My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Witch
The Log
Firecracker Elixir Golem Witch
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Valkyrie Witch
Fireball
Firecracker Elixir Golem Witch
Poison
Firecracker Elixir Golem Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Fireball Valkyrie Freeze Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Elixir Golem Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Elixir Golem Freeze Mega Knight
Firecracker
Elixir Golem Valkyrie Mega Knight
Elixir Golem
Firecracker Arrows Fireball Witch
Fireball
Arrows Elixir Golem Freeze Mega Knight
Valkyrie
Firecracker Witch
Freeze
Arrows Fireball
Witch
Elixir Golem Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Fireball Witch

Defense Synergies 2 10

Arrows
Mega Knight Fireball Valkyrie
Firecracker
Valkyrie Mega Knight
Elixir Golem
Fireball
Arrows Valkyrie Freeze Mega Knight
Valkyrie
Firecracker Arrows Fireball Freeze Witch
Freeze
Fireball Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Fireball Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Firecracker Valkyrie Witch Mega Knight
Witch Mega Knight Valkyrie Freeze
Witch Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Valkyrie Mega Knight
Arrows Fireball Freeze Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Freeze Witch
Arrows Fireball Valkyrie Mega Knight
Witch
Firecracker Valkyrie Mega Knight
Valkyrie Witch Arrows Firecracker Fireball Freeze Mega Knight
Arrows Firecracker Fireball Witch
Mega Knight Fireball Valkyrie Freeze Witch
Fireball Valkyrie Mega Knight Arrows Firecracker Freeze Witch
Mega Knight
Fireball Freeze Mega Knight
Mega Knight Arrows Firecracker Fireball Valkyrie Witch
Arrows Fireball Mega Knight Firecracker Valkyrie Witch
Arrows Valkyrie Freeze Witch Firecracker Fireball Mega Knight
Valkyrie Mega Knight Arrows Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Witch
Fireball Arrows Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight Fireball
Valkyrie Witch Mega Knight
Arrows Firecracker Fireball Freeze Witch
Fireball Valkyrie Witch
Mega Knight Valkyrie
Freeze Mega Knight Firecracker Fireball Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Fireball Valkyrie
Mega Knight Fireball Valkyrie Witch
Firecracker Fireball Valkyrie Witch Mega Knight
Witch Firecracker Fireball Valkyrie Freeze
Arrows Valkyrie Mega Knight Firecracker Fireball Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie Freeze
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Freeze
Fireball Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Freeze Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker Freeze
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball Freeze
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball Mega Knight
Arrows Fireball Freeze
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Valkyrie Witch Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Freeze Fireball Valkyrie Witch Mega Knight
Witch
Arrows Firecracker Fireball Witch
Fireball Arrows Witch Mega Knight
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch
Firecracker Fireball Freeze Witch
Fireball
Arrows Fireball Mega Knight
Arrows Firecracker Fireball Freeze
Mega Knight
Arrows Firecracker Fireball
Fireball Freeze Witch
Fireball Arrows Firecracker Witch
Freeze
Arrows Fireball
Fireball Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Mega Knight
Firecracker Fireball Freeze Witch
Firecracker Fireball Witch
Firecracker Fireball Freeze Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: