My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch
Barbarian Barrel
Elite Barbarians Wizard Witch Ice Wizard
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Wizard Witch P.E.K.K.A Ice Wizard
Fireball
Minion Horde Elite Barbarians Wizard Witch Ice Wizard
Poison
Minion Horde Wizard Witch Ice Wizard
Lightning
Elite Barbarians Wizard Witch Ice Wizard
Rocket
Minion Horde Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Ice Wizard Minion Horde Wizard Witch Elite Barbarians Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Ice Wizard Minion Horde Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Lightning
Minion Horde
Elite Barbarians
Arrows Wizard
Wizard
Elite Barbarians P.E.K.K.A
Witch
P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Arrows Wizard Witch Ice Wizard
Ice Wizard
P.E.K.K.A

Defense Synergies 0 9

Arrows
Lightning P.E.K.K.A Ice Wizard
Minion Horde
Ice Wizard
Elite Barbarians
Wizard
Wizard
Elite Barbarians P.E.K.K.A Ice Wizard
Witch
Ice Wizard
Lightning
Arrows
P.E.K.K.A
Arrows Wizard Ice Wizard
Ice Wizard
Arrows Minion Horde Wizard Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Wizard
Minion Horde Elite Barbarians P.E.K.K.A Witch Ice Wizard
Minion Horde Witch P.E.K.K.A Elite Barbarians Lightning Ice Wizard
Minion Horde Elite Barbarians Witch P.E.K.K.A Ice Wizard
Lightning Arrows Elite Barbarians P.E.K.K.A
Arrows Ice Wizard
Minion Horde Lightning Arrows Wizard Witch Ice Wizard
Lightning Arrows P.E.K.K.A
Minion Horde Witch P.E.K.K.A Elite Barbarians Ice Wizard
Elite Barbarians Minion Horde Ice Wizard
Minion Horde Witch Ice Wizard Arrows Wizard
Arrows Minion Horde Wizard Witch Ice Wizard
Minion Horde P.E.K.K.A Elite Barbarians Wizard Witch Lightning Ice Wizard
Wizard Arrows Minion Horde Witch P.E.K.K.A
Elite Barbarians P.E.K.K.A Minion Horde
Minion Horde Elite Barbarians Lightning P.E.K.K.A
Minion Horde Wizard Arrows Elite Barbarians Witch P.E.K.K.A
Arrows Minion Horde Elite Barbarians Wizard Witch Ice Wizard
Arrows Wizard Witch Ice Wizard
P.E.K.K.A Elite Barbarians
Wizard Arrows Minion Horde Elite Barbarians Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch P.E.K.K.A
Arrows Elite Barbarians Wizard Lightning
P.E.K.K.A Minion Horde Elite Barbarians Witch Lightning
Lightning P.E.K.K.A Minion Horde Elite Barbarians
P.E.K.K.A Minion Horde Elite Barbarians Witch
Arrows Wizard Minion Horde Witch Ice Wizard
P.E.K.K.A Minion Horde Elite Barbarians Witch Lightning Ice Wizard
P.E.K.K.A Minion Horde Elite Barbarians
Minion Horde Lightning P.E.K.K.A Elite Barbarians Witch
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Elite Barbarians Witch
Lightning P.E.K.K.A Arrows Elite Barbarians
Elite Barbarians Lightning P.E.K.K.A Minion Horde Wizard Witch
Wizard Minion Horde Witch
Elite Barbarians Witch Minion Horde Lightning P.E.K.K.A
Arrows Minion Horde Elite Barbarians Wizard Witch P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Minion Horde
Arrows Ice Wizard
Lightning Arrows Minion Horde
Lightning Arrows
Wizard Arrows Minion Horde
Arrows Wizard Minion Horde Witch Ice Wizard
Arrows Minion Horde Wizard Witch
Arrows Wizard Lightning Ice Wizard
Arrows Wizard Lightning
Lightning Minion Horde Elite Barbarians
Lightning Arrows Minion Horde Wizard
Lightning Arrows Wizard
Lightning Elite Barbarians
Lightning Arrows Minion Horde
Lightning Arrows Elite Barbarians
Lightning Arrows Minion Horde Wizard Witch
Lightning Arrows Minion Horde Wizard
Lightning Arrows
Minion Horde Lightning
Lightning Arrows Wizard
Lightning Arrows Wizard Witch
Lightning Minion Horde
Lightning Arrows Wizard
Lightning
Lightning Arrows Minion Horde
Arrows Wizard Witch Ice Wizard
Minion Horde Witch
Arrows Wizard Witch Lightning Ice Wizard
Lightning Arrows Wizard Witch
Lightning Arrows
Elite Barbarians Lightning Arrows Minion Horde Wizard Witch Ice Wizard
Lightning Minion Horde Wizard Witch
Lightning Minion Horde Elite Barbarians
Lightning Arrows Minion Horde Wizard
Lightning Arrows Minion Horde
P.E.K.K.A Minion Horde
Arrows Wizard Lightning
Minion Horde Lightning Witch
Lightning Arrows Wizard Witch Ice Wizard
Arrows
Lightning Minion Horde Wizard
Arrows Wizard Lightning
Lightning Arrows
Minion Horde Elite Barbarians P.E.K.K.A
Minion Horde Elite Barbarians Witch Lightning
Witch Lightning
Lightning Witch

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