My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Electro Wizard Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Cannon Cart Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Ram Rider
Zap
Cannon Cart Inferno Dragon Ram Rider
Barbarian Barrel
Cannon Cart Electro Wizard
The Log
Mini P.E.K.K.A Cannon Cart Ram Rider
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Cannon Cart Electro Wizard Inferno Dragon Ram Rider
Fireball
Cannon Cart Electro Wizard Inferno Dragon Ram Rider
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Cannon Cart Electro Wizard Inferno Dragon Ram Rider
Rocket
Cannon Cart Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Mini P.E.K.K.A Electro Wizard Inferno Dragon Cannon Cart Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mini P.E.K.K.A Cannon Cart Ram Rider Mega Knight
Fireball
Arrows Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A
Arrows Electro Wizard Ram Rider Mega Knight
Cannon Cart
Arrows Electro Wizard Ram Rider
Electro Wizard
Fireball Mini P.E.K.K.A Cannon Cart Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Arrows Fireball Mini P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Arrows Fireball Mini P.E.K.K.A Electro Wizard Ram Rider

Defense Synergies 2 14

Arrows
Mega Knight Fireball Mini P.E.K.K.A Cannon Cart
Fireball
Arrows Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Fireball Cannon Cart Ram Rider
Cannon Cart
Arrows Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Fireball Cannon Cart Inferno Dragon Ram Rider Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Ram Rider
Fireball Mini P.E.K.K.A Electro Wizard
Mega Knight
Arrows Fireball Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Dragon Cannon Cart Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider Mega Knight Cannon Cart Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Cannon Cart Electro Wizard Ram Rider Mega Knight
Arrows Fireball Mini P.E.K.K.A Mega Knight
Arrows Fireball Cannon Cart Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Ram Rider Arrows Fireball
Arrows Fireball Cannon Cart Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Electro Wizard Arrows Fireball Cannon Cart Ram Rider Mega Knight
Arrows Inferno Dragon Fireball Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Fireball Cannon Cart Electro Wizard Ram Rider
Fireball Mega Knight Arrows Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A Inferno Dragon Cannon Cart Electro Wizard Ram Rider Mega Knight
Fireball Mini P.E.K.K.A Electro Wizard Inferno Dragon Ram Rider Mega Knight
Mega Knight Arrows Fireball Mini P.E.K.K.A Cannon Cart Electro Wizard
Arrows Fireball Mega Knight Cannon Cart Electro Wizard Ram Rider
Arrows Fireball Cannon Cart Electro Wizard Inferno Dragon Ram Rider Mega Knight
Mini P.E.K.K.A Cannon Cart Electro Wizard Inferno Dragon Ram Rider
Mega Knight Arrows Fireball Mini P.E.K.K.A Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Cannon Cart Electro Wizard
Fireball Electro Wizard Arrows Mini P.E.K.K.A Cannon Cart Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Fireball Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Cannon Cart Inferno Dragon Ram Rider Mega Knight
Arrows Fireball Electro Wizard Ram Rider
Mini P.E.K.K.A Fireball Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Cannon Cart Inferno Dragon
Electro Wizard Mega Knight Fireball Mini P.E.K.K.A Cannon Cart Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Cannon Cart
Mega Knight Arrows Fireball Electro Wizard
Mini P.E.K.K.A Cannon Cart Mega Knight Fireball Ram Rider
Fireball Cannon Cart Mega Knight
Electro Wizard Fireball Mini P.E.K.K.A Cannon Cart Inferno Dragon
Arrows Mega Knight Fireball Mini P.E.K.K.A Cannon Cart Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Electro Wizard Ram Rider
Arrows Fireball Cannon Cart
Cannon Cart Arrows Fireball
Fireball Arrows Mega Knight
Arrows Fireball Ram Rider
Arrows
Arrows Fireball Ram Rider
Arrows Fireball Ram Rider
Fireball Mini P.E.K.K.A Electro Wizard
Arrows Fireball Cannon Cart Electro Wizard Ram Rider
Fireball Arrows
Fireball Cannon Cart
Arrows Fireball Cannon Cart
Arrows Fireball Cannon Cart
Arrows Fireball Cannon Cart
Arrows Fireball Cannon Cart Mega Knight
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Fireball Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball Cannon Cart
Arrows Fireball Mega Knight
Inferno Dragon
Arrows Fireball Electro Wizard Ram Rider
Fireball Arrows Ram Rider Mega Knight
Fireball Arrows
Arrows Fireball Electro Wizard
Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Mega Knight
Arrows Fireball Electro Wizard
Mega Knight
Arrows Fireball
Electro Wizard Fireball Cannon Cart
Fireball Arrows Electro Wizard Ram Rider
Arrows Fireball
Fireball Mini P.E.K.K.A Cannon Cart Electro Wizard Mega Knight
Arrows Fireball
Arrows Fireball
Cannon Cart Mega Knight
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Cannon Cart Electro Wizard Mega Knight

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