My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Valkyrie Wizard Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman
Giant Snowball
Fisherman
Zap
Firecracker Royal Giant Fisherman
Barbarian Barrel
Knight Firecracker Valkyrie Wizard
The Log
Firecracker Royal Giant Fisherman
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie Wizard Fisherman
Fireball
Firecracker Wizard Fisherman
Poison
Firecracker Wizard Fisherman
Lightning
Knight Valkyrie Wizard Fisherman
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Fisherman Valkyrie Wizard Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Fisherman

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight Mega Knight
Knight
Firecracker Arrows Wizard
Firecracker
Knight Royal Giant Valkyrie Fisherman Mega Knight
Royal Giant
Arrows Firecracker Fisherman Wizard
Valkyrie
Firecracker Wizard Fisherman
Wizard
Knight Royal Giant Valkyrie Mega Knight
Fisherman
Royal Giant Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Wizard Fisherman

Defense Synergies 3 10

Arrows
Mega Knight Knight Valkyrie
Knight
Firecracker Arrows Wizard Fisherman
Firecracker
Knight Valkyrie Fisherman Mega Knight
Royal Giant
Valkyrie
Firecracker Arrows Wizard Fisherman
Wizard
Knight Valkyrie Mega Knight
Fisherman
Knight Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Wizard
Knight Firecracker Valkyrie Fisherman Mega Knight
Fisherman Mega Knight Knight Valkyrie
Knight Firecracker Valkyrie Fisherman Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Wizard
Arrows Valkyrie Mega Knight
Fisherman
Knight Firecracker Valkyrie Fisherman Mega Knight
Valkyrie Arrows Knight Firecracker Wizard Fisherman Mega Knight
Arrows Firecracker Wizard
Mega Knight Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Arrows Firecracker
Knight Mega Knight
Fisherman Mega Knight
Wizard Mega Knight Arrows Knight Firecracker Valkyrie Fisherman
Arrows Mega Knight Knight Firecracker Valkyrie Wizard Fisherman
Arrows Valkyrie Wizard Knight Firecracker Fisherman Mega Knight
Fisherman
Valkyrie Wizard Mega Knight Arrows Knight Firecracker Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Fisherman
Arrows Knight Firecracker Valkyrie Wizard Fisherman Mega Knight
Mega Knight Knight Valkyrie Fisherman
Valkyrie Mega Knight Knight Fisherman
Knight Valkyrie Fisherman Mega Knight
Arrows Firecracker Wizard
Knight Valkyrie
Mega Knight Knight Valkyrie Fisherman
Mega Knight Knight Firecracker Valkyrie
Mega Knight Knight Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Knight Valkyrie Wizard
Wizard Firecracker Valkyrie Mega Knight
Knight Firecracker Valkyrie Fisherman
Arrows Valkyrie Mega Knight Firecracker Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker Fisherman
Arrows
Arrows Knight Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard Fisherman
Fisherman
Firecracker Arrows Knight Valkyrie Wizard Fisherman
Arrows Firecracker Wizard
Knight Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Fisherman
Arrows Firecracker Wizard Fisherman Mega Knight
Arrows Firecracker Valkyrie Wizard Mega Knight
Mega Knight
Arrows Wizard
Fisherman
Arrows
Arrows Firecracker Valkyrie Wizard Mega Knight
Fisherman
Arrows Firecracker Wizard Fisherman
Arrows Wizard Fisherman Mega Knight
Arrows Firecracker Fisherman
Arrows Firecracker Wizard
Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Knight Firecracker Valkyrie Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight

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