My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Graveyard
Giant Snowball
Musketeer Graveyard
Zap
Firecracker Graveyard
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Musketeer Wizard Graveyard
The Log
Firecracker Elite Barbarians Elixir Golem Musketeer Graveyard
Earthquake
Firecracker Elixir Golem Graveyard
Arrows
Firecracker Graveyard
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Musketeer Wizard Graveyard
Fireball
Firecracker Elite Barbarians Elixir Golem Musketeer Wizard
Poison
Firecracker Elixir Golem Musketeer Wizard Graveyard
Lightning
Elite Barbarians Musketeer Wizard
Rocket
Elite Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Elixir Golem Musketeer Wizard Graveyard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Elixir Golem

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror Graveyard Elixir Golem
Firecracker
Elixir Golem Elite Barbarians Mirror
Elite Barbarians
Arrows Firecracker Wizard Graveyard
Elixir Golem
Firecracker Arrows Musketeer Wizard Mirror Graveyard
Musketeer
Elixir Golem Mirror Graveyard
Wizard
Elite Barbarians Elixir Golem
Mirror
Arrows Firecracker Elixir Golem Musketeer Graveyard
Graveyard
Arrows Elite Barbarians Elixir Golem Musketeer Mirror

Defense Synergies 1 4

Arrows
Mirror
Firecracker
Musketeer Mirror
Elite Barbarians
Wizard
Elixir Golem
Musketeer
Firecracker Mirror
Wizard
Elite Barbarians
Mirror
Arrows Firecracker Musketeer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Wizard
Elite Barbarians Firecracker Musketeer
Elite Barbarians Musketeer
Elite Barbarians Firecracker Musketeer
Arrows Firecracker Elite Barbarians
Arrows Firecracker Musketeer
Musketeer Arrows Firecracker Wizard
Arrows Musketeer
Elite Barbarians Musketeer
Elite Barbarians Firecracker Musketeer
Arrows Firecracker Musketeer Wizard
Arrows Musketeer Firecracker Wizard
Elite Barbarians Musketeer Wizard
Wizard Arrows Firecracker
Elite Barbarians
Elite Barbarians
Wizard Arrows Firecracker Elite Barbarians Musketeer
Arrows Firecracker Elite Barbarians Musketeer Wizard
Arrows Wizard Firecracker Musketeer
Elite Barbarians Musketeer
Wizard Arrows Firecracker Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Arrows Firecracker Elite Barbarians Musketeer Wizard
Elite Barbarians Musketeer
Elite Barbarians Musketeer
Elite Barbarians Musketeer
Arrows Firecracker Wizard Musketeer
Elite Barbarians Musketeer
Elite Barbarians
Firecracker Elite Barbarians
Musketeer
Elite Barbarians Musketeer
Arrows Elite Barbarians
Elite Barbarians Wizard
Wizard Firecracker Musketeer
Elite Barbarians Firecracker Musketeer
Arrows Firecracker Elite Barbarians Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Arrows Firecracker Musketeer
Wizard Arrows Firecracker
Arrows Firecracker Wizard Musketeer
Arrows Firecracker Musketeer Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Elite Barbarians Musketeer
Firecracker Arrows Musketeer Wizard
Arrows Firecracker Musketeer Wizard
Firecracker Elite Barbarians Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Elite Barbarians Musketeer
Arrows Firecracker Musketeer Wizard
Arrows Firecracker Musketeer Wizard
Arrows
Arrows Firecracker Musketeer Wizard
Arrows Firecracker Wizard
Musketeer
Arrows Wizard
Musketeer
Arrows Musketeer
Arrows Firecracker Wizard
Arrows Firecracker Musketeer Wizard
Arrows Musketeer Wizard
Arrows Firecracker Musketeer
Elite Barbarians Arrows Firecracker Musketeer Wizard
Firecracker Musketeer Wizard
Elite Barbarians
Arrows Musketeer Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Musketeer
Arrows Firecracker Musketeer Wizard
Arrows
Firecracker Musketeer Wizard
Arrows Firecracker Musketeer Wizard
Arrows
Firecracker Elite Barbarians Musketeer
Firecracker Elite Barbarians Musketeer
Firecracker Musketeer
Firecracker Musketeer

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