My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Inferno Dragon
Giant Snowball
Goblin Gang Minion Horde Inferno Dragon
Zap
Goblin Gang Minion Horde Royal Giant Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Wizard
The Log
Goblin Gang Royal Giant
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Valkyrie Wizard Inferno Dragon
Fireball
Goblin Gang Minion Horde Wizard Inferno Dragon
Poison
Goblin Gang Minion Horde Wizard
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Minion Horde Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Valkyrie Inferno Dragon Minion Horde Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Valkyrie Inferno Dragon

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant
Goblin Gang
Royal Giant Valkyrie
Minion Horde
Royal Giant
Royal Giant
Arrows Goblin Gang Minion Horde Wizard Rocket
Valkyrie
Goblin Gang Wizard
Wizard
Royal Giant Valkyrie
Rocket
Royal Giant
Inferno Dragon

Defense Synergies 0 4

Arrows
Valkyrie
Goblin Gang
Valkyrie Inferno Dragon
Minion Horde
Royal Giant
Valkyrie
Arrows Goblin Gang Wizard
Wizard
Valkyrie
Rocket
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Wizard
Minion Horde Inferno Dragon Goblin Gang Valkyrie
Goblin Gang Minion Horde Rocket Valkyrie Inferno Dragon
Minion Horde Inferno Dragon Goblin Gang Valkyrie
Arrows Valkyrie Rocket
Arrows Goblin Gang Valkyrie
Minion Horde Rocket Inferno Dragon Arrows Goblin Gang Wizard
Rocket Arrows Valkyrie
Minion Horde Inferno Dragon Goblin Gang
Goblin Gang Minion Horde Valkyrie
Goblin Gang Minion Horde Valkyrie Arrows Wizard
Arrows Minion Horde Inferno Dragon Goblin Gang Wizard
Minion Horde Goblin Gang Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Arrows Goblin Gang Minion Horde
Inferno Dragon Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang Inferno Dragon
Minion Horde Wizard Arrows Goblin Gang Valkyrie
Arrows Goblin Gang Minion Horde Valkyrie Wizard
Arrows Valkyrie Wizard Inferno Dragon
Inferno Dragon
Goblin Gang Valkyrie Wizard Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Valkyrie Wizard Rocket Inferno Dragon
Goblin Gang Minion Horde Valkyrie Rocket
Goblin Gang Valkyrie Rocket Minion Horde
Goblin Gang Minion Horde Valkyrie Inferno Dragon
Arrows Wizard Rocket Goblin Gang Minion Horde
Goblin Gang Rocket Minion Horde Valkyrie
Minion Horde Valkyrie Inferno Dragon
Minion Horde Rocket Valkyrie Inferno Dragon
Goblin Gang Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Valkyrie
Rocket Arrows Valkyrie
Rocket Goblin Gang Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie
Goblin Gang Minion Horde Valkyrie Rocket Inferno Dragon
Arrows Valkyrie Minion Horde Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Rocket
Arrows
Rocket Arrows Minion Horde
Arrows Valkyrie Rocket
Wizard Rocket Arrows Minion Horde Valkyrie
Arrows Wizard Minion Horde Rocket
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Rocket Goblin Gang Minion Horde
Rocket Arrows Minion Horde Valkyrie Wizard
Arrows Wizard Rocket
Rocket
Arrows Minion Horde Rocket
Arrows
Rocket Arrows Minion Horde Wizard
Arrows Minion Horde Wizard Rocket
Arrows Rocket
Minion Horde Rocket
Rocket Arrows Wizard
Rocket Arrows Valkyrie Wizard
Rocket Minion Horde
Rocket Arrows Wizard
Rocket
Rocket Arrows Minion Horde
Arrows Valkyrie Wizard
Minion Horde Inferno Dragon
Arrows Wizard
Arrows Wizard
Rocket Arrows
Arrows Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Rocket
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows Wizard
Minion Horde Goblin Gang Rocket
Rocket Arrows Wizard
Arrows
Goblin Gang Minion Horde Valkyrie Wizard Rocket
Arrows Wizard
Rocket Arrows
Minion Horde
Goblin Gang Minion Horde Rocket
Rocket
Rocket

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