My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber
Zap
Bomber Inferno Tower
Barbarian Barrel
Bomber Inferno Tower Wizard
The Log
Bomber
Earthquake
Bomber Inferno Tower
Arrows
Bomber
Royal Delivery
Bomber Wizard
Fireball
Bomber Inferno Tower Wizard
Poison
Bomber Inferno Tower Wizard
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rage Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Inferno Tower Wizard Lightning Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Rage Arrows Inferno Tower

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Mega Knight
Arrows
Golem Lightning Mega Knight
Inferno Tower
Wizard
Rage Golem Mega Knight
Rage
Wizard
Lightning
Golem Arrows
Golem
Bomber Arrows Lightning Wizard
Mega Knight
Bomber Arrows Wizard

Defense Synergies 1 4

Bomber
Arrows
Mega Knight Inferno Tower Lightning
Inferno Tower
Arrows Mega Knight
Wizard
Mega Knight
Rage
Lightning
Arrows
Golem
Mega Knight
Arrows Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Inferno Tower Wizard
Inferno Tower Bomber Mega Knight
Inferno Tower Mega Knight Bomber Lightning
Inferno Tower Bomber Mega Knight
Lightning Bomber Arrows Mega Knight
Arrows Bomber Mega Knight
Inferno Tower Lightning Arrows Wizard
Lightning Arrows Inferno Tower Mega Knight
Inferno Tower
Bomber Inferno Tower Mega Knight
Bomber Arrows Wizard Mega Knight
Arrows Inferno Tower Wizard
Inferno Tower Mega Knight Bomber Wizard Lightning
Bomber Wizard Mega Knight Arrows
Inferno Tower Mega Knight
Inferno Tower Lightning Mega Knight
Wizard Mega Knight Bomber Arrows Inferno Tower
Arrows Mega Knight Bomber Wizard
Arrows Wizard Bomber Mega Knight
Inferno Tower
Bomber Wizard Mega Knight Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower
Bomber Arrows Wizard Lightning Mega Knight
Mega Knight Inferno Tower Lightning
Lightning Mega Knight Inferno Tower
Inferno Tower Mega Knight
Arrows Wizard
Inferno Tower Lightning
Inferno Tower Mega Knight
Lightning Mega Knight Inferno Tower
Inferno Tower
Mega Knight Inferno Tower
Lightning Mega Knight Arrows
Lightning Mega Knight Inferno Tower Wizard
Wizard Bomber Mega Knight
Inferno Tower Bomber Lightning
Arrows Mega Knight Bomber Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows
Lightning Arrows
Bomber Wizard Arrows Mega Knight
Arrows Wizard
Bomber Arrows Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Bomber Arrows Wizard
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Bomber Lightning
Lightning Bomber Arrows Wizard Mega Knight
Lightning Bomber Arrows Wizard Mega Knight
Lightning Mega Knight
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Bomber Wizard Mega Knight
Arrows Wizard Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Lightning Arrows Wizard
Lightning Wizard
Lightning
Lightning Bomber Arrows Wizard Mega Knight
Lightning Arrows
Mega Knight
Arrows Wizard Lightning
Lightning
Lightning Arrows Wizard
Arrows
Lightning Wizard Mega Knight
Arrows Bomber Wizard Lightning
Lightning Arrows
Mega Knight
Lightning
Lightning
Lightning Mega Knight

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