My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Furnace Princess
Zap
Goblin Gang Furnace Princess
Barbarian Barrel
Goblin Gang Valkyrie Furnace Princess
The Log
Goblin Gang Hog Rider Furnace Princess
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Goblin Gang Furnace Princess
Royal Delivery
Goblin Gang Valkyrie Hog Rider Princess
Fireball
Goblin Gang Hog Rider Furnace Princess
Poison
Goblin Gang Furnace Princess
Lightning
Valkyrie Furnace
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Goblin Gang Princess Fireball Valkyrie Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Goblin Gang Princess

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider
Goblin Gang
Hog Rider Valkyrie Princess
Fireball
Arrows Hog Rider Princess
Valkyrie
Hog Rider Goblin Gang Furnace
Hog Rider
Arrows Goblin Gang Fireball Valkyrie Rage Furnace Princess
Furnace
Valkyrie Hog Rider Princess
Rage
Hog Rider
Princess
Goblin Gang Fireball Hog Rider Furnace

Defense Synergies 0 10

Arrows
Fireball Valkyrie Furnace
Goblin Gang
Valkyrie Furnace Princess
Fireball
Arrows Valkyrie Princess
Valkyrie
Arrows Goblin Gang Fireball Furnace Princess
Hog Rider
Furnace
Arrows Goblin Gang Valkyrie
Rage
Princess
Goblin Gang Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie
Goblin Gang Valkyrie Furnace
Goblin Gang Furnace Valkyrie
Goblin Gang Valkyrie Furnace
Arrows Fireball Valkyrie Princess
Arrows Goblin Gang Fireball Valkyrie Furnace
Furnace Arrows Goblin Gang Fireball Princess
Arrows Fireball Valkyrie
Goblin Gang Furnace Princess
Goblin Gang Valkyrie
Goblin Gang Valkyrie Arrows Fireball Furnace Princess
Arrows Goblin Gang Fireball Furnace Princess
Furnace Goblin Gang Fireball Valkyrie
Fireball Valkyrie Arrows Goblin Gang Furnace Princess
Goblin Gang Furnace
Goblin Gang Fireball Furnace
Arrows Goblin Gang Fireball Valkyrie Furnace
Arrows Fireball Goblin Gang Valkyrie Furnace
Arrows Valkyrie Furnace Fireball Princess
Goblin Gang Valkyrie Arrows Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Furnace
Fireball Arrows Goblin Gang Valkyrie
Goblin Gang Valkyrie Furnace
Goblin Gang Valkyrie Fireball
Goblin Gang Valkyrie
Arrows Fireball Furnace Goblin Gang Princess
Goblin Gang Fireball Valkyrie Furnace
Valkyrie
Fireball Valkyrie
Goblin Gang
Valkyrie
Arrows Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Fireball Valkyrie Furnace Princess
Goblin Gang Fireball Valkyrie Furnace
Arrows Valkyrie Fireball Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Valkyrie
Arrows Fireball Princess
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie Furnace
Arrows Fireball Furnace Princess
Arrows Furnace Princess
Arrows Fireball Princess
Arrows Fireball
Goblin Gang Fireball
Arrows Fireball Valkyrie Princess
Fireball Arrows Princess
Fireball Princess
Arrows Fireball Princess
Princess Arrows Fireball Furnace
Arrows Fireball Furnace Princess
Arrows Fireball Furnace Princess
Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Valkyrie Princess
Fireball
Arrows Fireball Princess
Arrows Fireball
Arrows Fireball Valkyrie Furnace Princess
Arrows Fireball Princess
Fireball Arrows Princess
Fireball Arrows
Arrows Fireball Furnace Princess
Fireball
Fireball
Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Princess
Goblin Gang Fireball Princess
Fireball Arrows Princess
Arrows Fireball
Fireball Goblin Gang Valkyrie Princess
Arrows Fireball Princess
Arrows Fireball
Goblin Gang Fireball Princess
Fireball Princess
Fireball Princess

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