My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Executioner Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Executioner
The Log
Goblin Gang Firecracker Mini P.E.K.K.A
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Executioner
Fireball
Goblin Gang Firecracker Executioner
Poison
Goblin Gang Firecracker Executioner
Lightning
Mini P.E.K.K.A Valkyrie Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Executioner Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Executioner Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Executioner Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Mega Knight
Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Goblin Gang Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie Electro Giant Mega Knight
Valkyrie
Goblin Gang Firecracker Mini P.E.K.K.A Executioner
Executioner
Valkyrie Mega Knight
Electro Giant
Mini P.E.K.K.A
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Executioner

Defense Synergies 2 12

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie
Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie Executioner Electro Giant
Valkyrie
Firecracker Arrows Goblin Gang Mini P.E.K.K.A Executioner
Executioner
Mini P.E.K.K.A Valkyrie Mega Knight
Electro Giant
Mini P.E.K.K.A
Mega Knight
Arrows Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Executioner
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie Executioner Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Valkyrie Executioner
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie Mega Knight
Arrows Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Goblin Gang Firecracker Valkyrie Executioner Mega Knight
Arrows Goblin Gang Firecracker Executioner
Arrows Valkyrie Electro Giant Mega Knight
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Goblin Gang Valkyrie Executioner Arrows Firecracker Electro Giant Mega Knight
Arrows Executioner Goblin Gang Firecracker
Mini P.E.K.K.A Mega Knight Goblin Gang Valkyrie
Valkyrie Executioner Mega Knight Arrows Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A Electro Giant Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Executioner
Arrows Valkyrie Mega Knight Goblin Gang Firecracker Executioner
Arrows Valkyrie Executioner Firecracker Mega Knight
Mini P.E.K.K.A
Goblin Gang Valkyrie Mega Knight Arrows Firecracker Mini P.E.K.K.A Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Mega Knight Electro Giant
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Goblin Gang Mega Knight Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Mega Knight
Goblin Gang Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Arrows Firecracker Executioner Electro Giant Goblin Gang
Goblin Gang Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang
Mega Knight Mini P.E.K.K.A Valkyrie
Mega Knight Arrows Valkyrie Electro Giant
Mini P.E.K.K.A Mega Knight Goblin Gang Valkyrie Executioner
Firecracker Valkyrie Executioner Electro Giant Mega Knight
Goblin Gang Electro Giant Firecracker Mini P.E.K.K.A Valkyrie Executioner
Arrows Valkyrie Executioner Mega Knight Firecracker Mini P.E.K.K.A Electro Giant
Arrows
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Executioner
Arrows
Arrows Firecracker Valkyrie
Executioner Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Executioner Electro Giant
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker Arrows Valkyrie
Arrows Firecracker Executioner
Firecracker Executioner
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Executioner
Arrows Firecracker Executioner Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Executioner Mega Knight
Arrows Firecracker Valkyrie Electro Giant Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Electro Giant Valkyrie Executioner Mega Knight
Arrows Firecracker Executioner
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker Executioner Electro Giant
Firecracker Electro Giant
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Gang
Arrows Firecracker Executioner
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Arrows Firecracker Executioner
Arrows Electro Giant
Firecracker Executioner Mega Knight
Electro Giant Goblin Gang Firecracker
Firecracker Executioner
Firecracker Executioner Electro Giant Mega Knight
Firecracker Mega Knight

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