My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Dark Prince Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Prince
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Dark Prince Prince
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Dark Prince
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince Prince
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince
Fireball
Goblin Gang Firecracker
Poison
Goblin Gang Firecracker
Lightning
Mini P.E.K.K.A Valkyrie Dark Prince Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Mini P.E.K.K.A

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Dark Prince Prince Mega Knight
Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince
Firecracker
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie Dark Prince Mega Knight
Valkyrie
Prince Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince
Dark Prince
Prince Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Prince
Valkyrie Dark Prince Mega Knight Arrows Goblin Gang Firecracker
Mega Knight
Prince Arrows Firecracker Mini P.E.K.K.A

Defense Synergies 2 16

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince Prince
Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Dark Prince Prince Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie
Valkyrie
Firecracker Arrows Goblin Gang Mini P.E.K.K.A Prince
Dark Prince
Arrows Goblin Gang Firecracker Prince
Prince
Arrows Goblin Gang Firecracker Valkyrie Dark Prince
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie Dark Prince Prince Mega Knight
Goblin Gang Mini P.E.K.K.A Prince Mega Knight Valkyrie Dark Prince
Mini P.E.K.K.A Prince Goblin Gang Firecracker Valkyrie Dark Prince Mega Knight
Arrows Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight
Arrows Goblin Gang Firecracker Valkyrie Dark Prince Mega Knight
Arrows Goblin Gang Firecracker
Arrows Valkyrie Mega Knight
Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight
Goblin Gang Valkyrie Arrows Firecracker Dark Prince Mega Knight
Arrows Goblin Gang Firecracker
Mini P.E.K.K.A Prince Mega Knight Goblin Gang Valkyrie Dark Prince
Valkyrie Mega Knight Arrows Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince Prince
Mini P.E.K.K.A Goblin Gang Prince Mega Knight
Goblin Gang Mini P.E.K.K.A Prince Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince
Arrows Mega Knight Goblin Gang Firecracker Valkyrie Dark Prince Prince
Arrows Valkyrie Firecracker Dark Prince Mega Knight
Mini P.E.K.K.A Prince
Goblin Gang Valkyrie Dark Prince Mega Knight Arrows Firecracker Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Mega Knight Dark Prince Prince
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Prince Mega Knight
Goblin Gang Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince Prince
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight
Arrows Firecracker Goblin Gang
Goblin Gang Mini P.E.K.K.A Dark Prince Prince Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince Prince
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince
Goblin Gang
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince Prince
Mega Knight Arrows Valkyrie Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Mega Knight Goblin Gang Valkyrie
Firecracker Valkyrie Mega Knight
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince
Arrows Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie Dark Prince Prince
Arrows Firecracker Valkyrie Dark Prince Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblin Gang Mini P.E.K.K.A Prince
Firecracker Arrows Valkyrie Dark Prince Prince
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Dark Prince Prince Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Valkyrie Dark Prince Mega Knight
Arrows Firecracker
Arrows Prince Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker
Goblin Gang Dark Prince Prince
Arrows Firecracker
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Prince Mega Knight
Arrows Firecracker
Arrows
Firecracker Dark Prince Prince Mega Knight
Goblin Gang Firecracker
Firecracker
Firecracker Dark Prince Prince Mega Knight

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