My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Elixir Collector Cannon Cart Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Cannon Cart Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Cannon Cart Inferno Dragon
Giant Snowball
Battle Ram Guards Princess Inferno Dragon
Zap
Battle Ram Guards Cannon Cart Princess Inferno Dragon
Barbarian Barrel
Knight Battle Ram Guards Cannon Cart Princess
The Log
Battle Ram Guards Cannon Cart Princess
Earthquake
Elixir Collector Guards
Arrows
Guards Princess
Royal Delivery
Knight Battle Ram Guards Cannon Cart Princess Inferno Dragon
Fireball
Battle Ram Elixir Collector Cannon Cart Princess Inferno Dragon
Poison
Elixir Collector Guards Princess
Lightning
Knight Battle Ram Elixir Collector Cannon Cart Inferno Dragon
Rocket
Elixir Collector Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram Elixir Collector Guards Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Guards Princess Battle Ram Inferno Dragon Cannon Cart Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Guards Princess

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Battle Ram Cannon Cart
Knight
Battle Ram Princess Arrows Cannon Cart
Battle Ram
Knight Arrows Princess
Elixir Collector
Guards
Cannon Cart
Arrows Knight
Princess
Knight Battle Ram
Inferno Dragon

Defense Synergies 1 6

Arrows
Knight Cannon Cart
Knight
Princess Arrows Cannon Cart
Battle Ram
Elixir Collector
Guards
Cannon Cart Princess
Cannon Cart
Arrows Knight Guards Princess
Princess
Knight Guards Cannon Cart
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight
Inferno Dragon Knight Cannon Cart
Knight Cannon Cart Inferno Dragon
Inferno Dragon Knight Guards Cannon Cart
Arrows Princess
Arrows Guards Cannon Cart
Inferno Dragon Arrows Princess
Arrows Cannon Cart
Inferno Dragon Princess
Knight Guards Cannon Cart
Guards Arrows Knight Cannon Cart Princess
Arrows Inferno Dragon Princess
Knight Guards Cannon Cart
Arrows Guards Cannon Cart Princess
Inferno Dragon Knight Cannon Cart
Inferno Dragon
Arrows Knight Cannon Cart
Arrows Knight Guards Cannon Cart
Arrows Knight Guards Cannon Cart Princess Inferno Dragon
Cannon Cart Inferno Dragon
Arrows Knight Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Cannon Cart
Arrows Knight Cannon Cart Inferno Dragon
Guards Knight Cannon Cart
Guards Knight Cannon Cart
Knight Guards Cannon Cart Inferno Dragon
Arrows Princess
Guards Knight Cannon Cart
Knight Cannon Cart Inferno Dragon
Knight Cannon Cart Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Knight Guards Cannon Cart
Arrows Guards
Cannon Cart Knight Guards
Cannon Cart Princess
Guards Knight Cannon Cart Inferno Dragon
Arrows Cannon Cart Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Guards
Arrows Princess
Arrows Cannon Cart
Cannon Cart Arrows Knight Guards
Arrows
Arrows Princess
Arrows Princess
Arrows Princess
Arrows
Guards
Arrows Knight Cannon Cart Princess
Arrows Princess
Knight Cannon Cart Princess
Arrows Cannon Cart Princess
Princess Arrows Cannon Cart
Arrows Cannon Cart Princess
Arrows Cannon Cart Princess
Arrows
Arrows Princess
Arrows Princess
Arrows Princess
Arrows Cannon Cart
Arrows Princess
Inferno Dragon
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Guards
Arrows
Arrows Princess
Arrows Princess
Guards Cannon Cart Princess
Arrows Princess
Arrows
Knight Cannon Cart Princess
Arrows Princess
Arrows
Cannon Cart
Guards Princess
Princess
Cannon Cart Princess

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