My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Knight Firecracker Skeleton Army Witch Giant Skeleton
The Log
Firecracker Hog Rider Skeleton Army Witch Giant Skeleton
Earthquake
Firecracker Hog Rider Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Knight Firecracker Hog Rider Skeleton Army Witch Giant Skeleton
Fireball
Firecracker Hog Rider Skeleton Army Witch
Poison
Firecracker Skeleton Army Witch
Lightning
Knight Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Skeleton Army Hog Rider Poison Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Skeleton Army

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Giant Skeleton
Knight
Firecracker Hog Rider Arrows Poison Witch
Firecracker
Knight Hog Rider Giant Skeleton
Hog Rider
Arrows Knight Firecracker Poison Witch Giant Skeleton
Skeleton Army
Poison
Knight Hog Rider Giant Skeleton
Witch
Knight Hog Rider Giant Skeleton
Giant Skeleton
Arrows Firecracker Hog Rider Poison Witch

Defense Synergies 1 9

Arrows
Knight Giant Skeleton
Knight
Firecracker Arrows Skeleton Army Poison Witch
Firecracker
Knight Skeleton Army Giant Skeleton
Hog Rider
Skeleton Army
Knight Firecracker Giant Skeleton
Poison
Knight
Witch
Knight Giant Skeleton
Giant Skeleton
Arrows Firecracker Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Skeleton Army Knight Firecracker Witch
Skeleton Army Witch Knight Giant Skeleton
Skeleton Army Witch Knight Firecracker
Arrows Firecracker Skeleton Army Poison Giant Skeleton
Arrows Skeleton Army Firecracker
Arrows Firecracker Poison Witch
Arrows Poison Giant Skeleton
Witch Skeleton Army
Knight Skeleton Army Firecracker Giant Skeleton
Skeleton Army Poison Witch Arrows Knight Firecracker Giant Skeleton
Arrows Firecracker Poison Witch
Skeleton Army Knight Witch Giant Skeleton
Skeleton Army Arrows Firecracker Poison Witch
Skeleton Army Knight
Skeleton Army
Arrows Knight Firecracker Skeleton Army Poison Witch
Arrows Knight Firecracker Skeleton Army Witch
Arrows Poison Witch Knight Firecracker Giant Skeleton
Skeleton Army Arrows Knight Firecracker Poison Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Witch Giant Skeleton
Poison Arrows Knight Firecracker
Skeleton Army Giant Skeleton Knight Witch
Skeleton Army Giant Skeleton Knight
Giant Skeleton Knight Skeleton Army Witch
Arrows Firecracker Poison Witch
Skeleton Army Knight Witch Giant Skeleton
Giant Skeleton Knight Skeleton Army
Giant Skeleton Knight Firecracker Skeleton Army Poison Witch
Witch Skeleton Army
Knight Witch Giant Skeleton
Skeleton Army Arrows Poison Giant Skeleton
Skeleton Army Giant Skeleton Knight Witch
Firecracker Skeleton Army Witch
Skeleton Army Witch Knight Firecracker Poison Giant Skeleton
Arrows Poison Firecracker Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker Giant Skeleton
Arrows Firecracker Poison
Arrows Poison Giant Skeleton
Arrows Knight Firecracker Poison Giant Skeleton
Poison Arrows Firecracker
Arrows Firecracker Poison Witch
Arrows Firecracker Poison Witch
Arrows Poison Firecracker
Arrows Poison Firecracker
Poison
Firecracker Poison Arrows Knight
Poison Arrows Firecracker
Poison Knight Firecracker
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison Witch
Arrows Firecracker Poison
Arrows Poison
Arrows Firecracker Poison
Arrows Firecracker Poison Witch
Poison Giant Skeleton
Arrows Poison
Arrows Poison
Arrows Firecracker Poison Witch
Witch
Arrows Firecracker Poison Witch
Arrows Poison Witch
Poison Arrows Firecracker
Poison Arrows Firecracker Witch
Firecracker Poison Witch
Poison Arrows
Arrows Firecracker Poison
Giant Skeleton
Arrows Firecracker Poison
Skeleton Army Witch
Poison Arrows Firecracker Witch
Arrows
Poison Knight Firecracker
Arrows Firecracker Poison
Arrows Poison Giant Skeleton
Firecracker
Firecracker Poison Witch Giant Skeleton
Firecracker Poison Witch
Poison Firecracker Witch Giant Skeleton

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