer Flying Machine
Arrows Mega Knight
Arrows Musketeer Flying Machine
Arrows Musketeer Flying Machine Mega Knight
Arrows Musketeer
Arrows Musketeer Flying Machine
Musketeer Flying Machine Guards
Arrows Musketeer Mega Knight
Arrows
Mega Knight
Arrows
Musketeer Flying Machine Guards
Arrows Musketeer Flying Machine
Arrows
Knight Musketeer Flying Machine Mega Knight
Arrows Musketeer Flying Machine
Arrows
Musketeer Flying Machine Mega Knight
Musketeer Flying Machine Guards
Musketeer Flying Machine
Musketeer Flying Machine Mega Knight

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