My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Cannon Cart X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Cannon Cart X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart
Giant Snowball
Musketeer Guards
Zap
Guards Cannon Cart X-Bow
Barbarian Barrel
Musketeer Guards Cannon Cart X-Bow Ice Wizard
The Log
Mini P.E.K.K.A Musketeer Guards Cannon Cart X-Bow
Earthquake
Guards X-Bow
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Musketeer Guards Cannon Cart Ice Wizard
Fireball
Musketeer Cannon Cart X-Bow Ice Wizard
Poison
Musketeer Guards X-Bow Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Cannon Cart X-Bow Ice Wizard
Rocket
Musketeer Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Guards Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Earthquake Guards Ice Wizard Mini P.E.K.K.A Musketeer Cannon Cart X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Earthquake Guards Ice Wizard

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Mini P.E.K.K.A Cannon Cart X-Bow
Earthquake
Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Earthquake Musketeer X-Bow Ice Wizard
Musketeer
Mini P.E.K.K.A Cannon Cart X-Bow
Guards
X-Bow
Cannon Cart
Arrows Musketeer
X-Bow
Arrows Mini P.E.K.K.A Musketeer Guards Ice Wizard
Ice Wizard
Mini P.E.K.K.A X-Bow

Defense Synergies 1 16

Arrows
Mini P.E.K.K.A Cannon Cart Ice Wizard
Earthquake
Mini P.E.K.K.A X-Bow Ice Wizard
Mini P.E.K.K.A
Arrows Earthquake Musketeer Guards Cannon Cart Ice Wizard
Musketeer
Guards Mini P.E.K.K.A Cannon Cart
Guards
Musketeer Mini P.E.K.K.A Cannon Cart X-Bow Ice Wizard
Cannon Cart
Arrows Mini P.E.K.K.A Musketeer Guards Ice Wizard
X-Bow
Earthquake Guards Ice Wizard
Ice Wizard
Arrows Earthquake Mini P.E.K.K.A Guards Cannon Cart X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart Musketeer X-Bow
Mini P.E.K.K.A Musketeer Cannon Cart X-Bow Ice Wizard
Mini P.E.K.K.A Musketeer Cannon Cart Ice Wizard
Mini P.E.K.K.A Musketeer Guards Cannon Cart Ice Wizard
Arrows Earthquake Mini P.E.K.K.A X-Bow
Arrows Earthquake Musketeer Guards Cannon Cart X-Bow Ice Wizard
Musketeer Arrows X-Bow Ice Wizard
Earthquake Arrows Musketeer Cannon Cart X-Bow
Mini P.E.K.K.A Musketeer X-Bow Ice Wizard
Guards Mini P.E.K.K.A Musketeer Cannon Cart Ice Wizard
Guards Ice Wizard Arrows Earthquake Musketeer Cannon Cart X-Bow
Arrows Musketeer Ice Wizard
Mini P.E.K.K.A Earthquake Musketeer Guards Cannon Cart X-Bow Ice Wizard
Arrows Earthquake Mini P.E.K.K.A Guards Cannon Cart X-Bow
Mini P.E.K.K.A Cannon Cart X-Bow
Mini P.E.K.K.A X-Bow
Arrows Mini P.E.K.K.A Musketeer Cannon Cart X-Bow
Arrows Musketeer Guards Cannon Cart X-Bow Ice Wizard
Arrows Earthquake Musketeer Guards Cannon Cart Ice Wizard
Mini P.E.K.K.A Musketeer Cannon Cart
Arrows Earthquake Mini P.E.K.K.A Musketeer Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Cannon Cart X-Bow
Arrows Mini P.E.K.K.A Musketeer Cannon Cart X-Bow
Guards Mini P.E.K.K.A Musketeer Cannon Cart
Mini P.E.K.K.A Guards Musketeer Cannon Cart X-Bow
Mini P.E.K.K.A Musketeer Guards Cannon Cart
Arrows Musketeer Ice Wizard
Mini P.E.K.K.A Guards Musketeer Cannon Cart Ice Wizard
Mini P.E.K.K.A Cannon Cart
Mini P.E.K.K.A Cannon Cart X-Bow
Musketeer Guards
Mini P.E.K.K.A Musketeer Guards Cannon Cart
Arrows Guards
Mini P.E.K.K.A Cannon Cart Guards
Musketeer Cannon Cart
Guards Mini P.E.K.K.A Musketeer Cannon Cart X-Bow
Arrows Earthquake Mini P.E.K.K.A Musketeer Cannon Cart Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Musketeer Guards X-Bow
Arrows Musketeer X-Bow Ice Wizard
Earthquake Arrows Cannon Cart X-Bow
Earthquake Cannon Cart Arrows Musketeer Guards
Arrows Earthquake
Arrows Musketeer Ice Wizard
Arrows Earthquake Musketeer
Arrows Earthquake X-Bow Ice Wizard
Arrows X-Bow
Mini P.E.K.K.A Musketeer Guards X-Bow
Arrows Earthquake Musketeer Cannon Cart X-Bow
Arrows Musketeer
Earthquake Musketeer Cannon Cart
Earthquake Arrows Musketeer Cannon Cart X-Bow
Earthquake Arrows Musketeer Cannon Cart X-Bow
Earthquake X-Bow Arrows Musketeer Cannon Cart
Earthquake Arrows Musketeer Cannon Cart X-Bow
Arrows Earthquake
Mini P.E.K.K.A
Arrows Earthquake Mini P.E.K.K.A Musketeer X-Bow
Arrows Earthquake X-Bow
Earthquake Musketeer X-Bow
Arrows
Musketeer X-Bow
Earthquake Arrows Musketeer Cannon Cart X-Bow
Arrows Earthquake Ice Wizard
Arrows X-Bow Earthquake Musketeer Ice Wizard
Arrows Musketeer X-Bow
Arrows Musketeer X-Bow
Arrows Musketeer X-Bow Ice Wizard
Musketeer Guards
Mini P.E.K.K.A
Arrows Earthquake Musketeer X-Bow
Arrows
Arrows Earthquake
Earthquake Musketeer Guards Cannon Cart X-Bow
Arrows Musketeer Ice Wizard
Arrows
Mini P.E.K.K.A Musketeer Cannon Cart
Arrows Earthquake Musketeer
Arrows
Musketeer Cannon Cart
Musketeer Guards
Musketeer
Musketeer Cannon Cart X-Bow

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: