My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Executioner Goblin Giant Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Executioner Goblin Giant X-Bow Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant X-Bow Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers
Giant Snowball
Bats Archers Princess
Zap
Bats Archers Goblin Giant X-Bow Princess
Barbarian Barrel
Archers Executioner X-Bow Princess Electro Wizard
The Log
Archers X-Bow Princess
Earthquake
Archers X-Bow
Arrows
Bats Archers Princess
Royal Delivery
Bats Archers Executioner Princess Electro Wizard
Fireball
Archers Executioner X-Bow Princess Electro Wizard
Poison
Bats Archers Executioner X-Bow Princess Electro Wizard
Lightning
Executioner X-Bow Electro Wizard
Rocket
Executioner X-Bow

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Princess Electro Wizard Executioner Lightning Goblin Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Archers Princess Electro Wizard

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Giant X-Bow
Archers
Goblin Giant X-Bow
Executioner
Lightning
Goblin Giant
Goblin Giant
Bats Archers Lightning Electro Wizard
X-Bow
Bats Archers
Princess
Electro Wizard
Goblin Giant

Defense Synergies 0 9

Bats
Goblin Giant X-Bow Electro Wizard
Archers
Goblin Giant X-Bow Electro Wizard
Executioner
Lightning
Goblin Giant
Bats Archers Princess Electro Wizard
X-Bow
Bats Archers Electro Wizard
Princess
Goblin Giant
Electro Wizard
Bats Archers Goblin Giant X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Executioner Goblin Giant X-Bow Electro Wizard
Bats Executioner X-Bow Electro Wizard
Bats Archers Executioner Lightning Electro Wizard
Bats Electro Wizard
Lightning X-Bow Princess
Bats Archers Executioner X-Bow Electro Wizard
Bats Lightning Electro Wizard Archers Executioner X-Bow Princess
Lightning Goblin Giant X-Bow Electro Wizard
X-Bow Princess
Archers Electro Wizard
Bats Archers Executioner Electro Wizard Goblin Giant X-Bow Princess
Executioner Bats Archers Princess Electro Wizard
Bats Lightning X-Bow Electro Wizard
Executioner Bats X-Bow Princess Electro Wizard
X-Bow Electro Wizard
Lightning X-Bow Electro Wizard
Bats Executioner X-Bow Electro Wizard
Bats Archers Executioner X-Bow Electro Wizard
Executioner Bats Archers Princess Electro Wizard
Electro Wizard
Bats Archers Executioner Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers X-Bow Electro Wizard
Electro Wizard Archers Executioner Lightning X-Bow
Bats Lightning Goblin Giant Electro Wizard
Lightning Bats Goblin Giant X-Bow Electro Wizard
Executioner Goblin Giant
Executioner Bats Archers Goblin Giant Princess Electro Wizard
Bats Archers Lightning Goblin Giant Electro Wizard
Goblin Giant
Lightning Electro Wizard Bats X-Bow
Goblin Giant
Bats
Lightning Goblin Giant Electro Wizard
Lightning Executioner Goblin Giant
Archers Executioner Princess
Electro Wizard Bats Archers Executioner Lightning Goblin Giant X-Bow
Bats Executioner Archers Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess X-Bow
Executioner X-Bow Princess Electro Wizard
Lightning Goblin Giant X-Bow
Lightning
Executioner
Executioner Bats Goblin Giant Princess
Archers Executioner Princess
X-Bow Executioner Lightning Princess
Lightning X-Bow
Lightning Bats X-Bow Electro Wizard
Lightning X-Bow Princess Electro Wizard
Lightning Archers Executioner Princess
Lightning Executioner Princess
Lightning X-Bow Princess
Lightning Princess X-Bow
Lightning X-Bow Executioner Princess
Lightning Executioner X-Bow Princess
Lightning
Bats Lightning
Lightning Archers Executioner X-Bow Princess Electro Wizard
Lightning X-Bow Princess
Lightning X-Bow
Lightning Princess
Lightning X-Bow
Lightning X-Bow
Executioner Princess
X-Bow Executioner Lightning Princess Electro Wizard
Lightning X-Bow Princess
Lightning X-Bow
Lightning Bats Archers Executioner X-Bow Princess Electro Wizard
Lightning Electro Wizard Bats
Lightning
Lightning X-Bow
Lightning Princess Electro Wizard
Lightning Princess
Lightning Electro Wizard Bats Archers X-Bow Princess
Lightning Archers Executioner Princess Electro Wizard
Lightning Executioner Princess Electro Wizard
Executioner Lightning Princess
Lightning
Executioner
Bats Lightning Princess Electro Wizard
Bats Executioner Lightning Princess Electro Wizard
Lightning Executioner Goblin Giant X-Bow Princess Electro Wizard

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