My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Furnace Goblin Hut Witch
Zap
Furnace Goblin Hut Witch
Barbarian Barrel
Furnace Goblin Hut Wizard Witch Giant Skeleton
The Log
Hog Rider Furnace Goblin Hut Witch Giant Skeleton
Earthquake
Hog Rider Furnace Goblin Hut Witch
Arrows
Furnace Goblin Hut Witch
Royal Delivery
Hog Rider Goblin Hut Wizard Witch Giant Skeleton
Fireball
Hog Rider Furnace Goblin Hut Wizard Witch
Poison
Furnace Goblin Hut Wizard Witch
Lightning
Furnace Goblin Hut Wizard Witch
Rocket
Hog Rider Furnace Goblin Hut Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Hog Rider Furnace Poison Goblin Hut Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Hog Rider Furnace Poison

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Skeleton
Hog Rider
Arrows Furnace Goblin Hut Wizard Poison Witch Giant Skeleton
Furnace
Hog Rider Goblin Hut Giant Skeleton
Goblin Hut
Hog Rider Furnace Giant Skeleton
Wizard
Hog Rider Giant Skeleton
Poison
Hog Rider Giant Skeleton
Witch
Hog Rider Giant Skeleton
Giant Skeleton
Arrows Hog Rider Furnace Goblin Hut Wizard Poison Witch

Defense Synergies 0 8

Arrows
Furnace Goblin Hut Giant Skeleton
Hog Rider
Furnace
Arrows Goblin Hut
Goblin Hut
Arrows Furnace Wizard Giant Skeleton
Wizard
Goblin Hut Giant Skeleton
Poison
Witch
Giant Skeleton
Giant Skeleton
Arrows Goblin Hut Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard
Furnace Goblin Hut Witch
Furnace Goblin Hut Witch Giant Skeleton
Goblin Hut Witch Furnace
Arrows Poison Giant Skeleton
Arrows Furnace
Furnace Arrows Goblin Hut Wizard Poison Witch
Arrows Poison Giant Skeleton
Witch Furnace Goblin Hut
Giant Skeleton
Poison Witch Arrows Furnace Goblin Hut Wizard Giant Skeleton
Arrows Furnace Goblin Hut Wizard Poison Witch
Furnace Goblin Hut Wizard Witch Giant Skeleton
Wizard Arrows Furnace Goblin Hut Poison Witch
Furnace Goblin Hut
Furnace Goblin Hut
Wizard Arrows Furnace Goblin Hut Poison Witch
Arrows Furnace Goblin Hut Wizard Witch
Arrows Furnace Wizard Poison Witch Goblin Hut Giant Skeleton
Goblin Hut
Wizard Arrows Furnace Poison Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Goblin Hut Witch Giant Skeleton
Poison Arrows Wizard
Giant Skeleton Furnace Goblin Hut Witch
Giant Skeleton
Giant Skeleton Goblin Hut Witch
Arrows Furnace Wizard Poison Goblin Hut Witch
Furnace Goblin Hut Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Goblin Hut Poison Witch
Witch Goblin Hut
Goblin Hut Witch Giant Skeleton
Arrows Poison Giant Skeleton
Giant Skeleton Wizard Witch
Wizard Furnace Witch
Goblin Hut Witch Furnace Poison Giant Skeleton
Arrows Poison Goblin Hut Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Giant Skeleton
Arrows Poison
Arrows Goblin Hut Poison Giant Skeleton
Arrows Poison Giant Skeleton
Wizard Poison Arrows Furnace
Arrows Wizard Poison Furnace Witch
Arrows Furnace Wizard Poison Witch
Arrows Poison Wizard
Arrows Poison Wizard
Poison
Poison Arrows Wizard
Poison Arrows Wizard
Poison Goblin Hut
Arrows Poison
Arrows Furnace Goblin Hut Poison
Arrows Furnace Goblin Hut Wizard Poison Witch
Arrows Furnace Goblin Hut Wizard Poison
Arrows Poison
Arrows Wizard Poison
Arrows Wizard Poison Witch
Poison Giant Skeleton
Arrows Wizard Poison
Arrows Poison
Arrows Poison Furnace Wizard Witch
Witch
Arrows Poison Wizard Witch
Arrows Wizard Poison Witch
Poison Arrows
Poison Arrows Furnace Wizard Witch
Goblin Hut Wizard Poison Witch
Poison Arrows Wizard
Arrows Poison
Giant Skeleton
Arrows Wizard Poison
Goblin Hut Witch
Poison Arrows Wizard Witch
Arrows
Poison Wizard
Arrows Wizard Poison
Arrows Poison Giant Skeleton
Poison Witch Giant Skeleton
Poison Witch
Poison Witch Giant Skeleton

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