My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Recruits Battle Ram Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Battle Ram Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Battle Ram Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Battle Ram Miner
Giant Snowball
Bomber Royal Recruits Battle Ram Miner Princess
Zap
Bomber Battle Ram Princess
Barbarian Barrel
Bomber Royal Recruits Battle Ram Hunter Princess
The Log
Bomber Royal Recruits Mini P.E.K.K.A Battle Ram Hunter Princess
Earthquake
Bomber
Arrows
Bomber Royal Recruits Princess
Royal Delivery
Bomber Royal Recruits Mini P.E.K.K.A Battle Ram Hunter Miner Princess
Fireball
Bomber Battle Ram Hunter Princess
Poison
Bomber Royal Recruits Hunter Princess
Lightning
Mini P.E.K.K.A Battle Ram Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Battle Ram Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Miner Princess Mini P.E.K.K.A Battle Ram Hunter Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Miner Princess

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Mini P.E.K.K.A Battle Ram Miner
Arrows
Mini P.E.K.K.A Battle Ram Miner
Royal Recruits
Bomber Battle Ram Princess
Mini P.E.K.K.A
Bomber Arrows Hunter Princess
Battle Ram
Bomber Arrows Royal Recruits Hunter Princess
Hunter
Mini P.E.K.K.A Battle Ram
Miner
Bomber Arrows
Princess
Royal Recruits Mini P.E.K.K.A Battle Ram

Defense Synergies 0 7

Bomber
Royal Recruits Mini P.E.K.K.A Miner
Arrows
Mini P.E.K.K.A
Royal Recruits
Bomber Princess
Mini P.E.K.K.A
Bomber Arrows Hunter Princess
Battle Ram
Hunter
Mini P.E.K.K.A
Miner
Bomber
Princess
Royal Recruits Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits
Mini P.E.K.K.A Hunter Bomber Royal Recruits
Mini P.E.K.K.A Hunter Bomber Royal Recruits
Royal Recruits Mini P.E.K.K.A Hunter Bomber
Bomber Arrows Royal Recruits Mini P.E.K.K.A Princess
Arrows Bomber Hunter
Hunter Arrows Princess
Arrows Royal Recruits
Mini P.E.K.K.A Hunter Royal Recruits Princess
Bomber Royal Recruits Mini P.E.K.K.A Hunter Miner
Bomber Arrows Royal Recruits Hunter Princess
Arrows Hunter Princess
Royal Recruits Mini P.E.K.K.A Hunter Bomber
Bomber Arrows Royal Recruits Mini P.E.K.K.A Hunter Princess
Royal Recruits Mini P.E.K.K.A Hunter
Royal Recruits Mini P.E.K.K.A Hunter
Bomber Arrows Royal Recruits Mini P.E.K.K.A Hunter
Arrows Bomber Royal Recruits Hunter
Arrows Hunter Bomber Royal Recruits Princess
Mini P.E.K.K.A Royal Recruits Hunter
Bomber Royal Recruits Arrows Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Hunter Miner
Royal Recruits Mini P.E.K.K.A Hunter
Royal Recruits Mini P.E.K.K.A Hunter
Royal Recruits Mini P.E.K.K.A Hunter
Arrows Hunter Princess
Royal Recruits Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Royal Recruits Hunter
Royal Recruits Mini P.E.K.K.A
Royal Recruits
Royal Recruits Mini P.E.K.K.A Hunter
Royal Recruits Arrows
Royal Recruits Mini P.E.K.K.A Hunter
Royal Recruits Bomber Princess
Royal Recruits Bomber Mini P.E.K.K.A Hunter
Arrows Bomber Royal Recruits Mini P.E.K.K.A Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Royal Recruits
Arrows Miner Princess
Arrows Miner
Arrows Royal Recruits
Bomber Arrows
Arrows Hunter Princess
Bomber Arrows Princess
Arrows Hunter Princess
Arrows Miner
Mini P.E.K.K.A
Miner Arrows Royal Recruits Princess
Arrows Princess
Hunter Miner Princess
Arrows Princess
Princess Arrows
Bomber Arrows Hunter Princess
Arrows Royal Recruits Princess
Arrows
Bomber Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Hunter Princess
Bomber Arrows Miner Princess
Arrows Princess
Arrows Royal Recruits
Arrows Bomber Hunter Princess
Arrows Miner Hunter Princess
Arrows Miner Princess
Miner Arrows
Arrows Hunter Princess
Mini P.E.K.K.A
Bomber Arrows Hunter Miner
Arrows Princess
Arrows Princess
Royal Recruits Princess
Arrows Hunter Princess
Arrows
Miner Mini P.E.K.K.A Hunter Princess
Arrows Bomber Princess
Arrows
Royal Recruits
Royal Recruits Princess
Princess
Royal Recruits Miner Princess

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