My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Dragon Goblinstein

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Goblin Cage Electro Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Electro Dragon
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Goblin Cage Inferno Tower Skeleton Army
The Log
Suspicious Bush Goblin Cage Skeleton Army
Earthquake
Goblin Cage Inferno Tower Skeleton Army
Arrows
Suspicious Bush Skeleton Army
Royal Delivery
Goblin Cage Skeleton Army Electro Dragon
Fireball
Suspicious Bush Goblin Cage Inferno Tower Skeleton Army Electro Dragon
Poison
Suspicious Bush Goblin Cage Inferno Tower Skeleton Army Electro Dragon
Lightning
Goblin Cage Inferno Tower Electro Dragon Goblinstein
Rocket
Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Suspicious Bush Inferno Tower Skeleton Army Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Arrows Skeleton Army Goblin Cage Inferno Tower Electro Dragon Goblin Machine Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Suspicious Bush Arrows Skeleton Army Goblin Cage

Attack Synergies 0 0

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Suspicious Bush
Goblin Cage
Inferno Tower
Skeleton Army
Electro Dragon
Goblin Machine
Goblinstein

Defense Synergies 1 6

Arrows
Inferno Tower
Suspicious Bush
Goblin Cage
Inferno Tower Skeleton Army Electro Dragon
Inferno Tower
Skeleton Army Arrows Goblin Cage Electro Dragon
Skeleton Army
Inferno Tower Goblin Cage Electro Dragon
Electro Dragon
Goblin Cage Inferno Tower Skeleton Army
Goblin Machine
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Inferno Tower Electro Dragon
Inferno Tower Skeleton Army Goblin Cage Electro Dragon
Goblin Cage Inferno Tower Skeleton Army Electro Dragon
Goblin Cage Inferno Tower Skeleton Army Electro Dragon
Arrows Goblin Cage Skeleton Army
Arrows Skeleton Army Electro Dragon
Inferno Tower Arrows Goblin Cage Electro Dragon
Arrows Goblin Cage Inferno Tower Electro Dragon
Inferno Tower Goblin Cage Skeleton Army
Skeleton Army Inferno Tower
Skeleton Army Arrows Electro Dragon
Arrows Inferno Tower Electro Dragon
Goblin Cage Inferno Tower Skeleton Army Electro Dragon
Skeleton Army Arrows Goblin Cage Electro Dragon
Inferno Tower Skeleton Army Goblin Cage
Inferno Tower Skeleton Army Goblin Cage Goblinstein
Arrows Goblin Cage Inferno Tower Skeleton Army Electro Dragon
Arrows Goblin Cage Skeleton Army Electro Dragon
Arrows Goblin Cage Electro Dragon
Goblin Cage Inferno Tower
Skeleton Army Arrows Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage Inferno Tower
Arrows Electro Dragon
Skeleton Army Goblin Cage Inferno Tower Electro Dragon
Skeleton Army Goblin Cage Inferno Tower
Inferno Tower Goblin Cage Skeleton Army
Arrows Goblinstein Electro Dragon
Skeleton Army Goblin Cage Inferno Tower
Inferno Tower Goblin Cage Skeleton Army
Goblin Cage Electro Dragon Goblinstein Inferno Tower Skeleton Army
Inferno Tower Goblin Cage Skeleton Army
Goblin Cage Inferno Tower Electro Dragon
Skeleton Army Arrows Goblin Cage
Skeleton Army Goblin Cage Inferno Tower
Goblin Cage Skeleton Army Electro Dragon
Inferno Tower Skeleton Army Electro Dragon Goblin Cage Goblinstein
Arrows Goblin Cage Inferno Tower Electro Dragon
Arrows Goblin Cage Inferno Tower
Inferno Tower Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Goblinstein
Arrows Goblinstein Electro Dragon Goblin Machine
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Electro Dragon
Arrows Electro Dragon Goblin Machine
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon Goblin Machine
Arrows Electro Dragon Goblin Machine
Arrows
Arrows Electro Dragon
Arrows Electro Dragon Goblin Machine Goblinstein
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Electro Dragon Goblinstein
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Skeleton Army Electro Dragon Goblinstein
Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon

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