My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Witch Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Skeleton Army Balloon
Giant Snowball
Archers Hog Rider Skeleton Army Witch Balloon
Zap
Archers Skeleton Army Witch Balloon
Barbarian Barrel
Archers Valkyrie Skeleton Army Witch Executioner
The Log
Archers Hog Rider Skeleton Army Witch
Earthquake
Archers Hog Rider Skeleton Army Witch
Arrows
Archers Skeleton Army Witch
Royal Delivery
Archers Valkyrie Hog Rider Skeleton Army Witch Balloon Executioner
Fireball
Archers Hog Rider Skeleton Army Witch Balloon Executioner
Poison
Archers Skeleton Army Witch Balloon Executioner
Lightning
Valkyrie Witch Balloon Executioner
Rocket
Valkyrie Hog Rider Witch Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Skeleton Army Valkyrie Hog Rider Freeze Witch Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Skeleton Army Valkyrie Hog Rider

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Hog Rider Balloon
Valkyrie
Archers Hog Rider Balloon Witch Executioner
Hog Rider
Valkyrie Freeze Archers Witch Balloon Executioner
Skeleton Army
Freeze
Hog Rider Balloon
Witch
Valkyrie Hog Rider
Balloon
Valkyrie Freeze Archers Hog Rider Executioner
Executioner
Valkyrie Hog Rider Balloon

Defense Synergies 1 7

Archers
Valkyrie Skeleton Army Witch
Valkyrie
Archers Freeze Witch Executioner
Hog Rider
Skeleton Army
Archers Freeze Executioner
Freeze
Valkyrie Skeleton Army
Witch
Archers Valkyrie
Balloon
Executioner
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Skeleton Army Valkyrie Witch Executioner
Skeleton Army Witch Archers Valkyrie Freeze Executioner
Skeleton Army Witch Valkyrie
Valkyrie Skeleton Army
Skeleton Army Freeze Archers Valkyrie Executioner
Archers Freeze Witch Executioner
Valkyrie
Witch Skeleton Army
Skeleton Army Archers Valkyrie
Archers Valkyrie Skeleton Army Witch Executioner Freeze
Executioner Archers Witch
Skeleton Army Valkyrie Freeze Witch
Valkyrie Skeleton Army Executioner Freeze Witch
Skeleton Army
Skeleton Army Freeze
Valkyrie Skeleton Army Witch Executioner
Archers Valkyrie Skeleton Army Witch Executioner
Valkyrie Freeze Witch Executioner Archers
Valkyrie Skeleton Army Archers Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Archers Witch
Archers Valkyrie Executioner
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch Executioner
Executioner Archers Freeze Witch
Skeleton Army Archers Valkyrie Witch
Valkyrie Skeleton Army
Freeze Valkyrie Skeleton Army Witch
Witch Skeleton Army
Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch Executioner
Archers Valkyrie Skeleton Army Witch Executioner
Skeleton Army Witch Archers Valkyrie Freeze Executioner
Valkyrie Executioner Archers Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Executioner
Valkyrie Freeze
Executioner Valkyrie
Executioner Freeze Witch
Archers Witch Executioner
Freeze Executioner
Valkyrie
Archers Executioner
Executioner
Freeze
Witch Executioner
Executioner
Freeze
Archers Executioner
Valkyrie Witch
Freeze Valkyrie Witch Executioner
Witch
Witch Executioner
Witch
Archers Witch Executioner
Freeze Witch
Freeze
Archers Skeleton Army Freeze Witch
Archers Witch Executioner
Freeze
Valkyrie Executioner
Executioner
Executioner
Freeze Witch
Witch Executioner
Freeze Witch Executioner

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