My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Electro Dragon
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Royal Hogs Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Mini P.E.K.K.A Royal Hogs Electro Dragon Electro Wizard
Fireball
Firecracker Royal Hogs Electro Dragon Electro Wizard
Poison
Firecracker Royal Hogs Electro Dragon Electro Wizard
Lightning
Mini P.E.K.K.A Electro Dragon Electro Wizard
Rocket
Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Mini P.E.K.K.A Electro Wizard Royal Hogs Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Mini P.E.K.K.A

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs Mini P.E.K.K.A Mega Knight
Firecracker
Mini P.E.K.K.A Royal Hogs Mega Knight
Fireball
Arrows Royal Hogs Electro Wizard Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Royal Hogs Electro Wizard Mega Knight
Royal Hogs
Arrows Firecracker Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Dragon
Mega Knight
Electro Wizard
Fireball Mini P.E.K.K.A Royal Hogs Mega Knight
Mega Knight
Arrows Firecracker Fireball Mini P.E.K.K.A Royal Hogs Electro Dragon Electro Wizard

Defense Synergies 2 12

Arrows
Mega Knight Fireball Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Electro Dragon Electro Wizard Mega Knight
Fireball
Arrows Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Fireball Electro Dragon
Royal Hogs
Electro Dragon
Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Electro Dragon Mega Knight
Mega Knight
Arrows Firecracker Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Dragon Electro Wizard
Mini P.E.K.K.A Firecracker Electro Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Electro Dragon Electro Wizard
Mini P.E.K.K.A Firecracker Electro Dragon Electro Wizard Mega Knight
Arrows Firecracker Fireball Mini P.E.K.K.A Mega Knight
Arrows Fireball Firecracker Electro Dragon Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Electro Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Fireball Electro Dragon Mega Knight
Arrows Firecracker Fireball Electro Dragon Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball Electro Dragon Electro Wizard
Fireball Mega Knight Arrows Firecracker Mini P.E.K.K.A Electro Dragon Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Fireball Mini P.E.K.K.A Electro Dragon Electro Wizard
Arrows Fireball Mega Knight Firecracker Electro Dragon Electro Wizard
Arrows Firecracker Fireball Electro Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Arrows Firecracker Fireball Mini P.E.K.K.A Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Arrows Firecracker Mini P.E.K.K.A Electro Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Electro Dragon Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight
Arrows Firecracker Fireball Electro Dragon Electro Wizard
Mini P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Dragon Electro Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Electro Dragon
Mega Knight Arrows Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball
Firecracker Fireball Electro Dragon Mega Knight
Electro Dragon Electro Wizard Firecracker Fireball Mini P.E.K.K.A
Arrows Mega Knight Firecracker Fireball Mini P.E.K.K.A Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Electro Dragon
Arrows Firecracker Fireball Electro Dragon Electro Wizard
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker
Arrows Fireball Firecracker Electro Dragon
Arrows Fireball Firecracker Electro Dragon
Fireball Mini P.E.K.K.A Electro Dragon Electro Wizard
Firecracker Arrows Fireball Electro Dragon Electro Wizard
Fireball Arrows Firecracker Electro Dragon
Firecracker Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon Mega Knight
Arrows Fireball
Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Electro Dragon Electro Wizard Mega Knight
Arrows Firecracker Fireball Electro Dragon Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon Mega Knight
Arrows Firecracker Fireball Electro Dragon Electro Wizard
Fireball Arrows Electro Dragon Mega Knight
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Electro Dragon Mega Knight
Arrows Firecracker Fireball Electro Dragon Electro Wizard
Mega Knight
Arrows Firecracker Fireball
Electro Wizard Fireball Electro Dragon
Fireball Arrows Firecracker Electro Dragon Electro Wizard
Arrows Fireball
Fireball Firecracker Mini P.E.K.K.A Electro Dragon Electro Wizard Mega Knight
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Dragon Electro Wizard
Electro Dragon Firecracker Fireball Electro Wizard Mega Knight

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