My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Executioner Goblinstein

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Executioner Bandit Fisherman Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Bandit Fisherman
Giant Snowball
Bats Goblin Gang Fisherman
Zap
Bats Goblin Gang Firecracker Bandit Fisherman
Barbarian Barrel
Goblin Gang Firecracker Executioner Bandit
The Log
Goblin Gang Firecracker Bandit Fisherman
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Executioner Bandit Fisherman
Fireball
Goblin Gang Firecracker Executioner Bandit Fisherman
Poison
Bats Goblin Gang Firecracker Executioner Fisherman
Lightning
Executioner Bandit Fisherman Goblinstein
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Bandit Fisherman Executioner Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Bandit Fisherman
Arrows
Bandit
Goblin Gang
Firecracker Bandit
Firecracker
Bats Goblin Gang Bandit Fisherman
Executioner
Bandit
Bandit
Bats Arrows Goblin Gang Firecracker Executioner
Fisherman
Bats Firecracker
Goblinstein

Defense Synergies 0 11

Bats
Firecracker Bandit Fisherman
Arrows
Bandit
Goblin Gang
Firecracker Bandit Fisherman
Firecracker
Bats Goblin Gang Bandit Fisherman
Executioner
Bandit
Bandit
Bats Arrows Goblin Gang Firecracker Executioner Fisherman
Fisherman
Bats Goblin Gang Firecracker Bandit
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner
Bats Goblin Gang Firecracker Executioner Bandit Fisherman
Goblin Gang Fisherman Bats Executioner Bandit
Bats Goblin Gang Firecracker Bandit Fisherman
Arrows Firecracker
Arrows Goblin Gang Bats Firecracker Executioner Bandit
Bats Arrows Goblin Gang Firecracker Executioner
Arrows Bandit
Goblin Gang Fisherman
Goblin Gang Firecracker Bandit Fisherman
Bats Goblin Gang Executioner Arrows Firecracker Bandit Fisherman
Arrows Executioner Bats Goblin Gang Firecracker
Bats Goblin Gang Bandit
Executioner Bats Arrows Goblin Gang Firecracker
Goblin Gang Bandit
Goblin Gang Bandit Fisherman Goblinstein
Bats Arrows Goblin Gang Firecracker Executioner Fisherman
Arrows Bats Goblin Gang Firecracker Executioner Bandit Fisherman
Arrows Executioner Bats Firecracker Bandit Fisherman
Fisherman
Goblin Gang Bats Arrows Firecracker Executioner Bandit Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bandit Fisherman
Bandit Arrows Goblin Gang Firecracker Executioner Fisherman
Goblin Gang Bandit Bats Fisherman
Goblin Gang Bats Bandit Fisherman
Goblin Gang Executioner Bandit Fisherman
Arrows Firecracker Executioner Goblinstein Bats Goblin Gang
Goblin Gang Bats Bandit
Fisherman
Goblinstein Bats Firecracker Bandit
Goblin Gang
Bats
Arrows
Goblin Gang Executioner Bandit
Firecracker Executioner
Goblin Gang Bats Firecracker Executioner Fisherman Goblinstein
Bats Arrows Executioner Firecracker
Arrows
Fisherman
Fisherman

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Executioner Bandit Fisherman
Arrows Bandit
Arrows Firecracker
Executioner Arrows Firecracker Goblinstein
Arrows Firecracker Executioner Goblinstein Bats
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Firecracker Bandit Fisherman
Bats Goblin Gang Fisherman
Firecracker Arrows Bandit Fisherman
Arrows Firecracker Executioner
Firecracker Executioner Bandit Fisherman
Arrows Firecracker Bandit Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Executioner Bandit
Arrows Firecracker Executioner Bandit
Arrows
Bats Fisherman
Arrows Firecracker Executioner Bandit Fisherman
Arrows Firecracker
Arrows
Fisherman
Arrows
Arrows Firecracker Executioner Goblinstein
Fisherman
Arrows Firecracker Executioner Bandit Fisherman
Arrows Bandit Fisherman
Arrows Firecracker Bandit Fisherman
Bats Arrows Firecracker Executioner
Bats Firecracker Goblinstein
Arrows Bandit
Arrows Firecracker
Arrows Firecracker
Bats Goblin Gang Bandit Goblinstein
Arrows Firecracker Executioner
Arrows
Goblin Gang Firecracker Executioner
Arrows Firecracker Executioner
Arrows
Firecracker Executioner
Bats Goblin Gang Firecracker
Firecracker Bats Executioner
Firecracker Executioner Bandit
Firecracker
Fisherman

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