My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Balloon Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Valkyrie Electro Wizard Lumberjack
The Log
Firecracker Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Balloon Electro Wizard Lumberjack
Fireball
Firecracker Balloon Electro Wizard Lumberjack
Poison
Firecracker Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Balloon Electro Wizard Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker
Mini P.E.K.K.A Valkyrie Balloon Lumberjack Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
Valkyrie
Balloon Lumberjack Firecracker Mini P.E.K.K.A Electro Wizard
Balloon
Arrows Valkyrie Lumberjack Firecracker Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie Balloon Lumberjack Mega Knight
Lumberjack
Valkyrie Balloon Arrows Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Balloon Electro Wizard Lumberjack

Defense Synergies 3 12

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker
Valkyrie Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Valkyrie
Valkyrie
Firecracker Arrows Mini P.E.K.K.A Electro Wizard Lumberjack
Balloon
Electro Wizard
Mini P.E.K.K.A Firecracker Valkyrie Lumberjack Mega Knight
Lumberjack
Arrows Firecracker Valkyrie Electro Wizard
Mega Knight
Arrows Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Arrows Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
Electro Wizard Arrows Firecracker
Arrows Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack Mega Knight
Valkyrie Electro Wizard Arrows Firecracker Lumberjack Mega Knight
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Lumberjack Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Arrows Mega Knight Firecracker Valkyrie Electro Wizard Lumberjack
Arrows Valkyrie Firecracker Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A Electro Wizard Lumberjack
Valkyrie Mega Knight Arrows Firecracker Mini P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Electro Wizard
Electro Wizard Arrows Firecracker Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Lumberjack Mega Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Electro Wizard
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Mini P.E.K.K.A Mega Knight Valkyrie Lumberjack
Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Valkyrie
Mega Knight Mini P.E.K.K.A Valkyrie Lumberjack
Mega Knight Arrows Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Lumberjack
Firecracker Valkyrie Mega Knight
Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Mini P.E.K.K.A Electro Wizard Lumberjack
Firecracker Arrows Valkyrie Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Electro Wizard
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker
Electro Wizard
Arrows Firecracker Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard Mega Knight

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