My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Ghost Bandit Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Cannon
Zap
Cannon Firecracker Bandit
Barbarian Barrel
Knight Cannon Firecracker Royal Ghost Bandit
The Log
Cannon Firecracker Bandit
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Royal Ghost Bandit
Fireball
Cannon Firecracker Bandit
Poison
Cannon Firecracker
Lightning
Knight Cannon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Firecracker Royal Ghost Bandit Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Bandit Mega Knight
Knight
Firecracker Arrows
Cannon
Firecracker
Knight Bandit Mega Knight
Royal Ghost
Bandit Mega Knight Golden Knight
Bandit
Arrows Firecracker Royal Ghost Mega Knight Golden Knight
Mega Knight
Arrows Firecracker Royal Ghost Bandit
Golden Knight
Royal Ghost Bandit

Defense Synergies 3 12

Arrows
Mega Knight Knight Cannon Bandit Golden Knight
Knight
Cannon Firecracker Arrows
Cannon
Knight Arrows Firecracker Royal Ghost Bandit
Firecracker
Knight Cannon Bandit Mega Knight Golden Knight
Royal Ghost
Cannon Mega Knight
Bandit
Arrows Cannon Firecracker Mega Knight
Mega Knight
Arrows Firecracker Royal Ghost Bandit
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Golden Knight
Knight Cannon Firecracker Bandit Mega Knight
Cannon Mega Knight Knight Bandit
Cannon Knight Firecracker Bandit Mega Knight
Arrows Firecracker Mega Knight
Arrows Cannon Firecracker Royal Ghost Bandit Mega Knight
Arrows Cannon Firecracker
Arrows Cannon Bandit Mega Knight Golden Knight
Cannon
Knight Cannon Firecracker Royal Ghost Bandit Mega Knight
Arrows Knight Cannon Firecracker Royal Ghost Bandit Mega Knight
Arrows Firecracker
Cannon Mega Knight Knight Bandit
Mega Knight Arrows Cannon Firecracker Royal Ghost Golden Knight
Knight Cannon Bandit Mega Knight
Cannon Bandit Mega Knight
Mega Knight Arrows Knight Cannon Firecracker
Arrows Cannon Mega Knight Knight Firecracker Royal Ghost Bandit Golden Knight
Arrows Knight Cannon Firecracker Royal Ghost Bandit Mega Knight
Cannon
Royal Ghost Mega Knight Arrows Knight Cannon Firecracker Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Royal Ghost Bandit
Bandit Arrows Knight Firecracker Royal Ghost Mega Knight
Bandit Mega Knight Knight Golden Knight
Mega Knight Knight Bandit
Knight Cannon Bandit Mega Knight
Arrows Firecracker
Knight Bandit
Mega Knight Knight
Mega Knight Knight Firecracker Bandit
Cannon
Mega Knight Knight Golden Knight
Mega Knight Arrows
Mega Knight Knight Cannon Bandit Golden Knight
Cannon Firecracker Mega Knight
Knight Firecracker Golden Knight
Arrows Mega Knight Cannon Firecracker Royal Ghost Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Royal Ghost Bandit Golden Knight
Arrows Firecracker Royal Ghost Bandit Golden Knight
Arrows Bandit
Arrows Knight Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit Golden Knight
Firecracker Arrows Knight Bandit Golden Knight
Arrows Firecracker
Knight Firecracker Bandit Golden Knight
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Bandit Golden Knight
Arrows Firecracker Bandit Mega Knight
Arrows
Arrows Firecracker Bandit Mega Knight
Arrows Firecracker Mega Knight Golden Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Royal Ghost Bandit Golden Knight
Arrows Bandit Mega Knight Golden Knight
Arrows Firecracker Bandit Golden Knight
Arrows Firecracker
Firecracker
Arrows Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bandit
Arrows Firecracker
Arrows
Knight Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Golden Knight
Firecracker
Firecracker Royal Ghost Bandit Mega Knight Golden Knight

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