My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ram Rider Goblinstein

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Ram Rider Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Ram Rider
Zap
Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Goblin Cage
The Log
Goblin Gang Firecracker Goblin Cage Ram Rider
Earthquake
Goblin Gang Firecracker Goblin Cage
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Goblin Cage Ram Rider
Fireball
Goblin Gang Firecracker Goblin Cage Ram Rider
Poison
Goblin Gang Firecracker Goblin Cage
Lightning
Goblin Cage Ram Rider Goblinstein
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Goblin Gang Firecracker Goblin Cage Ram Rider Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Goblin Gang Firecracker

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Ram Rider Mega Knight
Goblin Gang
Firecracker Goblin Cage
Firecracker
Goblin Gang Goblin Cage Barbarian Barrel Ram Rider Mega Knight
Goblin Cage
Goblin Gang Firecracker Barbarian Barrel Ram Rider
Barbarian Barrel
Firecracker Goblin Cage Ram Rider Mega Knight
Ram Rider
Arrows Firecracker Goblin Cage Barbarian Barrel Mega Knight Goblinstein
Mega Knight
Arrows Firecracker Barbarian Barrel Ram Rider
Goblinstein
Ram Rider

Defense Synergies 1 9

Arrows
Mega Knight Barbarian Barrel
Goblin Gang
Firecracker Goblin Cage Barbarian Barrel
Firecracker
Goblin Gang Goblin Cage Barbarian Barrel Mega Knight
Goblin Cage
Goblin Gang Firecracker Barbarian Barrel
Barbarian Barrel
Arrows Goblin Gang Firecracker Goblin Cage Mega Knight
Ram Rider
Mega Knight
Arrows Firecracker Barbarian Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Barbarian Barrel Ram Rider
Goblin Gang Firecracker Goblin Cage Ram Rider Mega Knight
Goblin Gang Goblin Cage Ram Rider Mega Knight
Goblin Cage Goblin Gang Firecracker Ram Rider Mega Knight
Arrows Firecracker Goblin Cage Barbarian Barrel Mega Knight
Arrows Goblin Gang Barbarian Barrel Firecracker Mega Knight
Ram Rider Arrows Goblin Gang Firecracker Goblin Cage
Arrows Goblin Cage Barbarian Barrel Ram Rider Mega Knight
Goblin Gang Goblin Cage
Goblin Gang Firecracker Barbarian Barrel Mega Knight
Goblin Gang Arrows Firecracker Barbarian Barrel Ram Rider Mega Knight
Arrows Goblin Gang Firecracker Ram Rider
Goblin Cage Mega Knight Goblin Gang Ram Rider
Mega Knight Arrows Goblin Gang Firecracker Goblin Cage Barbarian Barrel
Goblin Gang Goblin Cage Ram Rider Mega Knight
Goblin Gang Goblin Cage Ram Rider Mega Knight Goblinstein
Mega Knight Arrows Goblin Gang Firecracker Goblin Cage
Arrows Goblin Cage Mega Knight Goblin Gang Firecracker Barbarian Barrel Ram Rider
Arrows Goblin Cage Barbarian Barrel Firecracker Ram Rider Mega Knight
Goblin Cage Ram Rider
Goblin Gang Mega Knight Arrows Firecracker Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Goblin Cage Barbarian Barrel
Arrows Goblin Gang Firecracker Barbarian Barrel Mega Knight
Goblin Gang Mega Knight Goblin Cage Ram Rider
Goblin Gang Mega Knight Goblin Cage Barbarian Barrel Ram Rider
Goblin Gang Goblin Cage Ram Rider Mega Knight
Arrows Firecracker Goblinstein Goblin Gang Ram Rider
Goblin Gang Goblin Cage Ram Rider
Mega Knight Goblin Cage
Goblin Cage Mega Knight Goblinstein Firecracker Barbarian Barrel
Goblin Gang Goblin Cage
Mega Knight Goblin Cage
Mega Knight Arrows Goblin Cage
Mega Knight Goblin Gang Goblin Cage Ram Rider
Firecracker Goblin Cage Mega Knight
Goblin Gang Firecracker Goblin Cage Barbarian Barrel Goblinstein
Arrows Mega Knight Firecracker Goblin Cage Barbarian Barrel
Arrows Goblin Cage
Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Ram Rider
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Mega Knight Goblinstein
Arrows Firecracker Goblinstein Ram Rider
Arrows Firecracker
Arrows Firecracker Barbarian Barrel Ram Rider
Arrows Firecracker Ram Rider
Goblin Gang
Firecracker Arrows Barbarian Barrel Ram Rider
Arrows Firecracker
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Mega Knight
Arrows Firecracker Barbarian Barrel Mega Knight
Mega Knight
Arrows
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Mega Knight Goblinstein
Arrows Firecracker Barbarian Barrel Ram Rider
Arrows Ram Rider Mega Knight
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Firecracker Goblinstein
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Gang Barbarian Barrel Goblinstein
Arrows Firecracker Ram Rider
Arrows Barbarian Barrel
Goblin Gang Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Goblin Gang Firecracker
Firecracker
Firecracker Barbarian Barrel Mega Knight
Firecracker Mega Knight

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