My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Witch
Zap
Bomber Witch
Barbarian Barrel
Bomber Valkyrie Wizard Witch Executioner
The Log
Bomber Hog Rider Witch
Earthquake
Bomber Hog Rider Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Valkyrie Hog Rider Wizard Witch Executioner
Fireball
Bomber Hog Rider Wizard Witch Executioner
Poison
Bomber Wizard Witch Executioner
Lightning
Valkyrie Wizard Witch Executioner
Rocket
Valkyrie Hog Rider Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Valkyrie Hog Rider Wizard Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Arrows Valkyrie Hog Rider

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Hog Rider Mega Knight
Arrows
Hog Rider Mega Knight
Valkyrie
Hog Rider Bomber Wizard Witch Executioner
Hog Rider
Arrows Valkyrie Bomber Wizard Witch Executioner Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
Witch
Valkyrie Hog Rider Mega Knight
Executioner
Valkyrie Hog Rider Mega Knight
Mega Knight
Bomber Arrows Hog Rider Wizard Witch Executioner

Defense Synergies 1 8

Bomber
Valkyrie
Arrows
Mega Knight Valkyrie
Valkyrie
Bomber Arrows Wizard Witch Executioner
Hog Rider
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Mega Knight
Arrows Wizard Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard Executioner
Bomber Valkyrie Witch Executioner Mega Knight
Witch Mega Knight Bomber Valkyrie Executioner
Witch Bomber Valkyrie Mega Knight
Bomber Arrows Valkyrie Mega Knight
Arrows Bomber Valkyrie Executioner Mega Knight
Arrows Wizard Witch Executioner
Arrows Valkyrie Mega Knight
Witch
Bomber Valkyrie Mega Knight
Valkyrie Witch Executioner Bomber Arrows Wizard Mega Knight
Arrows Executioner Wizard Witch
Mega Knight Bomber Valkyrie Wizard Witch
Bomber Valkyrie Wizard Executioner Mega Knight Arrows Witch
Mega Knight
Mega Knight
Wizard Mega Knight Bomber Arrows Valkyrie Witch Executioner
Arrows Mega Knight Bomber Valkyrie Wizard Witch Executioner
Arrows Valkyrie Wizard Witch Executioner Bomber Mega Knight
Bomber Valkyrie Wizard Mega Knight Arrows Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Bomber Arrows Valkyrie Wizard Executioner Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Executioner Mega Knight
Arrows Wizard Executioner Witch
Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Wizard Witch Executioner
Wizard Bomber Valkyrie Witch Executioner Mega Knight
Witch Bomber Valkyrie Executioner
Arrows Valkyrie Executioner Mega Knight Bomber Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Executioner
Arrows
Arrows Valkyrie
Bomber Wizard Executioner Arrows Valkyrie Mega Knight
Arrows Wizard Executioner Witch
Bomber Arrows Wizard Witch Executioner
Arrows Wizard Executioner
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard Executioner
Executioner
Arrows
Arrows
Bomber Arrows Wizard Witch Executioner
Arrows Wizard Executioner Mega Knight
Arrows
Bomber
Bomber Arrows Wizard Executioner Mega Knight
Bomber Arrows Valkyrie Wizard Witch Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Bomber Valkyrie Wizard Witch Executioner Mega Knight
Witch
Arrows Wizard Witch Executioner
Arrows Wizard Witch Mega Knight
Arrows
Arrows Wizard Witch Executioner
Wizard Witch
Bomber Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Witch
Arrows Wizard Witch Executioner
Arrows
Valkyrie Wizard Executioner Mega Knight
Arrows Bomber Wizard Executioner
Arrows
Executioner Mega Knight
Witch
Witch Executioner
Witch Executioner Mega Knight

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